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Age
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*
st/mesa: move all sampler view code into new st_sampler_view.[ch] files
Brian Paul
2016-10-06
12
-493
/
+587
*
st/mesa: optimize pipe_sampler_view validation
Brian Paul
2016-10-06
4
-30
/
+101
*
st/mesa: consolidate view format setup code
Brian Paul
2016-10-06
1
-34
/
+54
*
st/mesa: add some const qualifiers in st_atom_texture.c
Brian Paul
2016-10-06
1
-3
/
+5
*
st/mesa: simplify some code in get_texture_format_swizzle()
Brian Paul
2016-10-06
1
-5
/
+5
*
st/mesa: enable GL_KHR_robustness
Nicolai Hähnle
2016-10-05
1
-0
/
+2
*
st/mesa: set a device reset callback when available
Nicolai Hähnle
2016-10-05
4
-2
/
+38
*
st/mesa: extract conversion from pipe_reset_status to GLenum
Nicolai Hähnle
2016-10-05
1
-11
/
+18
*
glsl: Kill __intrinsic_atomic_sub
Ian Romanick
2016-10-04
1
-10
/
+0
*
glsl: Use the ir_intrinsic_* enums instead of the __intrinsic_* name strings
Ian Romanick
2016-10-04
1
-116
/
+171
*
st/mesa: enable ARB_ES3_2_compatibility when enough available
Ilia Mirkin
2016-09-27
1
-0
/
+20
*
st/mesa: enable GL_ANDROID_extension_pack_es31a when available
Ilia Mirkin
2016-09-27
1
-0
/
+18
*
mesa/st: support lowering multi-planar YUV
Rob Clark
2016-09-26
11
-4
/
+222
*
mesa/st: add nir pass to lower tex_src_plane
Rob Clark
2016-09-26
2
-0
/
+123
*
mesa/st: add lowering pass for YUV samplers
Rob Clark
2016-09-26
2
-0
/
+481
*
st/mesa: small optimization in swizzle_swizzle()
Brian Paul
2016-09-23
1
-0
/
+5
*
st/mesa: fix swizzle issue in st_create_sampler_view_from_stobj()
Brian Paul
2016-09-23
1
-6
/
+4
*
st/mesa: turn on OES_viewport_array when dependencies are met
Ilia Mirkin
2016-09-22
1
-0
/
+5
*
st/mesa: update comment in st_atom_msaa.c
Brian Paul
2016-09-16
1
-2
/
+2
*
st/mesa: only enable MSAA coverage options when we have a MSAA buffer
Brian Paul
2016-09-16
2
-4
/
+7
*
nir: Add a flag to lower_io to force "sample" interpolation
Jason Ekstrand
2016-09-15
1
-1
/
+2
*
st/mesa: fix is_scissor_enabled when X/Y are negative
Ilia Mirkin
2016-09-12
1
-4
/
+6
*
mesa/glsl: Move string_to_uint_map into the util folder
Thomas Helland
2016-09-12
1
-1
/
+1
*
gallium: remove PIPE_BIND_TRANSFER_READ/WRITE
Marek Olšák
2016-09-08
2
-7
/
+6
*
st/mesa: expose OES_geometry_shader and OES_texture_cube_map_array
Ilia Mirkin
2016-08-31
1
-0
/
+15
*
st/mesa: provide the null implementation of bounding box outputs in tcs
Ilia Mirkin
2016-08-30
1
-0
/
+3
*
glsl: Fix gl_program::OutputsWritten computation for dual-source blending.
Francisco Jerez
2016-08-30
1
-3
/
+1
*
st/glsl_to_tgsi: Use SecondaryOutputsWritten to determine dual-source fragmen...
Francisco Jerez
2016-08-30
2
-8
/
+15
*
gallium: Use enum pipe_shader_type in set_shader_images()
Kai Wasserbäch
2016-08-29
1
-1
/
+1
*
gallium: Use enum pipe_shader_type in set_shader_buffers()
Kai Wasserbäch
2016-08-29
2
-2
/
+2
*
gallium: Use enum pipe_shader_type in set_sampler_views()
Kai Wasserbäch
2016-08-29
5
-7
/
+7
*
gallium: Use enum pipe_shader_type in bind_sampler_states() (v2)
Kai Wasserbäch
2016-08-29
1
-1
/
+1
*
mesa: remove OES_shader_io_blocks enable
Ilia Mirkin
2016-08-28
1
-6
/
+0
*
st/mesa: fix sRGB BlitFramebuffer regression
Nicolai Hähnle
2016-08-25
1
-16
/
+18
*
st/glsl_to_tgsi: fix st_src_reg_for_double constant.
Dave Airlie
2016-08-23
1
-1
/
+1
*
st/mesa: use the new subroutine index upload API.
Dave Airlie
2016-08-23
4
-12
/
+18
*
st/nir: Trim out unused VS input variables.
Eric Anholt
2016-08-22
1
-7
/
+23
*
mesa/st: use llabs instead of abs for long args (v2)
Francesco Ansanelli
2016-08-17
1
-1
/
+1
*
gallium: change pipe_image_view::first_element/last_element -> offset/size
Marek Olšák
2016-08-17
2
-10
/
+5
*
gallium: change pipe_sampler_view::first_element/last_element -> offset/size
Marek Olšák
2016-08-17
2
-11
/
+7
*
st_glsl_to_tgsi: use calloc the way it's meant to be used
Nicolai Hähnle
2016-08-17
1
-1
/
+1
*
st/mesa: use pipe var instead of st->pipe in st_create_context_priv()
Brian Paul
2016-08-16
1
-4
/
+4
*
st/mesa: provide GL_OES_copy_image support by caching the original ETC data
Ilia Mirkin
2016-08-12
4
-38
/
+154
*
st/mesa: refactor duplicated etc fallback checks
Ilia Mirkin
2016-08-12
2
-6
/
+12
*
st/mesa: BufferData should flag NewDriverState
Marek Olšák
2016-08-12
1
-5
/
+5
*
st/mesa: don't update atomic, SSBO, UBO and TBO states that have no effect
Marek Olšák
2016-08-12
1
-3
/
+6
*
st/mesa: _NEW_TEXTURE & CONSTANTS shouldn't flag states that aren't used
Marek Olšák
2016-08-12
3
-8
/
+60
*
st/mesa: when changing shaders, only dirty states that are affected by them
Marek Olšák
2016-08-12
4
-91
/
+79
*
st/mesa: determine states used or affected by shaders at compile time
Marek Olšák
2016-08-12
3
-3
/
+189
*
st/mesa: remove TES/TCS/GS state dirtying optimization
Marek Olšák
2016-08-12
1
-8
/
+0
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