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* silence warningBrian2007-12-051-0/+1
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* added PIPE_FORMAT_U_B8_G8_R8_A8 case in color_value()Brian2007-12-051-0/+3
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* Move dimensions from struct pipe_region to struct pipe_surface.Michel Dänzer2007-11-295-73/+80
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* Cleanup PIPE_FORMAT names.Michal Krol2007-11-241-6/+8
| | | | Add a function that builds a display name of a given format token.
* gallium: reorg tgsi directories.Michal Krol2007-11-235-7/+10
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* The right include was mtypes.h.José Fonseca2007-11-221-1/+1
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* Fix build errors.José Fonseca2007-11-222-0/+5
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* Replace draw_set_vertex_attributes() with simpler draw_set_vertex_info().Brian2007-11-211-11/+10
| | | | Just pass in the vertex_info object and make a copy of it.
* initial support for PIPE_FORMAT_Z24_S8Brian2007-11-203-4/+22
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* Reimplement glRasterPos using the private 'draw' module.Brian2007-11-162-283/+160
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* adjustments so st_feedback_draw_vbo() can be used for glRasterPosBrian2007-11-161-11/+11
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* simplify depth_value(), return proper value for Z16 formatBrian2007-11-081-13/+7
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* new init_renderbuffer_bits() helperBrian2007-11-081-14/+24
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* move EXT_shadow_funcs assignmentBrian2007-11-081-1/+1
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* set sampler state for shadow testBrian2007-11-081-0/+8
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* Replace gl_stencil_func_to_sp() and gl_depth_func_to_sp() with ↵Brian2007-11-082-35/+16
| | | | st_compare_func_to_pipe()
* Added pipe->get_paramf() to query float limits.Brian2007-11-081-0/+21
| | | | So far max point size, line width, texture anistopy and lod bias.
* Rename struct field 'private' to 'priv'.Michel Dänzer2007-11-081-1/+1
| | | | This broke the LLVM build because 'private' is a C++ keyword.
* New PIPE_FLUSH_WAIT flag for pipe->flush().Brian2007-11-073-9/+6
| | | | | The state tracker doesn't have to directly call winsys->wait_idle() anymore. glFlush and glFinish both go through pipe->flush() now.
* Remove context dependencies in winsys layer.Brian2007-11-071-2/+3
| | | | | | The winsys object is now per-screen and shared by multiple contexts. The regionPool is now part of the i915 winsys layer. The winsys wait_idle() and flush_frontbuffer() funcs will get more attention...
* enable GL_ARB/NV_point_sprite togetherBrian2007-11-071-0/+1
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* Float->uint conversion for PIPE_FORMAT_U_Z32 resulted in overflow in ↵Brian2007-11-071-1/+5
| | | | depth_value(). Special-case it.
* init glsl functions in st_init_driver_functions()Brian2007-11-071-0/+3
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* fix typos, re-enable some extensions to get back to GL 2.1 levelBrian2007-11-071-7/+14
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* Add winsys->surface_release() to complement winsys->surface_alloc().Brian2007-11-071-13/+4
| | | | | pipe_surface now has a pointer to the winsys which create/owns the surface. This allows clean surface deallocation w/out a rendering context.
* Improved logic for setting up depth/stencil buffers in st_create_framebuffer()Brian2007-11-061-14/+41
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* realloc surface if format changes, remove dead codeBrian2007-11-061-26/+13
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* init luminance/intensity_bits to zero in st_get_format_info()Brian2007-11-061-2/+2
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* Handle the corner case of 24bit depth buffer with 0bit stencil buffer.José Fonseca2007-11-061-3/+6
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* Remove pipe->max_texture_size(), use get_param() instead.Brian2007-11-062-42/+39
| | | | Also, in st_init_limits(), clamp driver's values against Mesa's internal limits.
* Supply buffer usage hints to winsys.José Fonseca2007-11-064-5/+29
| | | | | Winsys driver needs some hints in order to allocate the appropriate kind of memory for the buffer.
* Convert format bitfields to shifts and masks.Michel Dänzer2007-11-061-26/+25
| | | | The memory layout of bitfields depends on the ABI.
* Determine GL extensions/limits by making pipe queries.Brian2007-11-053-3/+229
| | | | | | The state tracker calls pipe->get_param() to determine the GL limits and which OpenGL extensions are supported. This is an initial implementation that'll probably change...
* don't include mtypes.h in st_public.hBrian2007-11-052-4/+4
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* move st_invalidate_state() prototype to st_context.hBrian2007-11-052-2/+2
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* Remove some temporary state tracker context/framebuffer_create functions.Brian2007-11-052-39/+29
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* Update xlib driver to use newer state tracker context/framebuffer functions.Brian2007-11-054-39/+64
| | | | XMesaContext has an st_context * which contains a mesa context.
* added st_notify_swapbuffers()Brian2007-11-052-0/+19
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* added st_get_framebuffer_surface() and ST_SURFACE_x tokensBrian2007-11-052-0/+30
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* comments, tweaksBrian2007-11-052-3/+9
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* added st_unreference_framebuffer()Brian2007-11-052-1/+10
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* set stfb->Base.InitializedBrian2007-11-051-0/+3
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* added st_resize_framebuffer()Brian2007-11-052-0/+17
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* st_create_framebuffer() workingBrian2007-11-051-30/+17
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* move st_create_framebuffer() to new st_framebuffer.c fileBrian2007-11-051-10/+0
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* new file for st_framebuffer stuffBrian2007-11-051-0/+103
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* Introduce st_framebuffer type and st_create_framebuffer(), st_make_current()Brian2007-11-053-0/+41
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* added check for fb==NULLBrian2007-11-051-1/+3
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* include context.hBrian2007-11-051-0/+1
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* call FLUSH_VERTICES() in st_flush()Brian2007-11-051-0/+2
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