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Author
Age
Files
Lines
*
mesa: remove the dstX/Y/Zoffset params to _mesa_texstore() functions
Brian Paul
2012-01-02
2
-3
/
+0
*
st_glsl_to_tgsi: translate interp mode for front/back color
Dave Airlie
2011-12-31
1
-2
/
+2
*
st/mesa: remove stImage->base.Face/Level assignments in st_TexImage()
Brian Paul
2011-12-30
1
-3
/
+0
*
mesa: simplify Driver.CompressedTex[Sub]Image function parameters
Brian Paul
2011-12-30
1
-16
/
+12
*
mesa: simplify Driver.TexImage() parameters
Brian Paul
2011-12-30
1
-28
/
+22
*
st/mesa: remove TexSubImage code, use core mesa routines instead.
Brian Paul
2011-12-30
1
-140
/
+3
*
vbo: introduce vbo_sizeof_ib_type() function
Yuanhan Liu
2011-12-30
2
-28
/
+4
*
gallium: remove PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_ATTRIBS
Marek Olšák
2011-12-25
1
-1
/
+1
*
st/mesa: use a cast wrapper function to get st_transform_feedback_object
Marek Olšák
2011-12-25
1
-6
/
+11
*
st/mesa: DrawTFB should use the vertex count from the last call of EndTFB
Marek Olšák
2011-12-25
1
-11
/
+42
*
st-api: Have context_create explain why creation failed
Ian Romanick
2011-12-23
1
-1
/
+8
*
mesa: Add _NEW_RASTERIZER_DISCARD as synonym for _NEW_TRANSFORM.
Paul Berry
2011-12-21
1
-2
/
+2
*
mesa: Move RasterDiscard to toplevel of gl_context.
Paul Berry
2011-12-21
1
-1
/
+1
*
glsl_to_tgsi: make sure copied instructions don't lose texture target. (v2)
Dave Airlie
2011-12-18
1
-2
/
+6
*
st/mesa: expose conservative_depth if GLSL 1.3 is supported
Marek Olšák
2011-12-17
1
-0
/
+6
*
st/mesa: Fix memory leak in out-of-memory path.
Vinson Lee
2011-12-16
1
-0
/
+1
*
st/mesa: implement EXT_transform_feedback and ARB_transform_feedback2
Marek Olšák
2011-12-15
12
-37
/
+208
*
mesa: implement DrawTransformFeedback from ARB_transform_feedback2
Marek Olšák
2011-12-15
5
-18
/
+11
*
mesa: add const flags to skip MaxVarying and MaxUniform linker checks (v2)
Marek Olšák
2011-12-13
1
-0
/
+6
*
glsl_to_tgsi: fix typo in comment
Bryan Cain
2011-12-13
1
-2
/
+2
*
glsl_to_tgsi: emit both operands of shift and bitwise operations
Bryan Cain
2011-12-13
1
-5
/
+5
*
st/mesa: stop using _DepthBuffer, _StencilBuffer fields
Brian Paul
2011-12-13
2
-15
/
+6
*
st/mesa: add color varyings to MaxVarying
Marek Olšák
2011-12-12
1
-6
/
+4
*
st/mesa: move frag depth up a level.
Dave Airlie
2011-12-10
2
-19
/
+19
*
Revert "st/mesa: only resolve is number of samples is > 1"
Dave Airlie
2011-12-10
1
-1
/
+1
*
st/mesa: only resolve is number of samples is > 1
Dave Airlie
2011-12-10
1
-1
/
+1
*
gallium: implement ARB_conservative_depth
Marek Olšák
2011-12-10
1
-0
/
+19
*
mesa/st: Don't modify the context draw/read buffers.
José Fonseca
2011-12-09
1
-64
/
+0
*
glsl_to_tgsi: fix a bug in eliminate_dead_code_advanced()
Bryan Cain
2011-12-08
1
-10
/
+8
*
mesa: remove dead swrast and state tracker accum buffer code
Brian Paul
2011-12-08
2
-410
/
+0
*
mesa: rewrite accum buffer support
Brian Paul
2011-12-08
3
-5
/
+26
*
mesa: remove TextureMemCpy driver hook
Brian Paul
2011-12-08
1
-52
/
+0
*
st/mesa: Use util_blit_pixels_writemask() for depth blits as well in st_copy_...
Henri Verbeet
2011-12-08
1
-81
/
+89
*
mesa: rename MESA_FORMAT_RG88 to MESA_FORMAT_GR88
Brian Paul
2011-12-02
1
-2
/
+2
*
st/mesa: add support for GL_OES_compressed_ETC1_RGB8_texture
Chia-I Wu
2011-12-02
2
-0
/
+20
*
gallium/failover: Remove the deprecated module.
Kai Wasserbäch
2011-11-30
1
-1
/
+0
*
st/mesa: fix indentation
Brian Paul
2011-11-30
1
-1
/
+1
*
mesa: Make gl_program::InputsRead 64 bits.
Mathias Fröhlich
2011-11-29
3
-10
/
+10
*
st/mesa: don't try to allocate zero-sized renderbuffers
Brian Paul
2011-11-28
1
-0
/
+5
*
mesa: check for null ptr in _mesa_is_bufferobj()
Brian Paul
2011-11-28
1
-5
/
+5
*
st/mesa: add ARB_texture_rgb10_a2ui support
Dave Airlie
2011-11-28
2
-2
/
+15
*
mesa: add MESA_FORMAT_RGBX8888 and MESA_FORMAT_RGBX8888_REV
Chia-I Wu
2011-11-27
1
-0
/
+8
*
gallium: separate out floating-point CAPs into its own enum
Marek Olšák
2011-11-22
1
-6
/
+11
*
gallium: remove PIPE_CAP_GLSL and enable GLSL unconditionally
Marek Olšák
2011-11-22
1
-17
/
+12
*
st/mesa: quick fix of CopyPixels with GL_DEPTH_STENCIL
Marek Olšák
2011-11-22
1
-0
/
+7
*
st/mesa: fix accum buffer allocation in st_renderbuffer_alloc_storage()
Brian Paul
2011-11-22
1
-2
/
+12
*
st/mesa: use PIPE_SHADER_CAP_OUTPUT_READ
Vadim Girlin
2011-11-21
1
-4
/
+12
*
mesa: set the gl_FragDepth layout in the GLSL linker
Marek Olšák
2011-11-19
1
-23
/
+0
*
st/mesa: rewrite the primitive restart fallback code
Brian Paul
2011-11-18
1
-101
/
+145
*
st/mesa: check for missing VBO in setup_interleaved_attribs()
Brian Paul
2011-11-15
1
-3
/
+3
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