index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
mesa
/
state_tracker
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
Pack fragment program outputs to be consistant with vertex programs.
Brian
2007-10-09
1
-12
/
+8
*
Add outputs_written bitfield to pipe_shader_state, use it to determine if fra...
Brian
2007-10-03
1
-14
/
+35
*
basic support for reading GL_DEPTH_COMPONENT
Brian
2007-10-03
1
-3
/
+34
*
Some minor cleanups.
Michel Dänzer
2007-10-03
1
-6
/
+5
*
Track fragment and vertex shader code generation via pipe shader state objects.
Michel Dänzer
2007-10-03
3
-21
/
+0
*
Get rid of ST_NEW_SHADER flag and the dependency on _NEW_PROGRAM
Zack Rusin
2007-10-03
3
-13
/
+18
*
Explain a little better what we're doing here.
Zack Rusin
2007-10-03
1
-3
/
+10
*
assert that program length > 1 (some code, plus END)
Brian
2007-10-02
1
-0
/
+3
*
added MESA_FORMAT_Z16 in st_mesa_format_to_pipe_format(), for Glean
Brian
2007-10-02
1
-0
/
+2
*
comments/code for min/max_lod - revisit someday
Brian
2007-10-01
1
-0
/
+10
*
don't crash in RasterPos if feedback not implemented yet
Brian
2007-10-01
1
-3
/
+6
*
fix a few vert/frag program items to get i915 driver going again
Brian
2007-10-01
2
-6
/
+8
*
fix bug causing unnecessary translations
Brian
2007-09-28
1
-1
/
+1
*
remove old debug code, fix warning
Brian
2007-09-28
1
-11
/
+0
*
fix st_use_program()
Brian
2007-09-28
1
-0
/
+3
*
Instead of linked program pairs, keep a list of vertex programs translated fo...
Brian
2007-09-28
5
-238
/
+149
*
Use sse only if GALLIUM_SSE is defined
Zack Rusin
2007-09-28
1
-4
/
+7
*
Redoing the way we handle vertex shaders for the draw module.
Zack Rusin
2007-09-28
4
-20
/
+1
*
Revert "Redoing the way we handle vertex shaders for the draw module."
Zack Rusin
2007-09-28
4
-1
/
+20
*
Revert "Use sse only if GALLIUM_SSE is defined"
Zack Rusin
2007-09-28
1
-7
/
+4
*
Use sse only if GALLIUM_SSE is defined
Zack Rusin
2007-09-28
1
-4
/
+7
*
Redoing the way we handle vertex shaders for the draw module.
Zack Rusin
2007-09-28
4
-20
/
+1
*
set miptree pitch to region pitch after allocating the region in st_miptree_c...
Brian
2007-09-27
1
-0
/
+1
*
comments
Brian
2007-09-27
2
-6
/
+7
*
remove dead code
keithw
2007-09-27
1
-83
/
+0
*
Enable codegen based whenever __i386__ is defined.
Keith Whitwell
2007-09-27
3
-8
/
+8
*
Use Gallium in the renderer string
keithw
2007-09-27
1
-1
/
+2
*
Do image flipping in do_copy_texsubimage() and GL pixel transfer ops (except ...
Brian
2007-09-26
1
-7
/
+28
*
fallback_copy_texsubimage() basically works now (at least w/ Xlib driver).
Brian
2007-09-26
1
-1
/
+17
*
More work on glCopyTexSubImage.
Brian
2007-09-26
1
-117
/
+157
*
checkpoint: glCopyTexImage work
Brian
2007-09-26
1
-90
/
+73
*
check for _NEW_PROGRAM mesa state (fixes arbfplight)
Brian
2007-09-26
1
-1
/
+1
*
better debugging
Brian
2007-09-26
1
-0
/
+4
*
comments, null ptr checks, etc.
Brian
2007-09-25
1
-16
/
+38
*
don't apply pixelzoom to bitmaps
Brian
2007-09-25
1
-2
/
+5
*
st_draw_vertices() no longer needs attribs[] array parameter
Brian
2007-09-25
4
-20
/
+6
*
Simple implementation of glBitmap rendering.
Brian
2007-09-25
1
-44
/
+320
*
re-org/prep for glBitmap
Brian
2007-09-25
1
-17
/
+10
*
clean-up #includes
Brian
2007-09-25
1
-4
/
+2
*
better debug output
Brian
2007-09-25
1
-7
/
+7
*
Disable vertex shader fog, compute fog in fragment shader.
Brian
2007-09-25
1
-0
/
+5
*
some clean-up of ST_NEW_ shader flags
Brian
2007-09-25
3
-22
/
+6
*
disable TGSI_DEBUG
Brian
2007-09-25
1
-1
/
+1
*
replaced by st_atom_shader.c
Brian
2007-09-25
2
-572
/
+0
*
Translate mesa vertex/fragment programs to TGSI programs at same time to do p...
Brian
2007-09-25
11
-177
/
+279
*
translate Mesa programs to TGSI programs (formerly in st_atom_[fv]s.c)
Brian
2007-09-25
1
-0
/
+413
*
vertex/fragment shader state and linking
Brian
2007-09-25
2
-0
/
+431
*
turn off shader debug
keithw
2007-09-25
2
-2
/
+2
*
Enable SSE2 for FS.
michal
2007-09-24
3
-7
/
+29
*
In here we actually do want to assign it. Fix compilation.
Zack Rusin
2007-09-24
1
-1
/
+1
[prev]
[next]