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* gallium: fix semantic indexes for outputsBrian2008-04-141-2/+4
* gallium: fix multi drawbuffer fb stateBrian2008-04-141-6/+9
* gallium: set ctx->Const.MaxDrawBuffersBrian2008-04-141-0/+4
* gallium: Flush render cache at the beginning of fallback_copy_texsubimage().Michel Dänzer2008-04-111-0/+3
* gallium: fix readback of z16 valuesBrian Paul2008-04-101-1/+1
* gallium: more elaborate tracking of front color buffer stateBrian Paul2008-04-097-29/+54
* gallium: more flush/finish changesBrian Paul2008-04-091-30/+40
* gallium: reorder funcsBrian Paul2008-04-091-11/+12
* gallium: call_flush_front_buffer() from st_glFinish()Brian Paul2008-04-091-0/+2
* gallium: fold st_gl_flush() into st_glFlush()Brian Paul2008-04-091-12/+5
* gallium: refactor code, new flush_front_buffer() functionBrian Paul2008-04-091-17/+25
* gallium: remove unneeded st->haveFramebufferSurfaces field.Brian Paul2008-04-093-13/+1
* gallium: check ctx->DrawBuffer before flushing bitmap cache.Brian Paul2008-04-071-29/+31
* gallium: fix the texture case in default_deep_rgba_format()Brian Paul2008-04-071-1/+4
* gallium: slightly improved accum clear/mad operationsBrian Paul2008-04-071-33/+55
* gallium: accum buffer fixesBrian Paul2008-04-074-11/+84
* gallium: remove stray commentBrian Paul2008-04-071-5/+1
* gallium: clean-up in st_renderbuffer_alloc_storage()Brian Paul2008-04-071-11/+16
* gallium: always pass size=4 to make_immediate()Brian2008-04-041-2/+1
* gallium: adjust the code in update_textures() to look more like update_sample...Brian2008-04-041-8/+7
* gallium: state tracker fixes for compressed texturesRoland Scheidegger2008-04-042-0/+9
* gallium: add new call to st_flush_bitmap_cache() to fix recent regressionBrian Paul2008-04-041-0/+2
* gallium: make sure to set the SamplersUsed field for bitmap/drawpixels shadersBrian Paul2008-04-043-0/+3
* gallium: Revert st_gl_flush() changes from when the **fence argument was added.Michel Dänzer2008-04-041-1/+10
* gallium: Call st_flush() instead of st_gl_flush() in st_finish().Michel Dänzer2008-04-041-1/+1
* gallium: fix two-side stencil handlingRoland Scheidegger2008-04-041-1/+2
* gallium: Always allocate new const buffers instead of modifying existing ones.Michel Dänzer2008-04-041-7/+6
* gallium: test if PIPE_FORMAT_YCBCR[_REV] is supported and enable GL_MESA_ycbc...Brian2008-04-032-8/+22
* gallium: set rasterizer.gl_rasterization_rules = 1 in a few more placesBrian2008-04-032-0/+2
* gallium: streamline viewport/raster/shader state for clearing with quadsBrian Paul2008-04-034-37/+45
* gallium: include st_cb_bitmap.h to silence warningBrian Paul2008-04-031-0/+1
* gallium: remove the temporary/test TEST_DRAW_PASSTHROUGH codeBrian Paul2008-04-031-12/+0
* gallium: use identity viewport fix broken clear_with_quad() pathBrian Paul2008-04-031-7/+5
* gallium: call st_flush_bitmap_cache()Brian Paul2008-04-031-0/+2
* gallium: set gl_rasterization_rulesBrian Paul2008-04-031-0/+1
* gallium: add a flag to turn on gl rasterization rulesKeith Whitwell2008-04-021-0/+2
* gallium: add temporary facility for rasterization-time clamping of point sizesKeith Whitwell2008-04-021-0/+4
* gallium: init ctx->Const.MaxTextureUnitsBrian2008-04-011-1/+2
* handle IsPositionInvariant flagBen Skeggs2008-04-011-0/+4
* gallium: Fencing fix.Michel Dänzer2008-04-011-1/+1
* gallium: used inverted bitmap texture to simplify the fragment shader.Brian2008-03-311-29/+20
* gallium: use cso_save/restore_sampler_textures() functionsBrian2008-03-312-11/+7
* gallium: set the bypass_vs flag nowBrian2008-03-311-1/+2
* gallium: turn on clipping for bitmapsBrian2008-03-312-36/+60
* gallium: Set vertex state/buffers en-mass.Brian Paul2008-03-291-39/+43
* gallium: begin some bounding box code for bitmap cacheBrian2008-03-281-20/+52
* gallium: added an (int) cast in setup_bitmap_vertex_data() to fix a signed/un...Brian2008-03-281-1/+1
* gallium: don't call st_flush_bitmap_cache() if the only change is _NEW_PACKUN...Brian2008-03-281-1/+6
* gallium: disable a debug hackBrian2008-03-281-1/+1
* gallium: implement a glBitmap cacheBrian2008-03-286-12/+236