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Commit message (
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Author
Age
Files
Lines
*
st/mesa: use shader stencil export to accelerate shader drawpixels.
Dave Airlie
2010-10-13
4
-57
/
+158
*
st/mesa: add option to choose a texture format that we won't render to.
Dave Airlie
2010-10-13
3
-8
/
+22
*
st/mesa: replace assertion w/ conditional in framebuffer invalidation
Brian Paul
2010-10-05
1
-2
/
+11
*
mesa/st: initial attempt at RG support for gallium drivers
Dave Airlie
2010-10-02
4
-1
/
+93
*
st: remove duplicated include
Nicolas Kaiser
2010-09-30
1
-1
/
+0
*
Remove unnescessary initializations of UpdateTexturePalette
Ian Romanick
2010-09-27
1
-1
/
+0
*
st/mesa: use the wrapped renderbuffer in CopyPixels()
Brian Paul
2010-09-24
1
-1
/
+11
*
st/mesa: add missing MESA_FORMAT_S8 case in st_mesa_format_to_pipe_format()
Brian Paul
2010-09-24
1
-0
/
+2
*
mesa: Remove EXT_convolution.
Eric Anholt
2010-09-23
2
-8
/
+0
*
mesa: Remove SGI_color_matrix.
Eric Anholt
2010-09-23
2
-129
/
+2
*
mesa: Remove the non-required ARB_imaging extension.
Eric Anholt
2010-09-23
1
-1
/
+0
*
egl: fix build since 17eace581d25a626a7d75d9d1205d012cbb14a6e
Dave Airlie
2010-09-23
1
-1
/
+1
*
mesa: don't advertise bogus GL_ARB_shading_language_120 extension
Brian Paul
2010-09-21
1
-1
/
+5
*
Merge branch 'sprite-coord'
Brian Paul
2010-09-21
2
-12
/
+19
|
\
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*
gallium: rework handling of sprite_coord_enable state
Brian Paul
2010-09-17
2
-12
/
+19
*
|
st/mesa: fix assertion failure in GetTexImage for cubemaps
Marek Olšák
2010-09-20
1
-0
/
+6
|
/
*
mesa/st: Silence uninitialized variable warning.
Vinson Lee
2010-09-15
1
-1
/
+4
*
mesa/st: ask GLSL to not emit noise since we have a dummy implementation
Luca Barbieri
2010-09-14
1
-0
/
+2
*
mesa/st: set compiler options based on Gallium shader caps
Luca Barbieri
2010-09-14
1
-0
/
+9
*
gallium: introduce get_shader_param (ALL DRIVERS CHANGED) (v3)
Luca Barbieri
2010-09-14
1
-24
/
+28
*
gallium: Remove ST_API_OPENGL_ES1 and ST_API_OPENGL_ES2.
Chia-I Wu
2010-09-10
2
-66
/
+0
*
gallium: Add context profile support to st_api.
Chia-I Wu
2010-09-10
1
-20
/
+55
*
glsl: add several EmitNo* options, and MaxUnrollIterations
Luca Barbieri
2010-09-08
1
-4
/
+1
*
glsl: make compiler options per-target
Luca Barbieri
2010-09-08
1
-2
/
+4
*
mesa/st: add missing _mesa_set_fetch_functions in st_get_tex_image
Luca Barbieri
2010-09-04
1
-0
/
+2
*
st/mesa: clamp gl_constants::MaxVarying against MAX_VARYING
Brian Paul
2010-09-02
1
-0
/
+1
*
mesa/st: remove check for buffer/elements = 0
Dave Airlie
2010-09-02
1
-3
/
+0
*
st/mesa: set the MaxVarying GLSL constant
Marek Olšák
2010-08-30
1
-0
/
+7
*
st/mesa: Include missing header in st_mesa_to_tgsi.c.
Vinson Lee
2010-08-28
1
-1
/
+2
*
st/mesa: Remove unnecessary header.
Vinson Lee
2010-08-26
1
-1
/
+0
*
st/mesa: add missing packed depth/stencil formats in st_format_datatype()
Brian Paul
2010-08-26
1
-1
/
+3
*
st/mesa: Fix glEGLImageTargetTexture2DOES.
Chia-I Wu
2010-08-26
2
-1
/
+10
*
st/mesa: Add support for surfaceless current contexts.
Chia-I Wu
2010-08-26
1
-4
/
+27
*
st/mesa: Remove unnecessary header.
Vinson Lee
2010-08-25
1
-1
/
+0
*
gallium: Use draw_set_index_buffer and others.
Chia-I Wu
2010-08-25
1
-20
/
+26
*
st/mesa: implement depth-only blit for BlitFramebuffer
Marek Olšák
2010-08-22
1
-2
/
+7
*
st/mesa: fix BlitFramebuffer for D24S8 textures
Marek Olšák
2010-08-22
1
-21
/
+17
*
st/mesa: added st_is_depth_stencil_combined() function
Brian Paul
2010-08-22
2
-0
/
+29
*
st/mesa: fix ReadPixels crashes when reading depth/stencil from a FBO
Brian Paul
2010-08-22
1
-0
/
+7
*
st/mesa: clean-up pipe_get_transfer() calls
Brian Paul
2010-08-22
1
-12
/
+12
*
mesa: Removed another unused variable.
José Fonseca
2010-08-22
1
-1
/
+0
*
mesa: Remove unsused local variable.
José Fonseca
2010-08-21
1
-1
/
+0
*
mesa: Include compiler.h for ASSERT.
Chia-I Wu
2010-08-20
1
-0
/
+2
*
st/mesa: fix code/declaration mixing
Keith Whitwell
2010-08-20
1
-3
/
+2
*
mesa/st: use PIPE_TEXTURE_RECT for GL_TEXTURE_RECTANGLE
Luca Barbieri
2010-08-20
2
-3
/
+5
*
mesa/st: support using PIPE_TEXTURE_RECT internally
Luca Barbieri
2010-08-20
5
-43
/
+32
*
gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT too
Luca Barbieri
2010-08-20
1
-1
/
+1
*
Merge branch 'glsl2'
Ian Romanick
2010-08-16
1
-0
/
+8
|
\
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*
st/mesa: remove output register reads inside shaders
Marek Olšák
2010-08-16
1
-0
/
+8
*
|
st/mesa: test for FEATURE defines
nobled
2010-08-16
1
-0
/
+2
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