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Commit message (
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Author
Age
Files
Lines
*
st/mesa: remove redundant calls to _mesa_set_vp_override()
Brian Paul
2009-08-07
1
-4
/
+2
*
mesa/st: Add support for binding pipe surface to texture.
Chia-I Wu
2009-08-05
4
-16
/
+107
*
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-08-05
2
-13
/
+88
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*
st/mesa: implement BlitFramebuffer() for depth/stencil (incomplete)
Brian Paul
2009-08-05
1
-29
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+80
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st/mesa: fix Y inversion and optimize st_BlitFramebuffer()
Brian Paul
2009-08-05
1
-3
/
+25
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st/mesa: we don't support GL_NV_point_sprite (see comment)
Brian Paul
2009-08-03
1
-1
/
+3
*
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mesa st: Use POT texture for draw pixels operations if NPOT texture is not su...
Patrice Mandin
2009-08-01
1
-10
/
+58
*
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mesa st: Move logbase2 function to util/u_math.h
Patrice Mandin
2009-08-01
1
-13
/
+4
*
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Rename TGSI LOOP instruction to better match theri usage.
Michal Krol
2009-07-31
1
-2
/
+2
*
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Merge branch 'mesa_7_5_branch'
Brian Paul
2009-07-30
2
-4
/
+32
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*
mesa/st: short-circuit glFinish calls on WIN32 only
Keith Whitwell
2009-07-29
1
-0
/
+12
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*
mesa/st: recognize no-op scissor state when checking clear_with_quads
Keith Whitwell
2009-07-29
1
-4
/
+20
*
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mesa st: Change the preferred internal format for some RGB formats.
Thomas Hellstrom
2009-07-30
1
-2
/
+2
*
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mesa st: Report unsupported render-to-texture formats.
Thomas Hellstrom
2009-07-30
1
-0
/
+53
*
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gallium: fix SSE shadow texture instructions
Brian Paul
2009-07-29
1
-6
/
+0
*
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Merge branch 'mesa_7_5_branch'
Brian Paul
2009-07-28
1
-1
/
+2
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*
st/mesa: silence warning
Brian Paul
2009-07-27
1
-1
/
+2
*
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gallium: simplify tgsi_full_immediate struct
Keith Whitwell
2009-07-22
1
-1
/
+5
*
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Merge branch 'mesa_7_5_branch'
Brian Paul
2009-07-17
1
-10
/
+13
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\
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*
mesa: Fix logbase2.
José Fonseca
2009-07-16
1
-7
/
+5
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*
mesa: Report the true face number when flushing.
José Fonseca
2009-07-14
1
-3
/
+8
*
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st/mesa: add some array index bounds assertions
Brian Paul
2009-07-16
1
-0
/
+5
*
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gallium: Define PIPE_CAP_BLEND_EQUATION_SEPARATE, remove extension from defau...
Patrice Mandin
2009-07-14
1
-1
/
+4
*
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Merge branch 'mesa_7_5_branch'
Brian Paul
2009-07-13
2
-1
/
+6
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\
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*
gallium: compare the actual register, not all the inputs
Zack Rusin
2009-07-11
1
-1
/
+1
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*
st/mesa: implement indirect addressing for destination registers
Brian Paul
2009-07-10
1
-0
/
+5
*
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Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
2009-07-05
1
-3
/
+12
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*
gallium: fixup register indexes for fog/frontface/point coord
Zack Rusin
2009-07-07
1
-3
/
+12
*
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Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
2009-07-04
6
-36
/
+78
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*
gallium: Fixes for clobbering stencil values in combined depth/stencil textures.
Michel Dänzer
2009-07-07
2
-10
/
+37
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*
gallium: Only set FRONT_STATUS_COPY_OF_BACK if there is a back buffer.
Michel Dänzer
2009-07-07
1
-1
/
+2
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*
gallium: more fog extraction fixes
Zack Rusin
2009-07-06
3
-25
/
+39
*
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Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
2009-07-03
5
-5
/
+135
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*
mesa: Assume depth textures have a single level unless told otherwise.
José Fonseca
2009-07-02
1
-1
/
+3
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*
st/gl: Add stubs for CompressedTexSubImage[1D|3D]
Jakob Bornecrantz
2009-06-30
1
-0
/
+27
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*
st/gl: Add support for glCompressedTexSubImage
Jakob Bornecrantz
2009-06-30
1
-0
/
+58
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*
mesa: Unbind depth/stencil surface from pipe_framebuffer when none is attached.
José Fonseca
2009-07-01
1
-0
/
+2
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*
gallium: fix the front face semantics
Zack Rusin
2009-07-01
3
-4
/
+45
*
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Merge branch 'mesa_7_5_branch'
Brian Paul
2009-06-30
1
-0
/
+3
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\
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*
mesa: Set FLUSH_EXPLICIT_BIT flags when calling FlushMappedBufferRange.
José Fonseca
2009-06-30
1
-0
/
+3
*
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st/mesa: enable GL_ARB_framebuffer_object
Brian Paul
2009-06-29
1
-0
/
+6
*
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mesa: alphabetize lines
Brian Paul
2009-06-29
1
-1
/
+1
*
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Merge branch 'arb_vertex_array_object'
Brian Paul
2009-06-26
1
-1
/
+2
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*
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st/mesa: alphabetize lines
Brian Paul
2009-06-22
1
-1
/
+1
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*
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st/mesa: enable GL_ARB_vertex_array_object
Brian Paul
2009-06-22
1
-0
/
+1
*
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Merge branch 'mesa_7_5_branch'
Brian Paul
2009-06-26
1
-0
/
+5
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*
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st/mesa: query PIPE_CAP_TGSI_CONT_SUPPORTED
Brian Paul
2009-06-26
1
-0
/
+5
*
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Merge branch 'mesa_7_5_branch'
Brian Paul
2009-06-24
3
-25
/
+4
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\
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*
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Always free image offsets memory when re-initializing texture image fields.
Michel Dänzer
2009-06-19
1
-3
/
+0
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*
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mesa: rework viewport/scissor initialization code
Brian Paul
2009-06-17
2
-22
/
+4
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