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Commit message (
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Author
Age
Files
Lines
*
simplify KIL usage for bitmap fragprog
Brian
2007-10-15
1
-4
/
+2
*
implement accum ops
Brian
2007-10-14
1
-8
/
+162
*
16-bit rgba surface/format for accum
Brian
2007-10-14
3
-9
/
+57
*
Added accum function/files.
Brian
2007-10-14
3
-0
/
+128
*
GL_STENCIL_INDEX support
Brian
2007-10-13
1
-1
/
+77
*
GL_STENCIL_INDEX support
Brian
2007-10-13
1
-2
/
+83
*
format info for Z16/Z32
Brian
2007-10-13
1
-1
/
+15
*
glDrawPixels support for GL_DEPTH_COMPONENT
Brian
2007-10-13
1
-10
/
+115
*
get_tile() of Z surfaces returns floats now
Brian
2007-10-13
1
-13
/
+1
*
Use KIL in glBitmap shader to cull the fragments for 0 bits.
Brian
2007-10-12
1
-41
/
+30
*
added assertion to be sure we don't exceed bitfield size
Brian
2007-10-12
1
-0
/
+1
*
initial use of KIL for glBitmap rendering
Brian
2007-10-12
1
-7
/
+44
*
rename some vars, updated comments
Brian
2007-10-11
1
-8
/
+8
*
remove unused tgsi_attrib_to_mesa_attrib()
Brian
2007-10-11
1
-64
/
+0
*
update st_feedback_draw_vbo()
Brian
2007-10-11
1
-80
/
+58
*
streamline st_draw_vbo() a bit more, free user-space buffers at end
Brian
2007-10-11
1
-44
/
+32
*
clean-up, streamline st_draw_vbo()
Brian
2007-10-11
1
-14
/
+12
*
Use winsys->user_buffer_create() to wrap user-space vertex arrays and element...
Brian
2007-10-10
1
-22
/
+50
*
use correct mipmap level in st_render_texture()
Brian
2007-10-10
1
-3
/
+3
*
fix width/height padding that caused failed assertion upon window resize
Brian
2007-10-10
1
-3
/
+4
*
Size of input_to_index array should be VERT_ATTRIB_MAX.
Brian
2007-10-10
1
-1
/
+1
*
Merge tgsi_mesa_compile_fp_program() and tgsi_mesa_compile_vp_program() into ...
Brian
2007-10-10
1
-27
/
+29
*
remove unused var
Brian
2007-10-10
1
-2
/
+0
*
Finish up decls for packed fragment program outputs.
Brian
2007-10-09
1
-0
/
+3
*
Pack fragment program outputs to be consistant with vertex programs.
Brian
2007-10-09
1
-12
/
+8
*
Add outputs_written bitfield to pipe_shader_state, use it to determine if fra...
Brian
2007-10-03
1
-14
/
+35
*
basic support for reading GL_DEPTH_COMPONENT
Brian
2007-10-03
1
-3
/
+34
*
Some minor cleanups.
Michel Dänzer
2007-10-03
1
-6
/
+5
*
Track fragment and vertex shader code generation via pipe shader state objects.
Michel Dänzer
2007-10-03
3
-21
/
+0
*
Get rid of ST_NEW_SHADER flag and the dependency on _NEW_PROGRAM
Zack Rusin
2007-10-03
3
-13
/
+18
*
Explain a little better what we're doing here.
Zack Rusin
2007-10-03
1
-3
/
+10
*
assert that program length > 1 (some code, plus END)
Brian
2007-10-02
1
-0
/
+3
*
added MESA_FORMAT_Z16 in st_mesa_format_to_pipe_format(), for Glean
Brian
2007-10-02
1
-0
/
+2
*
comments/code for min/max_lod - revisit someday
Brian
2007-10-01
1
-0
/
+10
*
don't crash in RasterPos if feedback not implemented yet
Brian
2007-10-01
1
-3
/
+6
*
fix a few vert/frag program items to get i915 driver going again
Brian
2007-10-01
2
-6
/
+8
*
fix bug causing unnecessary translations
Brian
2007-09-28
1
-1
/
+1
*
remove old debug code, fix warning
Brian
2007-09-28
1
-11
/
+0
*
fix st_use_program()
Brian
2007-09-28
1
-0
/
+3
*
Instead of linked program pairs, keep a list of vertex programs translated fo...
Brian
2007-09-28
5
-238
/
+149
*
Use sse only if GALLIUM_SSE is defined
Zack Rusin
2007-09-28
1
-4
/
+7
*
Redoing the way we handle vertex shaders for the draw module.
Zack Rusin
2007-09-28
4
-20
/
+1
*
Revert "Redoing the way we handle vertex shaders for the draw module."
Zack Rusin
2007-09-28
4
-1
/
+20
*
Revert "Use sse only if GALLIUM_SSE is defined"
Zack Rusin
2007-09-28
1
-7
/
+4
*
Use sse only if GALLIUM_SSE is defined
Zack Rusin
2007-09-28
1
-4
/
+7
*
Redoing the way we handle vertex shaders for the draw module.
Zack Rusin
2007-09-28
4
-20
/
+1
*
set miptree pitch to region pitch after allocating the region in st_miptree_c...
Brian
2007-09-27
1
-0
/
+1
*
comments
Brian
2007-09-27
2
-6
/
+7
*
remove dead code
keithw
2007-09-27
1
-83
/
+0
*
Enable codegen based whenever __i386__ is defined.
Keith Whitwell
2007-09-27
3
-8
/
+8
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