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* gallium: implement full reference counting for vertex/fragment programsBrian2008-05-063-3/+31
* gallium: change calculate_first_last_level() to match gallium-tex-surfaces br...Brian Paul2008-05-061-1/+1
* declare atoms as externAlan Hourihane2008-05-051-14/+14
* gallium: fix warningsBrian Paul2008-05-031-1/+3
* gallium: fix sampler->max_lod computationBrian Paul2008-05-031-2/+3
* gallium: fix computation of sampler->min_lodBrian Paul2008-05-031-1/+1
* gallium: minor code, comments clean-upBrian Paul2008-05-021-26/+16
* gallium: in st_finalize_texture() check texture dimensionsBrian Paul2008-05-021-1/+4
* gallium: Reallocate pipe_texture in st_TexImage if the texture object was used.Michel Dänzer2008-05-023-8/+10
* snprintf -> util_snprintfAlan Hourihane2008-05-021-6/+6
* revert mode change back to 644Alan Hourihane2008-05-023-0/+0
* inline -> INLINEAlan Hourihane2008-05-021-2/+2
* Some changed for non-C99 compilersAlan Hourihane2008-05-0217-118/+94
* gallium: Set sampler->min_lod instead of always reallocating pipe_textures.Michel Dänzer2008-05-012-16/+3
* mesa: squash harmless warningKeith Whitwell2008-05-011-1/+1
* gallium: remove old filesBrian Paul2008-04-302-143/+0
* gallium: fix texture border removal bugBrian Paul2008-04-301-0/+4
* gallium: use the newer PIPE_FORMAT_x_UNORM format namesBrian Paul2008-04-302-18/+18
* gallium: use new buffer wrapper functions in p_inlines.hBrian Paul2008-04-3010-89/+62
* gallium: consolidate the bitmap->texel conversion codeBrian Paul2008-04-301-96/+67
* gallium: create a new texture each time we init/flush the bitmap cacheBrian Paul2008-04-301-38/+42
* gallium: simplify texture format selectionBrian Paul2008-04-302-40/+18
* gallium: flush pipe before updating bitmap textureBrian Paul2008-04-291-1/+5
* gallium: added some assertions to st_render_texture() to check surface formatBrian Paul2008-04-291-0/+2
* gallium: fix broken GL_DEPTH_COMPONENT case in fallback_copy_texsubimage()Brian Paul2008-04-291-19/+40
* gallium: set border colorRoland Scheidegger2008-04-291-0/+5
* gallium: fix incorrect level param in copy_image_data_to_texture()Brian Paul2008-04-281-1/+1
* gallium: check for PIPE_FORMAT_X8Z24_UNORM formatBrian Paul2008-04-281-1/+2
* gallium: replace some code with a call to st_choose_format()Brian Paul2008-04-281-16/+2
* gallium: return enum pipe_format, not uint, for a few functionsBrian Paul2008-04-281-3/+3
* gallium: remove unneeded st->bitmap_texcoord_biasBrian Paul2008-04-254-16/+6
* gallium: use simple color pass-through fragment shader if textures don't existBrian Paul2008-04-252-2/+30
* gallium: added null ptr checkBrian Paul2008-04-251-1/+1
* gallium: added a null ptr checkBrian Paul2008-04-251-1/+7
* gallium: fix typo s/_mesa_unmap_drapix_pbo/_mesa_unmap_drawpix_pbo/Brian Paul2008-04-251-2/+2
* gallium: consolidate quad drawing codeBrian Paul2008-04-251-142/+90
* gallium: remove unused st_draw_vertices()Brian Paul2008-04-252-77/+0
* gallium: use util_draw_vertex_buffer() instead of st_draw_vertices()Brian Paul2008-04-251-24/+70
* gallium: fix the compressed texture hack in st_texture_image_copy()Brian Paul2008-04-251-3/+2
* gallium: Use util_blit_pixels() for glCopyTexSubImage when appropriate.Michel Dänzer2008-04-251-14/+23
* gallium: Tell the driver the texture is updated when we finish rendering to it.Michel Dänzer2008-04-251-0/+4
* gallium: fix an edgeflags crashBrian Paul2008-04-241-1/+5
* gallium: initial edgeflags codeBrian Paul2008-04-241-1/+59
* gallium: disable the bitmap/texcoord biasBrian Paul2008-04-241-1/+1
* gallium: use cso_destroy_vertex/fragment_shader() functionsBrian Paul2008-04-245-13/+18
* gallium: Initial support for pixel formats with unused storage components.Michel Dänzer2008-04-241-0/+4
* gallium: fix some bitmap frag shader issuesBrian Paul2008-04-224-34/+62
* gallium: don't set buffer status to undefined in display_front_buffer()Brian Paul2008-04-221-0/+2
* gallium: st_translate_fragment_program() is void nowBrian Paul2008-04-222-5/+2
* gallium: How about restoring shaders instead of saving them again...Michel Dänzer2008-04-221-2/+2