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Commit message (
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Author
Age
Files
Lines
*
mesa/st: enable AMD_vertex_shader_viewport_index
Ilia Mirkin
2014-07-03
2
-0
/
+6
*
mesa/st: enable ARB_fragment_layer_viewport
Ilia Mirkin
2014-07-02
1
-0
/
+1
*
st/mesa: add support for indirect drawing
Christoph Bumiller
2014-07-02
3
-1
/
+14
*
mesa: Add and use foreach_in_list_use_after.
Matt Turner
2014-07-01
1
-5
/
+1
*
mesa: Use typed foreach_in_list_safe instead of foreach_list_safe.
Matt Turner
2014-07-01
1
-3
/
+1
*
mesa: Use typed foreach_in_list instead of foreach_list.
Matt Turner
2014-07-01
1
-51
/
+20
*
st/mesa: fix incorrect size of UBO declarations
Brian Paul
2014-07-01
1
-1
/
+8
*
st/mesa: don't use address register for constant-indexed ir_binop_ubo_load
Brian Paul
2014-07-01
1
-6
/
+11
*
st/mesa: allow 2D indexing for all shader types in translate_src()
Brian Paul
2014-07-01
1
-1
/
+4
*
st/mesa: don't ignore const buf index in src_register()
Brian Paul
2014-07-01
1
-1
/
+1
*
mesa/st: add vertex stream support
Ilia Mirkin
2014-07-01
2
-4
/
+8
*
gallium: add a cap for max vertex streams
Ilia Mirkin
2014-07-01
1
-0
/
+5
*
gallium: add an index argument to create_query
Ilia Mirkin
2014-07-01
1
-3
/
+3
*
gallium: add support for stream in so info
Ilia Mirkin
2014-07-01
1
-0
/
+1
*
gallium: add vertex stream argument to EMIT/ENDPRIM
Ilia Mirkin
2014-07-01
1
-2
/
+2
*
mesa/st: handle gl_Layer input semantic
Ilia Mirkin
2014-06-23
1
-0
/
+5
*
gallium: implement ARB_texture_query_levels
Marek Olšák
2014-06-19
2
-7
/
+19
*
st/mesa: set sampler_view::last_level correctly
Marek Olšák
2014-06-19
2
-6
/
+12
*
st/mesa: handle array textures in st_texture_image_copy
Dave Airlie
2014-06-19
1
-0
/
+8
*
st/mesa: fix geometry shader max texture limit in state validation
Marek Olšák
2014-06-19
1
-1
/
+1
*
Enable GL_ARB_explicit_uniform_location in the drivers.
Tapani Pälli
2014-06-16
1
-0
/
+1
*
st/mesa: remove extra calculation of sampler count
Timothy Arceri
2014-06-07
1
-9
/
+2
*
mesa/st: fix color outputs in presence of sample mask output
Ilia Mirkin
2014-05-26
1
-13
/
+17
*
glsl_to_tgsi: Make sure the 'shader' member is always initialized
Michel Dänzer
2014-05-16
1
-0
/
+3
*
mesa/st: fix number of ubos being declared in a shader
Roland Scheidegger
2014-05-15
1
-3
/
+5
*
mesa/st: provide native integers implementation of ir_unop_any
Ilia Mirkin
2014-05-14
1
-24
/
+76
*
glsl_to_tgsi: remove unnecessary dead code elimination pass
Bryan Cain
2014-05-13
1
-45
/
+5
*
mesa/st: leave current query enabled during glBlitFramebuffer
Ilia Mirkin
2014-05-11
3
-0
/
+4
*
mesa/st: pass 4-offset TG4 without lowering if supported
Ilia Mirkin
2014-05-07
1
-14
/
+41
*
mesa/st: implement ARB_stencil_texturing
Ilia Mirkin
2014-05-04
2
-0
/
+9
*
mesa/st: enable carry/borrow lowering pass
Ilia Mirkin
2014-05-02
1
-0
/
+2
*
mesa: Remove support for desktop OpenGL GL_EXT_separate_shader_objects
Ian Romanick
2014-05-02
1
-7
/
+0
*
gallium: Drop use of _ReallyEnabled.
Eric Anholt
2014-04-30
1
-2
/
+4
*
mesa/st: implement new bit manipulation opcodes
Ilia Mirkin
2014-04-28
1
-17
/
+56
*
st/mesa: Fix NULL pointer dereference for incomplete framebuffers
Michel Dänzer
2014-04-28
1
-1
/
+6
*
mesa: use accessors for struct gl_debug_state
Chia-I Wu
2014-04-27
1
-3
/
+1
*
mesa/st: translate gl_InvocationID to INVOCATIONID semantic
Ilia Mirkin
2014-04-26
1
-0
/
+1
*
mesa/st: translate gl_SampleMaskIn to SAMPLEMASK semantic
Ilia Mirkin
2014-04-26
1
-0
/
+1
*
mesa/st: add support for ARB_sample_shading
Ilia Mirkin
2014-04-26
7
-11
/
+57
*
gallium/util: use ui[4] instead of ui in union util_color
Roland Scheidegger
2014-04-25
1
-1
/
+1
*
st/mesa: remove trailing NULL colorbuffers
Marek Olšák
2014-04-25
1
-0
/
+6
*
mesa/st: Handle empty frame-buffers without asserting.
José Fonseca
2014-04-24
1
-5
/
+4
*
mesa/st: Fix pipe_framebuffer_state::height for PIPE_TEXTURE_1D_ARRAY.
José Fonseca
2014-04-23
1
-2
/
+33
*
mesa/st: enable EXT_shader_integer_mix when NativeIntegers is on
Ilia Mirkin
2014-04-22
1
-0
/
+4
*
st/mesa: fix invalid pointer use in st_texture_get_sampler_view()
Brian Paul
2014-04-21
1
-3
/
+3
*
gallium glsl: Fix crash with piglit fs-deref-literal-array-of-structs.shader_...
Maarten Lankhorst
2014-04-17
1
-1
/
+4
*
glsl: Drop do_common_optimization's max_unroll_iterations parameter.
Kenneth Graunke
2014-04-11
1
-3
/
+1
*
mesa/st: set min/max texture gather offset to driver-reported value
Ilia Mirkin
2014-04-10
1
-0
/
+3
*
gallium/u_gen_mipmap: rewrite using pipe->blit (v2)
Marek Olšák
2014-04-10
4
-73
/
+11
*
st/mesa: properly implement MapTextureImage with multiple mapped slices (v2)
Marek Olšák
2014-04-10
3
-21
/
+53
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