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* s/BZERO/_mesa_bzero/Brian Paul2002-10-301-2/+3
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* Header file clean-up:Brian Paul2002-10-241-2/+2
| | | | | | | | 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
* Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul2002-07-091-9/+7
| | | | | indicates the read AND draw color buffer for all software rasterization. Lots of related clean-ups. See RELNOTES-4.1 for details.
* Added ctx parameter to _mesa_debug()Brian Paul2002-06-151-2/+2
| | | | | | Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes.
* Use MESA_PBUFFER_ALLOC/FREE macros to allocate all framebuffer and textureBrian Paul2002-03-191-3/+3
| | | | | | | memory. These can be overridden by applications which need to manage this memory specially. Contributed by Gerk Huisma. Also, new code for 8-bit -> 16-bit/channel texture image storage which fills in the least-significant bits properly.
* Lots of changes related to framebuffer/window buffer resizing. Basically,Brian Paul2002-03-161-18/+18
| | | | | | | instead of passing a GLcontext* to ResizeBuffers(), pass a GLframebuffer*. The idea is that a window can be resized without it being bound to a rendering context. This makes for a nice clean-up in the XFree86 server-side GLX code. Renamed ctx->Driver.ResizeBuffersMESA() to ctx->Driver.ResizeBuffers().
* sw_span can now hold x/y arrays of fragment positions - getting ready toBrian Paul2002-02-021-5/+5
| | | | | ditch the pb (pixel buffer) code. Converted point drawing, bitmaps and aa lines to use new span functions.
* silence compiler warnings (last batch for src)Karl Schultz2001-09-191-2/+2
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* assorted changes for supporting GLfloat color channels (not done)Brian Paul2001-07-131-48/+54
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* Minor fixes for Win32 (Karl Schultz).Brian Paul2001-04-201-1/+2
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* Added IROUND_POS() macro to mmath.h and use where appropriate. (Klaus ↵Brian Paul2001-04-101-7/+8
| | | | Niederkrueger)
* Split driver struct into swrast/tnl/core components.Keith Whitwell2001-03-191-16/+16
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* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-12/+12
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* More g++ warning fixes. Fixes for CHAN_BITS==16, it seems to work.Brian Paul2001-03-081-3/+3
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* fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ↵Brian Paul2001-03-071-13/+13
| | | | of potential problems
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-7/+7
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* Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul2001-01-231-3/+14
| | | | | Replace "RGBAMode" with "rgbMode", etc. Other minor clean-ups.
* Cleanup of derived state calculation prior to seperating software T&LKeith Whitwell2000-11-131-36/+40
| | | | | | | | | | | | into a new directory. Specifically the handling of changes to lighting lighting space (light in model vs. light in eye) have been revamped. Moved several derived values used only by swrast into that directory. Removed direct calls to swrast_flush() from vbrender.c -- pushed into ctx->Driver.RenderFinish. Optimized flat-shading case in swrast_setup.
* Reorganized software rasterizer as a module which manages its own state,Keith Whitwell2000-11-051-110/+118
| | | | | | with tighter interfaces with the rest of the world. Proper documentation to come.
* Moved software rasterizer functionality to new directory.Keith Whitwell2000-10-311-0/+499