| Commit message (Expand) | Author | Age | Files | Lines |
* | Add a facility to route all rasterization through a fragment program | Keith Whitwell | 2005-05-04 | 1 | -2/+2 |
* | use clamped Line._Width in calculations | Keith Whitwell | 2004-12-29 | 1 | -1/+1 |
* | Consolidate _swrast_write_texture_span() into _swrast_write_rgba_span(). | Brian Paul | 2004-12-18 | 1 | -12/+24 |
* | fix typos in texcoord setup - fixes perspective correction bug | Brian Paul | 2004-12-16 | 1 | -7/+7 |
* | Fix color index mode rendering. | Brian Paul | 2004-03-09 | 1 | -5/+8 |
* | Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single | Keith Whitwell | 2004-01-27 | 1 | -2/+2 |
* | Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything. | Ian Romanick | 2003-06-05 | 1 | -1/+0 |
* | replace _mesa_ prefix with _swrast_, remove s_histogram.[ch] | Brian Paul | 2003-03-25 | 1 | -7/+7 |
* | added _mesa_inv_sqrtf() and INV_SQRTF() (Josh Vanderhoof) | Brian Paul | 2003-03-04 | 1 | -2/+2 |
* | use IROUND to convert depth values from float to int (bug 690728) | Brian Paul | 2003-02-21 | 1 | -4/+4 |
* | struct sw_span is again allocated on the stack, but the arrays of span | Brian Paul | 2002-08-07 | 1 | -40/+39 |
* | Allocate a sw_span struct in the swrast context instead of allocating it | Brian Paul | 2002-04-19 | 1 | -40/+40 |
* | Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitive | Brian Paul | 2002-04-12 | 1 | -9/+9 |
* | reset span.end to zero after rendering the span | Brian Paul | 2002-03-28 | 1 | -1/+2 |
* | Converted line drawing over to new span code, pb no longer used. | Brian Paul | 2002-02-02 | 1 | -3/+3 |
* | sw_span can now hold x/y arrays of fragment positions - getting ready to | Brian Paul | 2002-02-02 | 1 | -71/+61 |
* | add inf and nan tests to swrast functions | Keith Whitwell | 2001-12-05 | 1 | -2/+2 |
* | silence compiler warnings (last batch for src) | Karl Schultz | 2001-09-19 | 1 | -3/+3 |
* | more compiler warning fixes | Karl Schultz | 2001-09-18 | 1 | -2/+2 |
* | fixed a number of multi-texture line bugs | Brian Paul | 2001-05-21 | 1 | -8/+7 |
* | removed (void) index; statement | Brian Paul | 2001-05-17 | 1 | -3/+1 |
* | Apply antialiasing coverage factor to alpha after texture application, | Brian Paul | 2001-05-15 | 1 | -13/+10 |
* | fixed some divide by zero problems found w/ conform | Brian Paul | 2001-05-10 | 1 | -9/+7 |
* | interpolate fog valus as floats, not fixed - fixed the swrast fog problem | Brian Paul | 2001-05-03 | 1 | -4/+4 |
* | Consistent copyright info (version number, date) across all files. | Gareth Hughes | 2001-03-12 | 1 | -6/+6 |
* | fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ... | Brian Paul | 2001-03-07 | 1 | -4/+4 |
* | last segment of AA stippled lines wasn't drawn | Brian Paul | 2001-01-29 | 1 | -1/+6 |
* | Remove 'pv' parameter from Line/Tri/Point funcs. The provoking vertex | Keith Whitwell | 2001-01-05 | 1 | -9/+9 |
* | added divide by zero check | Brian Paul | 2001-01-04 | 1 | -3/+9 |
* | Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars. | Brian Paul | 2000-11-19 | 1 | -2/+2 |
* | New implementation of antialiased lines. Mesa should now pass the remaining | Brian Paul | 2000-11-05 | 1 | -0/+322 |