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* mesa: don't flag _NEW_POLYGON for st/mesaMarek Olšák2017-06-221-2/+2
* mesa: don't flag _NEW_TRANSFORM for st/mesa if possibleMarek Olšák2017-06-221-4/+5
* mesa: don't flag _NEW_VIEWPORT for st/mesa if possibleMarek Olšák2017-06-221-3/+3
* mesa: don't flag _NEW_MULTISAMPLE for st/mesaMarek Olšák2017-06-221-17/+19
* mesa: don't flag _NEW_COLOR for st/mesa if possibleMarek Olšák2017-06-221-3/+4
* mesa: use DriverFlags.NewAlphaTest to communicate alphatest changes to st/mesaMarek Olšák2017-06-221-2/+2
* mesa: don't flag _NEW_DEPTH for st/mesaMarek Olšák2017-06-221-3/+1
* mesa: replace VP/FP/ATIfs _Enabled flags with helper functionsMarek Olšák2017-06-221-1/+2
* mesa: don't update draw buffer bounds in _mesa_update_stateMarek Olšák2017-06-222-0/+8
* mesa: replace ctx->VertexProgram._TwoSideEnabled with a helper functionMarek Olšák2017-06-221-1/+2
* mesa: stop using _NEW_STENCIL with st/mesa, use DriverFlags.NewStencil insteadMarek Olšák2017-06-221-2/+2
* mesa: replace _mesa_update_stencil() with helper functionsMarek Olšák2017-06-221-1/+1
* st/mesa: fix assert to be simplerDave Airlie2017-06-211-4/+1
* st/mesa: simplify returning GL_VENDORMarek Olšák2017-06-192-5/+1
* st/mesa: remove the "Gallium 0.4 on" prefix from GL_RENDERERMarek Olšák2017-06-192-8/+1
* st/mesa: don't update MSAA states for GL_FRAMEBUFFER_SRGBMarek Olšák2017-06-191-1/+1
* st/glsl_to_tgsi: use correct writemask when converting generic intrinsicsNicolai Hähnle2017-06-191-0/+2
* st/mesa: enable ARB_bindless_textureSamuel Pitoiset2017-06-141-0/+1
* st/mesa: disable per-context seamless cubemap when using texture handlesSamuel Pitoiset2017-06-141-3/+6
* st/mesa: make bindless samplers/images bound to units residentSamuel Pitoiset2017-06-143-0/+108
* st/mesa: add infrastructure for storing bound texture/image handlesSamuel Pitoiset2017-06-144-0/+97
* st/mesa: add st_create_{texture,image}_handle_from_unit() helperSamuel Pitoiset2017-06-141-0/+41
* st/mesa: add st_convert_image_from_unit() helperSamuel Pitoiset2017-06-142-11/+27
* st/mesa: make convert_sampler_from_unit() non-staticSamuel Pitoiset2017-06-142-6/+13
* st/mesa: make update_single_texture() non-staticSamuel Pitoiset2017-06-142-6/+14
* st/mesa: implement ARB_bindless_textureSamuel Pitoiset2017-06-141-0/+84
* st/glsl_to_tgsi: teach rename_temp_registers() about bindless samplersSamuel Pitoiset2017-06-141-0/+6
* st/glsl_to_tgsi: teach the DCE pass about bindless samplers/imagesSamuel Pitoiset2017-06-141-0/+15
* st/glsl_to_tgsi: add support for bindless pack/unpack operationsSamuel Pitoiset2017-06-141-5/+4
* st/glsl_to_tgsi: add support for bindless imagesSamuel Pitoiset2017-06-141-12/+87
* st/glsl_to_tgsi: add support for bindless samplersSamuel Pitoiset2017-06-141-5/+18
* mesa: pass gl_program to _mesa_associate_uniform_storage()Samuel Pitoiset2017-06-143-6/+3
* st/mesa: unmap the stream_uploader buffer before drawingBrian Paul2017-06-131-0/+4
* st_glsl_to_tgsi: init index to 0 before get_deref_offsets()Samuel Pitoiset2017-06-131-2/+2
* st/mesa: skip texture validation logic when nothing has changedTimothy Arceri2017-06-133-0/+39
* st_glsl_to_tgsi: don't try and pass 32-bit values to get_deref_offsetsDave Airlie2017-06-131-3/+6
* st/mesa: call check_program_state only when neededMarek Olšák2017-06-121-2/+5
* mesa: make use of NewScissorTest driver flagsSamuel Pitoiset2017-06-091-3/+1
* mesa: make use of NewScissorRect driver flagsSamuel Pitoiset2017-06-091-2/+2
* mesa: inline vbo_exec_invalidate_state() and call from mesa coreTimothy Arceri2017-06-091-5/+0
* mesa: stop passing state bitfield to UpdateState()Timothy Arceri2017-06-091-1/+2
* st/mesa: add st_invalidate_buffers() helperTimothy Arceri2017-06-094-16/+26
* glsl: Fix gl_shader_stage enum unsigned comparisonRob Herring2017-06-081-0/+2
* st_glsl_to_tgsi: cleanup variable storage search.Dave Airlie2017-06-081-6/+4
* st_glsl_to_tgsi: replace variables tracking list with a hash tableDave Airlie2017-06-081-13/+33
* st_glsl_to_tgsi: rewrite rename registers to use array fully.Dave Airlie2017-06-081-26/+23
* st_glsl_to_tgsi: bump index back up to 32-bitDave Airlie2017-06-081-2/+2
* st/mesa: don't keep framebuffer state in st_contextMarek Olšák2017-06-077-51/+48
* st/mesa: cache pipe_surface for GL_FRAMEBUFFER_SRGB changesMarek Olšák2017-06-074-29/+41
* st/mesa: use gl_driver_flags::NewFramebufferSRGBMarek Olšák2017-06-071-3/+6