| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
|
|
|
|
|
|
|
| |
1. Remove all.h and PC_HEADER junk.
2. Rolled mem.c and mem.h into imports.c and imports.h
3. Include imports.h instead of mem.h
Restore _mesa_create/initialize_context() to be like they were in 4.0.4
New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
|
|
|
|
|
| |
indicates the read AND draw color buffer for all software rasterization.
Lots of related clean-ups. See RELNOTES-4.1 for details.
|
|
|
|
|
|
| |
Added _mesa_printf()
Updated SetDrawBuffer() function in all drivers (ala 4.0.3)
Import 4.0.3/DRI changes.
|
|
|
|
|
|
|
| |
memory. These can be overridden by applications which need to manage this
memory specially. Contributed by Gerk Huisma.
Also, new code for 8-bit -> 16-bit/channel texture image storage which
fills in the least-significant bits properly.
|
|
|
|
|
|
|
| |
instead of passing a GLcontext* to ResizeBuffers(), pass a GLframebuffer*.
The idea is that a window can be resized without it being bound to a rendering
context. This makes for a nice clean-up in the XFree86 server-side GLX code.
Renamed ctx->Driver.ResizeBuffersMESA() to ctx->Driver.ResizeBuffers().
|
|
|
|
|
| |
ditch the pb (pixel buffer) code.
Converted point drawing, bitmaps and aa lines to use new span functions.
|
| |
|
| |
|
| |
|
|
|
|
| |
Niederkrueger)
|
| |
|
| |
|
| |
|
|
|
|
| |
of potential problems
|
| |
|
|
|
|
|
| |
Replace "RGBAMode" with "rgbMode", etc.
Other minor clean-ups.
|
|
|
|
|
|
|
|
|
|
|
|
| |
into a new directory. Specifically the handling of changes to lighting
lighting space (light in model vs. light in eye) have been revamped.
Moved several derived values used only by swrast into that directory.
Removed direct calls to swrast_flush() from vbrender.c -- pushed into
ctx->Driver.RenderFinish.
Optimized flat-shading case in swrast_setup.
|
|
|
|
|
|
| |
with tighter interfaces with the rest of the world.
Proper documentation to come.
|
|
|