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* Make it compile under linux.Michal Krol2007-10-292-0/+2
* remove dead codeBrian2007-10-291-77/+0
* check for signed vs. unsigned in st_get_format_info() - fixes accum buffer fa...Brian2007-10-291-6/+12
* simplify code which access the current vertex/fragment shadersBrian2007-10-292-43/+5
* Remove typedefs from enums.Zack Rusin2007-10-291-1/+1
* Refactor the LLVM code a bit.Zack Rusin2007-10-291-3/+1
* Remove TGSI_INTERPOLATE_ATTRIB.Michal Krol2007-10-291-8/+10
* Fix newlines.Michal Krol2007-10-291-840/+840
* Update comments.Michal Krol2007-10-281-2/+0
* Replace supported_formats with is_format_supported interface.Michal Krol2007-10-282-63/+40
* Declare temporaries in a more compact fashion.michal2007-10-281-61/+61
* Declare temporaries in a more compact fashion.michal2007-10-281-55/+61
* Use PIPE_FORMAT in state tracker.michal2007-10-273-21/+191
* Refactor supported format queries.michal2007-10-271-67/+73
* Remove PIPE_FORMAT_COUNT references.michal2007-10-271-2/+2
* Comments about texture instructions and the src regsBrian2007-10-271-3/+10
* Move mesa_to_tgsi.[ch] to state_trackerBrian2007-10-277-13/+73
* Move mesa_to_tgsi.[ch] into state tracker.Brian2007-10-272-0/+828
* Re-implement GLSL texture sampler variables.Brian2007-10-261-1/+32
* surface_alloc() is now a winsys function.Brian2007-10-261-1/+1
* Move region_alloc() and region_release() to pipe_winsys.Brian2007-10-253-9/+15
* silence warningBrian2007-10-251-0/+2
* Move the get/put_tile() functions to pipe_context.Brian2007-10-254-16/+16
* Fix glDrawElements + VBO rendering when ptr/offset is not zero.Brian2007-10-241-2/+5
* Revert "Undo indexOffset change (I think, git???)"Brian2007-10-241-4/+2
* Undo indexOffset change (I think, git???)Brian2007-10-241-2/+4
* flush pipe in draw_stencil_pixels()Brian2007-10-241-0/+2
* Add copyright headers and do some cleanups.Zack Rusin2007-10-241-2/+2
* Cleanup some code.Zack Rusin2007-10-241-1/+5
* Execution engine is a singleton, for now keep it in the pipe.Zack Rusin2007-10-241-2/+2
* Initial stab at LLVM integration.Zack Rusin2007-10-241-1/+3
* Don't pad renderbuffers to multiple of two pixels anymore.Brian2007-10-231-6/+1
* fix masking bug, memory leakBrian2007-10-221-29/+28
* new flag to control psize (from vertex shader or fixed size)Brian2007-10-221-0/+1
* add support for sprite texcoord modesBrian2007-10-221-0/+12
* add point_sprite flag to rasterizer stateBrian2007-10-221-0/+1
* flush the pipe before accum opsBrian2007-10-201-0/+3
* unmap regions when reallocating renderbuffer storageBrian2007-10-201-0/+4
* renderbuffer tweaks in update_framebuffer_state()Brian2007-10-201-4/+5
* Alternate CopyPixels path based on get/put_tile().Brian2007-10-183-8/+41
* fix off-by-one error in CopyPixels src positionBrian2007-10-181-1/+1
* fix upside down CopyPixels imageBrian2007-10-181-17/+25
* fix function nameBrian2007-10-181-1/+1
* checkpoint: code refactoring for glCopyPixelsBrian2007-10-181-50/+123
* start implementing glCopyPixels (stencil works)Brian2007-10-181-0/+79
* make read_stencil_pixels() non-staticBrian2007-10-182-5/+11
* print vertex input mappingBrian2007-10-181-0/+6
* handle fogcoord/raster distanceBrian2007-10-181-4/+15
* debug functionsBrian2007-10-182-0/+96
* remove #include vf.hBrian2007-10-174-5/+0