| Commit message (Expand) | Author | Age | Files | Lines |
* | mesa: fix a swrast state validation bug | Brian Paul | 2008-08-13 | 1 | -1/+9 |
* | mesa: allocate pixel zoom arrays on heap, not stack | Brian Paul | 2008-06-16 | 1 | -0/+2 |
* | Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835. | Brian | 2008-01-06 | 1 | -42/+1 |
* | fix polygon cull regression | Brian | 2007-12-14 | 1 | -7/+3 |
* | fix broken two-sided stencil | Brian | 2007-11-30 | 1 | -3/+14 |
* | Be more consistant with paths in #includes. Eventually, eliminate a bunch of... | Brian | 2007-07-04 | 1 | -1/+1 |
* | rename _swrast_update_fragment_attribs() | Brian | 2007-06-21 | 1 | -3/+4 |
* | fix logic for calling _swrast_update_deferred_texture() | Brian | 2007-05-24 | 1 | -7/+5 |
* | don't treat FRAG_BIT_WPOS as a generic attribute (fixes depth peel regression) | Brian | 2007-05-22 | 1 | -0/+1 |
* | Overhaul/simplify SWvertex and SWspan attribute handling. | Brian | 2007-05-20 | 1 | -36/+78 |
* | fix attribsMask (re-fixes depth peeling algorithm) | Brian | 2007-04-25 | 1 | -0/+7 |
* | disable some errant code | Brian | 2007-04-23 | 1 | -0/+2 |
* | remove SWvertex->fog field, use attrib field | Brian | 2007-04-23 | 1 | -1/+1 |
* | Improve the code for interpolating fragment attributes a little. More to com... | Brian | 2007-04-23 | 1 | -16/+14 |
* | improved fog comment | Brian | 2007-04-18 | 1 | -1/+1 |
* | Enable texture sampling for vertex programs/shaders. | Brian | 2007-04-17 | 1 | -2/+2 |
* | fix references to non-existant sz4 field | Richard Hughes | 2007-04-07 | 1 | -2/+2 |
* | Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1. | Brian | 2007-03-11 | 1 | -0/+41 |
* | clean-up formatting | Brian | 2007-03-10 | 1 | -10/+11 |
* | Remove unneeded _Fragment/VertexShaderPresent fields, update comments. | Brian | 2007-02-24 | 1 | -4/+0 |
* | Merge branch 'origin' into glsl-compiler-1 | Brian | 2007-02-22 | 1 | -2/+2 |
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| * | silence C++ warnings | Brian | 2007-01-23 | 1 | -2/+2 |
| * | don't allow fog when using a fragment shader (bug 9346) | Brian | 2006-12-16 | 1 | -2/+5 |
* | | Merge SWvertex texcoord and varying fields into attrib[] array field. | Brian | 2007-02-05 | 1 | -2/+54 |
* | | get rid of unused span->start field | Brian | 2007-02-02 | 1 | -1/+0 |
* | | Remove if (tObj) conditional so that texture units without a texture image | Brian | 2007-01-08 | 1 | -5/+6 |
* | | Overhaul of GLSL API functions, dispatching, etc. | Brian | 2006-12-19 | 1 | -1/+1 |
* | | Updated includes. | Brian | 2006-12-14 | 1 | -1/+1 |
* | | Checkpoint for GLSL compiler changes. | Brian | 2006-12-13 | 1 | -15/+12 |
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* | always load frag prog state params for now (see comments) | Brian Paul | 2006-11-02 | 1 | -0/+5 |
* | make use of Parameters->StateFlags in _swrast_update_fragment_program() | Brian Paul | 2006-10-31 | 1 | -7/+4 |
* | We need to call _mesa_load_state_parameters() whenever a fragment program | Brian Paul | 2006-10-31 | 1 | -1/+15 |
* | New SWspan and SWspanarrays typedefs. | Brian Paul | 2006-10-01 | 1 | -1/+1 |
* | more changes for runtime renderbuffer depths | Brian Paul | 2006-09-29 | 1 | -3/+5 |
* | Initial work for supporting different renderbuffer color depths at runtime. | Brian Paul | 2006-09-25 | 1 | -10/+15 |
* | Use _Enabled rather than _Active when checking for fragment shaders | Keith Whitwell | 2006-09-22 | 1 | -6/+6 |
* | Move call to _swrast_update_rasterflags() since it depends on the | Brian Paul | 2006-08-29 | 1 | -3/+3 |
* | Some structure renaming. Prefix vertex/fragment-related structs with | Brian Paul | 2006-07-20 | 1 | -7/+7 |
* | Add const qualifiers in a number of places. | Brian Paul | 2006-05-23 | 1 | -1/+1 |
* | Replace ctx->Const.MaxTextureUnits w/ ctx->Const.MaxTexture[Coord/Image]Units | Brian Paul | 2006-04-14 | 1 | -7/+4 |
* | merge from texman branchmesa_20060325 | Brian Paul | 2006-03-26 | 1 | -0/+81 |
* | remove carriage returns | Brian Paul | 2006-03-25 | 1 | -732/+732 |
* | GLSL fixes: | Michal Krol | 2006-03-21 | 1 | -733/+732 |
* | check for active shader, set FRAGPROG_BIT in raster mask | Brian Paul | 2006-02-28 | 1 | -0/+5 |
* | New comments, clean-up of fields related to point/line/triangle validation. | Brian Paul | 2006-01-26 | 1 | -6/+6 |
* | Added OSMesaColorClamp(), bug 4917 | Brian Paul | 2005-11-12 | 1 | -0/+6 |
* | Move stuff common to vertex/fragment_program into the base class, including: | Brian Paul | 2005-11-12 | 1 | -1/+1 |
* | remove unneeded #include | Brian Paul | 2005-11-05 | 1 | -3/+0 |
* | check swrast->_FogEnabled instead of ctx->Fog.Enabled | Brian Paul | 2005-10-31 | 1 | -1/+2 |
* | Rework the texture filtering functions a bit. | Brian Paul | 2005-09-16 | 1 | -40/+20 |