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state_tracker
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Age
Files
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*
nir: use the same driver location for packed varyings
Timothy Arceri
2016-07-07
1
-0
/
+3
*
Revert "st/glsl_to_tgsi: don't increase immediate index by 1."
Dave Airlie
2016-07-05
1
-1
/
+1
*
glsl: add driconf to zero-init unintialized vars
Rob Clark
2016-07-02
1
-0
/
+2
*
st/glsl_to_tgsi: don't increase immediate index by 1.
Dave Airlie
2016-07-02
1
-1
/
+1
*
st/mesa: get max supported number of image samples from driver
Ilia Mirkin
2016-07-01
1
-1
/
+5
*
st/mesa: check the texture image level in st_texture_match_image
Nicolai Hähnle
2016-07-01
1
-0
/
+3
*
st/mesa: an incomplete texture may have a zero-size first image
Nicolai Hähnle
2016-07-01
1
-0
/
+3
*
mesa/st: Use 'struct nir_shader' instead of 'nir_shader'.
Vinson Lee
2016-07-01
1
-6
/
+6
*
glsl/mesa: move duplicate shader fields into new struct gl_shader_info
Timothy Arceri
2016-06-30
1
-1
/
+1
*
glsl/mesa: split gl_shader in two
Timothy Arceri
2016-06-30
7
-15
/
+8
*
st/mesa: don't assume that the whole surface gets mapped
Ilia Mirkin
2016-06-24
1
-7
/
+6
*
st/mesa: handle negative _ColorDrawBufferIndexes values correctly
Francesco Ansanelli
2016-06-24
1
-1
/
+1
*
st/mesa: fix readpixels regression with MESA_pack_invert
Nicolai Hähnle
2016-06-24
1
-1
/
+1
*
Remove wrongly repeated words in comments
Giuseppe Bilotta
2016-06-23
4
-5
/
+5
*
st/mesa: expose EXT_vertex_array_bgra when supported by backend
Christian Gmeiner
2016-06-22
1
-1
/
+2
*
st/mesa: use a single memcpy in st_ReadPixels when possible
Nicolai Hähnle
2016-06-22
1
-8
/
+15
*
st/mesa: cache staging texture for glReadPixels
Nicolai Hähnle
2016-06-21
4
-14
/
+110
*
st/mesa: invalidate readpixels cache
Nicolai Hähnle
2016-06-21
12
-0
/
+17
*
st/mesa: add readpix_cache structure
Nicolai Hähnle
2016-06-21
3
-0
/
+22
*
st/mesa: move ReadPixels blit into a separate function
Nicolai Hähnle
2016-06-21
1
-52
/
+78
*
st/mesa: flush bitmap cache before CopyImageSubData
Nicolai Hähnle
2016-06-21
1
-0
/
+3
*
st/mesa: flush bitmap cache before texture functions
Nicolai Hähnle
2016-06-21
2
-0
/
+12
*
st/mesa: flush bitmap cache before compute dispatch
Nicolai Hähnle
2016-06-21
1
-0
/
+3
*
st/mesa: add support for GL_EXT_window_rectangles
Ilia Mirkin
2016-06-18
10
-1
/
+174
*
mesa: Rename CoordReplaceBits back to CoordReplace.
Mathias Fröhlich
2016-06-16
1
-1
/
+1
*
gallium: Convert the state_tracker to use CoordsReplaceBits.
Mathias Fröhlich
2016-06-16
1
-6
/
+2
*
mesa/glsl: stop using GL shader type internally
Timothy Arceri
2016-06-16
2
-18
/
+18
*
st_glsl_to_tgsi: don't read potentially uninitialized buffer variable
Nicolai Hähnle
2016-06-15
1
-1
/
+1
*
st/mesa: inline _mesa_create_context() into its only caller
Emil Velikov
2016-06-13
1
-2
/
+6
*
st/mesa: remove unneeded break from st_api_create_context()
Emil Velikov
2016-06-13
1
-1
/
+0
*
st/mesa: use c99 initializer for st_gl_api
Emil Velikov
2016-06-13
1
-13
/
+13
*
gallium: remove st_api::get_proc_address hook
Emil Velikov
2016-06-13
1
-7
/
+0
*
st/mesa: tweak surface format mapping table
Brian Paul
2016-06-10
1
-9
/
+11
*
st/mesa: use base level size as "guess" when available
Nicolai Hähnle
2016-06-10
1
-6
/
+27
*
st/mesa: fix type confusion with reladdrs
Ilia Mirkin
2016-06-09
1
-5
/
+5
*
glsl/types: rename is_dual_slot_double to is_dual_slot_64bit.
Dave Airlie
2016-06-09
1
-1
/
+1
*
st/glsl_to_tgsi: move to checking 64-bitness instead of double
Dave Airlie
2016-06-09
1
-16
/
+14
*
st/glsl_to_tgsi: use enum glsl_base_type instead of unsigned
Dave Airlie
2016-06-09
1
-12
/
+12
*
st/mesa: try not to compile compute shader on the first use
Marek Olšák
2016-06-08
1
-0
/
+1
*
st/mesa: directly compute level=0 texture size in st_finalize_texture
Nicolai Hähnle
2016-06-08
5
-53
/
+48
*
st/mesa: use buffer usage history to set dirty flags for revalidation
Ilia Mirkin
2016-06-07
1
-2
/
+13
*
st/mesa: revalidate image atoms when a texture is updated
Ilia Mirkin
2016-06-07
1
-6
/
+6
*
st/mesa: expose GL_ARB_shader_group_vote when supported by backend
Ilia Mirkin
2016-06-06
2
-4
/
+11
*
mesa: hook up core bits of GL_ARB_shader_group_vote
Ilia Mirkin
2016-06-06
1
-0
/
+4
*
st/mesa: change SQRT lowering to fix the game Risen
Marek Olšák
2016-06-06
1
-7
/
+9
*
st/mesa: fix resource leak in try_pbo_readpixels
Nicolai Hähnle
2016-06-06
1
-1
/
+1
*
st/mesa: check shader image format support before using PBO download
Ilia Mirkin
2016-06-06
1
-0
/
+6
*
glsl: Add glsl LowerCsDerivedVariables option
Jordan Justen
2016-06-01
1
-0
/
+1
*
st/mesa: implement PBO downloads for ReadPixels
Nicolai Hähnle
2016-06-01
3
-3
/
+160
*
st/mesa: hook up a no-op try_pbo_readpixels
Nicolai Hähnle
2016-06-01
1
-20
/
+37
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