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* st/mesa: Flush the bitmap cache in st_BlitFramebufferFredrik Höglund2015-05-151-0/+4
* st/mesa: Enable ARB_direct_state_accessFredrik Höglund2015-05-141-0/+6
* main: Rename framebuffer renderbuffer software fallback.Laura Ekstrand2015-05-141-1/+1
* st/mesa: update stencil surface if it comes from textureIlia Mirkin2015-05-121-1/+4
* st/mesa: translate st_api robustness flags to gl_context flagsMarek Olšák2015-05-121-0/+4
* st/mesa: implement GetGraphicsResetStatusMarek Olšák2015-05-124-6/+42
* st/mesa: make sure to create a "clean" bool when doing i2bIlia Mirkin2015-05-111-1/+1
* util: Move gallium's linked list to utilJason Ekstrand2015-05-081-1/+1
* st/mesa: add double input support including lowering (v3.1)Dave Airlie2015-05-085-45/+164
* st/glsl_to_tgsi: fix ir_assignment hack doing bad things for doublesDave Airlie2015-05-081-0/+1
* st/mesa: fix pipe_query_result result initializerBrian Paul2015-05-051-1/+1
* st/mesa: fix st_NewPerfMonitor() declarationBrian Paul2015-05-051-1/+1
* st/mesa: also try PIPE_FORMAT_R10G10B10A2_UNORM for GL_RGB10Brian Paul2015-05-051-1/+1
* st/mesa: implement GL_AMD_performance_monitorChristoph Bumiller2015-05-063-0/+498
* st/mesa: allow glsl version up to 410, enable ARB_shader_precisionIlia Mirkin2015-04-281-2/+4
* Fix a few typosZoë Blade2015-04-271-1/+1
* st/mesa: add ARB_texture_stencil8 support (v4)Dave Airlie2015-04-234-16/+22
* mesa/st: Free st_translate with FREE macro.Brian Paul2015-04-171-1/+1
* glsl_to_tgsi: only associate the uniform storage once at link timeMarek Olšák2015-04-161-24/+0
* glsl_to_tgsi: add STATE_FB_WPOS_Y_TRANSFORM at link timeMarek Olšák2015-04-161-20/+24
* glsl_to_tgsi: add assertions for detecting out-of-bounds immediates accessMarek Olšák2015-04-161-0/+6
* glsl_to_tgsi: don't use a potentially-undefined immediate for ir_query_levelsMarek Olšák2015-04-161-5/+3
* glsl_to_tgsi: fix out-of-bounds constant access and crash for uniformsMarek Olšák2015-04-161-4/+7
* glsl_to_tgsi: cleanup includesMarek Olšák2015-04-163-25/+10
* st/mesa: add a debug option to compile shaders at link timeMarek Olšák2015-04-166-4/+55
* st/mesa: log shaders, GLSL info log with _mesa_log()Brian Paul2015-04-151-6/+4
* state_tracker: replace __FUNCTION__ with __func__Marius Predut2015-04-148-18/+18
* st/mesa: align cube map arrays layersDave Airlie2015-04-141-1/+1
* st/mesa: convert sub image for cube map arrays to 2d arrays for uploadDave Airlie2015-04-141-0/+5
* st/mesa: Remove unused emit_scs().Matt Turner2015-04-061-98/+0
* glsl: Remove never used sin_reduced/cos_reduced.Matt Turner2015-04-061-6/+0
* st/mesa: initialize have_fma in constructorIlia Mirkin2015-03-261-0/+1
* st/mesa: update arrays when the current attrib has been updatedIlia Mirkin2015-03-261-1/+1
* st_glsl_to_tgsi: only do mov copy propagation on temps (v2)Dave Airlie2015-03-261-0/+1
* st/vdpau: Avoid constness cast warnings.Jose Fonseca2015-03-221-1/+1
* main: Refactor ClearBuffer[Sub]Data.Laura Ekstrand2015-03-171-2/+2
* gallium: add FMA and DFMA opcodes (v3)Marek Olšák2015-03-161-4/+9
* st/mesa: drop unused texture functionDave Airlie2015-03-092-50/+0
* mesa/st: remove unused TexDataDave Airlie2015-03-092-27/+0
* st/mesa: include stdio.h where neededBrian Paul2015-03-052-0/+2
* st/mesa: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-0210-45/+45
* st/mesa: replace INLINE with inlineBrian Paul2015-02-2615-37/+37
* st/mesa: remove unused/broken function st_print_shadersMarek Olšák2015-02-242-49/+0
* st/mesa: remove struct qualifier from st_src_reg parameterBrian Paul2015-02-241-1/+1
* st/mesa: cleanup st_translate_geometry_programMarek Olšák2015-02-241-102/+30
* st/mesa: inline st_free_tokensMarek Olšák2015-02-243-17/+3
* st/mesa: cleanup st_geometry_program structureMarek Olšák2015-02-243-74/+36
* mesa: Use assert() instead of ASSERT wrapper.Matt Turner2015-02-232-7/+7
* st/mesa: lower DFRACEXP/DLDEXP when they are not supportedIlia Mirkin2015-02-191-0/+3
* st/mesa: disable lowering of dops to dfrac when dround is availableIlia Mirkin2015-02-191-7/+6