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Author
Age
Files
Lines
*
st/mesa: flip y coordinate of interpolateAtOffset for winsys
Ilia Mirkin
2016-05-13
1
-2
/
+22
*
mesa/st: Add support for GL_ARB_cull_distance (v2)
Tobias Klausmann
2016-05-14
2
-0
/
+27
*
mesa/main: Add support for GL_ARB_cull_distance (v2)
Tobias Klausmann
2016-05-14
1
-1
/
+1
*
mesa/st: split the type_size calculation into it's own file
Rob Clark
2016-05-11
3
-61
/
+148
*
st/glsl_to_tgsi: attach image to correct instruction for samples
Dave Airlie
2016-05-11
1
-2
/
+2
*
prog: Delete all remains of OPCODE_SNE, OPCODE_SEQ, OPCODE_SGT, and OPCODE_SLE
Ian Romanick
2016-05-10
1
-8
/
+0
*
st/mesa: use transfer_inline_write for memcpy TexSubImage path
Marek Olšák
2016-05-10
1
-4
/
+39
*
st/glsl_to_tgsi: brown paper bag for the input offsets fix.
Dave Airlie
2016-05-10
1
-1
/
+1
*
st/glsl_to_tgsi: handle offsets from inputs
Dave Airlie
2016-05-10
1
-0
/
+9
*
gallium: fix various undefined left shifts into sign bit
Nicolai Hähnle
2016-05-07
2
-3
/
+3
*
st/mesa: fix blit-based GetTexImage for non-finalized textures
Marek Olšák
2016-05-02
1
-1
/
+2
*
st/glsl_to_tgsi: fix potential crash when allocating temporaries
Samuel Pitoiset
2016-04-30
1
-1
/
+1
*
st/glsl_to_tgsi: reduce stack explosion in recursive expression visitor
Nicolai Hähnle
2016-04-29
1
-4
/
+16
*
mesa/st: log some additional invalid-fbo cases
Rob Clark
2016-04-25
1
-0
/
+3
*
st/mesa: check return value of begin/end_query
Nicolai Hähnle
2016-04-21
1
-22
/
+33
*
gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_*
Marek Olšák
2016-04-22
5
-55
/
+55
*
gallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*
Marek Olšák
2016-04-22
3
-50
/
+50
*
st/mesa: Use correct size for compute CAPs.
Bas Nieuwenhuizen
2016-04-21
1
-2
/
+6
*
mesa/st: enable compute shaders if images are also supported
Bas Nieuwenhuizen
2016-04-19
1
-3
/
+4
*
st/mesa: fix sampler view leak in st_DrawAtlasBitmaps()
Brian Paul
2016-04-14
1
-0
/
+6
*
st/mesa: Replace GLvoid with void
Jakob Sinclair
2016-04-12
5
-26
/
+26
*
gallium: Add capability for ARB_robust_buffer_access_behavior.
Bas Nieuwenhuizen
2016-04-12
1
-0
/
+1
*
st/mesa: fix memleak in glDrawPixels cache code
Brian Paul
2016-04-12
1
-5
/
+18
*
gallium: pause queries for all meta ops
Marek Olšák
2016-04-12
2
-0
/
+2
*
st/mesa: replace _mesa_sysval_to_semantic table with function
Brian Paul
2016-04-11
3
-68
/
+69
*
st/mesa: fix glReadBuffer() assertion failure
Brian Paul
2016-04-08
1
-0
/
+2
*
st/glsl_to_tgsi: make samplers_used an uint32_t (v2)
Nicolai Hähnle
2016-04-07
1
-3
/
+5
*
mesa/st: Update framebuffer state with no.of samples,layers
Edward O'Callaghan
2016-04-07
1
-3
/
+5
*
mesa/st: Set _NumSamples in update_framebuffer_state()
Edward O'Callaghan
2016-04-07
1
-0
/
+46
*
gallium: Obtain ARB_framebuffer_no_attachment constants
Edward O'Callaghan
2016-04-07
1
-0
/
+28
*
mesa/st: Use _mesa_geometric_ functions appropriately
Edward O'Callaghan
2016-04-07
4
-8
/
+15
*
gallium: distinguish between shader IR in get_compute_param
Bas Nieuwenhuizen
2016-04-02
1
-6
/
+7
*
gallium: add threads per block TGSI property
Bas Nieuwenhuizen
2016-04-02
1
-0
/
+18
*
gallium: add compute shader IR type
Bas Nieuwenhuizen
2016-04-02
1
-0
/
+1
*
mesa: add GL_OES_copy_image support
Ilia Mirkin
2016-03-30
1
-0
/
+11
*
st/mesa: add ES sample-shading support
Ilia Mirkin
2016-03-30
1
-0
/
+6
*
st/mesa: fix fallout from xfb changes.
Dave Airlie
2016-03-31
1
-2
/
+2
*
glsl: add transform feedback buffers to resource list
Timothy Arceri
2016-03-31
1
-1
/
+1
*
mesa: split transform feedback buffer into its own struct
Timothy Arceri
2016-03-31
1
-1
/
+1
*
st/mesa: simplify st_generate_mipmap()
Brian Paul
2016-03-29
1
-78
/
+24
*
st/mesa: implement new DMA-buf based VDPAU interop v2
Christian König
2016-03-29
1
-49
/
+132
*
st/mesa: enable OES_texture_buffer when all components available
Ilia Mirkin
2016-03-29
1
-0
/
+6
*
mesa: remove initialized field from uniform storage
Timothy Arceri
2016-03-29
1
-37
/
+0
*
mesa/st: Fix NULL access if no fragment shader is bound
Bas Nieuwenhuizen
2016-03-28
1
-2
/
+2
*
st/mesa: only minify height if target != 1D array in st_finalize_texture
Marek Olšák
2016-03-28
1
-1
/
+6
*
st/mesa: fix handling the fallback texture
Miklós Máté
2016-03-27
1
-3
/
+4
*
st/mesa: enable GL_ATI_fragment_shader
Miklós Máté
2016-03-27
1
-0
/
+1
*
st/mesa: implement GL_ATI_fragment_shader
Miklós Máté
2016-03-27
8
-4
/
+1062
*
mesa/st: Remove GLSLVersion clamping
Edward O'Callaghan
2016-03-27
1
-10
/
+5
*
st/mesa: use RGBA instead of BGRA for SRGB_ALPHA
Nicolai Hähnle
2016-03-24
1
-1
/
+1
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