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* Revert "st/mesa: silenced unhanded enum warning in st_glsl_to_tgsi.cpp"Matt Turner2018-12-031-1/+0
* mesa/st: do not probe for the same texture-formats twiceErik Faye-Lund2018-12-031-4/+4
* android: st/mesa: fix building error due to sched_getcpu()Mauro Rossi2018-12-011-1/+1
* mesa/st: better colormask check for clear fallbackRob Clark2018-11-271-2/+8
* mesa/st: swap order of clear() and clear_with_quad()Rob Clark2018-11-271-3/+3
* mesa/st: Make st_pipe_vertex_format static.Mathias Fröhlich2018-11-262-4/+1
* mesa/st: Use binding information from the VAO in feedback rendering.Mathias Fröhlich2018-11-263-62/+68
* mesa/st: Avoid extra references in the feedback draw function scope.Mathias Fröhlich2018-11-261-2/+1
* mesa/st: Factor out array and buffer setup from st_atom_array.c.Mathias Fröhlich2018-11-262-22/+74
* mesa/st: Only unmap the uploader that was actually used.Mathias Fröhlich2018-11-261-1/+2
* mesa/st: Only care about the uploader if it was used.Mathias Fröhlich2018-11-261-3/+3
* mesa: Factor out struct gl_vertex_format.Mathias Fröhlich2018-11-213-16/+16
* st/mesa: pin driver threads to a fixed CCX when glthread is enabledMarek Olšák2018-11-201-0/+11
* st/mesa: regularly re-pin driver threads to the CCX where the app thread isMarek Olšák2018-11-202-0/+34
* meson: Add tests to suitesDylan Baker2018-11-201-3/+5
* st/mesa: disable L3 thread pinningMarek Olšák2018-11-121-9/+0
* st/mesa: make use of nir_link_constant_varyings()Timothy Arceri2018-11-101-0/+3
* gallium: add PIPE_CONTEXT_LOSE_CONTEXT_ON_RESETMarek Olšák2018-11-091-0/+3
* st/mesa: Don't record garbage streamout information in the non-SSO case.Kenneth Graunke2018-11-033-31/+15
* st/nir: Drop unused parameter from st_nir_assign_uniform_locations().Kenneth Graunke2018-11-031-2/+1
* st/mesa: Pull nir_lower_wpos_ytransform work into a helper function.Kenneth Graunke2018-11-032-29/+40
* mesa/st: Add support for EXT_texture_sRGB_R8Gert Wollny2018-11-022-0/+12
* vbo: Remove set but not used weak field from _mesa_prim.Mathias Fröhlich2018-11-011-1/+0
* st/glsl_to_nir: fix next_stage gatheringTimothy Arceri2018-10-311-1/+1
* st/mesa: calculate buffer size correctly for packed uniformsTimothy Arceri2018-10-311-1/+1
* glsl_to_tgsi: don't create 64-bit integer MAD/FMARhys Perry2018-10-301-0/+4
* gallium: rework PIPE_HANDLE_USAGE_* flagsMarek Olšák2018-10-301-1/+1
* mesa: fix struct/class mismatchEric Engestrom2018-10-304-5/+5
* mesa: fix memcpy() and memset(0) of non-trivial structsEric Engestrom2018-10-303-7/+12
* mesa: Add missing include guardsMichał Janiszewski2018-10-302-0/+10
* nir/validate: Print when the validation failedJason Ekstrand2018-10-261-1/+1
* st/mesa: Record shader access qualifiers for imagesJason Ekstrand2018-10-234-8/+28
* mesa/st: Only call nir_lower_io_to_scalar_early on scalar ISAsAlyssa Rosenzweig2018-10-221-1/+4
* st/glsl_to_tgsi: initialise need_uarl in contructorDave Airlie2018-10-111-0/+1
* mesa: fold _glapi_check_multithread() back into _mesa_make_currentEmil Velikov2018-10-031-2/+0
* st/mesa: do not call update_framebuffer_size with NULL pointerErik Faye-Lund2018-09-271-1/+2
* mesa/st: In the precense of integer buffers enable per buffer blendingGert Wollny2018-09-251-0/+6
* glsl_to_tgsi: invert gl_SamplePosition.y for the default framebufferMarek Olšák2018-09-211-1/+34
* st/mesa: silenced unhanded enum warning in st_glsl_to_tgsi.cppBrian Paul2018-09-201-0/+1
* st/mesa: Validate the result of pipe_transfer_map in make_texture (v2)Josh Pieper2018-09-141-8/+12
* gallium: Correctly handle no config context creationElie Tournier2018-09-101-1/+8
* gallium: New cap PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET.Mathias Fröhlich2018-09-101-0/+6
* st/mesa: throttle texture uploads if their memory usage goes beyond a limitMarek Olšák2018-09-073-0/+28
* st/mesa: pin driver threads to a specific L3 cache on AMD Zen (v2)Marek Olšák2018-09-072-0/+13
* Replace uses of _mesa_bitcount with util_bitcountDylan Baker2018-09-071-3/+2
* gallium: enable GL_AMD_depth_clamp_separate on r600, radeonsiMarek Olšák2018-09-061-0/+1
* gallium: split depth_clip into depth_clip_near & depth_clip_farMarek Olšák2018-09-064-6/+8
* radeonsi/nir: Set vs_inputs_dual_locations and let NIR do the remapJason Ekstrand2018-09-061-25/+20
* compiler: Move double_inputs to gl_program::DualSlotInputsJason Ekstrand2018-09-063-4/+3
* gallium: add PIPE_CAP_RASTERIZER_SUBPIXEL_BITSMarek Olšák2018-09-061-0/+1