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* gallium: Move pf_is_depth_stencil to p_format.h.José Fonseca2009-03-311-6/+0
* mesa: add new signed rgba texture formatRoland Scheidegger2009-03-281-1/+1
* mesa: Support Z24S8 wherever S8Z24 is supported.José Fonseca2009-03-272-0/+48
* st: init the default texture to (0,0,0,1)Brian Paul2009-03-261-2/+12
* gallium: Remove some little-used fields from struct pipe_surface.Michel Dänzer2009-03-263-44/+0
* mesa/st: bump gallium version to 0.3Keith Whitwell2009-03-241-13/+2
* gallium: Remove remnants of reference counting internals outside of p_refcnt.h.Michel Dänzer2009-03-231-1/+1
* gallium: remove remaining references to origin_lower_leftKeith Whitwell2009-03-211-3/+0
* st: Silence compiler warnings.Michal Krol2009-03-211-2/+2
* gallium: remove use of origin_lower_leftBrian Paul2009-03-204-24/+197
* mesa: check renderbuffer is defined before use.Alan Hourihane2009-03-191-8/+10
* st/gl: Only transfer needed parts in st_TexSubimageJakob Bornecrantz2009-03-191-4/+2
* st: call _glapi_check_multithread from st_make_currentKeith Whitwell2009-03-181-0/+5
* st: need to free/realloc pipe texture when we're handed image level > last_levelBrian Paul2009-03-181-0/+1
* st: clean up some if-statment codeBrian Paul2009-03-181-12/+11
* st: update texture commentsBrian Paul2009-03-181-7/+5
* gallium: Use struct pipe_atomic for pipe refcounts.Thomas Hellstrom2009-03-161-1/+1
* gallium: consolidate bypass_vs and bypass_clipping flagsKeith Whitwell2009-03-132-18/+6
* gallium: no need to keep a copy of shader tokens in state trackerKeith Whitwell2009-03-134-25/+4
* mesa/st: add check for null front renderbufferKeith Whitwell2009-03-131-9/+12
* mesa/st: don't call finish in st_glFlush()Keith Whitwell2009-03-131-4/+7
* gallium: Remove do_flip argument from surface_copyJakob Bornecrantz2009-03-134-9/+3
* st: silence warningBrian Paul2009-03-091-0/+2
* st: remove unused DrawPixels codeBrian Paul2009-03-091-124/+4
* st: use pointer_to_offset() cast wrapper to convert pointers to uintBrian Paul2009-03-093-4/+19
* st: also check for a8 texture support in bitmap codeKeith Whitwell2009-03-091-0/+4
* gallium: use unsigned long to silence warnings with 64-bit buildBrian Paul2009-03-071-1/+1
* mesa: move glViewport and glDepthRange functions into new viewport.c fileBrian Paul2009-03-072-0/+2
* mesa: gl_register_file enum typedefBrian Paul2009-03-071-1/+1
* mesa: remove last of _mesa_unreference_framebuffer() callsBrian Paul2009-03-071-1/+1
* mesa: Follow ARB_map_buffer_range more stricly.José Fonseca2009-03-041-6/+26
* mesa: Clear cache->trans after destroying the transfer.José Fonseca2009-03-041-0/+1
* Merge commit 'origin/master' into gallium-map-rangeJosé Fonseca2009-03-0417-70/+58
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| * gallium: Remove some superfluous instances of #include "p_inlines.h".Michel Dänzer2009-03-046-6/+0
| * gallium: Unify reference counting.Michel Dänzer2009-03-0415-62/+58
| * gallium: remove old state tracker renderbuffer attachment assertionBrian Paul2009-03-031-2/+0
* | mesa: Implement and use FlushMappedBufferRange.José Fonseca2009-03-041-2/+13
* | mesa: Massage the interface to more closely resemble ARB_map_buffer_rangeJosé Fonseca2009-03-031-2/+7
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* Merge commit 'origin/gallium-0.1'Keith Whitwell2009-03-031-1/+34
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| * mesa/st: implement MapBufferRange callbackKeith Whitwell2009-03-031-1/+34
| * wgl: Do not provide DllMain inside the state tracker.José Fonseca2009-01-065-24/+19
| * wgl: Ensure public symbols get the proper DLL linkage attributes.José Fonseca2009-01-0613-36/+52
| * mesa: pass shader centroid/invariant info through to the TGSI shaderBrian Paul2009-01-063-37/+80
| * gallium: fix two-sided lighting test in state trackerBrian Paul2008-12-181-3/+6
* | gallium: only enable depth test if a depth bufffer is availableBrian Paul2009-03-021-3/+5
* | mesa: rename, reorder FRAG_RESULT_x tokensBrian Paul2009-02-283-12/+12
* | mesa: fix remaining FEEDBACK_TOKEN macrosJoakim Sindholt2009-02-281-5/+5
* | gallium: fix state tracker's stencil buffer testBrian Paul2009-02-271-1/+1
* | gallium: add st_validate_framebuffer() driver functionBrian Paul2009-02-271-0/+20
* | mesa/st: support l8 as well as i8 in bitmap codeKeith Whitwell2009-02-241-1/+13