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mesa
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state_tracker
Commit message (
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Author
Age
Files
Lines
...
*
st/mesa: always set sampler swizzle according to the texture base format
Marek Olšák
2017-06-22
1
-32
/
+9
*
st/mesa: samplers only need to track whether GLSL >= 130
Marek Olšák
2017-06-22
5
-22
/
+25
*
st/mesa: simplify get_texture_format_swizzle
Marek Olšák
2017-06-22
1
-23
/
+20
*
st/mesa: add an entirely separate codepath for setting up buffer views
Marek Olšák
2017-06-22
6
-100
/
+134
*
st/mesa: don't return an error from update_single_texture
Marek Olšák
2017-06-22
3
-11
/
+7
*
st/mesa: clean up trivial dereferences in update_textures
Marek Olšák
2017-06-22
1
-6
/
+7
*
st/mesa: don't check MaxTextureImageUnits in update_textures
Marek Olšák
2017-06-22
1
-12
/
+2
*
st/mesa: don't call st_shader_stage_to_ptarget in update_textures
Marek Olšák
2017-06-22
1
-8
/
+7
*
st/mesa: sink and simplify texBaseFormat getting for sampler states
Marek Olšák
2017-06-22
1
-9
/
+9
*
st/mesa: don't set sampler states for TBOs
Marek Olšák
2017-06-22
2
-4
/
+12
*
st/mesa: optimize sampler state translation code
Marek Olšák
2017-06-22
1
-48
/
+20
*
st/mesa: sink code needed for apply_texture_swizzle_to_border_color
Marek Olšák
2017-06-22
1
-28
/
+33
*
st/mesa: simplify update_shader_samplers
Marek Olšák
2017-06-22
1
-16
/
+8
*
st/mesa: when binding sampler states, don't check the max sampler limit
Marek Olšák
2017-06-22
1
-8
/
+1
*
st/mesa: don't unbind sampler states if none are used
Marek Olšák
2017-06-22
1
-1
/
+1
*
st/mesa: unify update_gp/tcp/tep code
Marek Olšák
2017-06-22
1
-63
/
+28
*
st/mesa: don't search through shader variants if there is only one
Marek Olšák
2017-06-22
1
-51
/
+90
*
st/mesa: don't track shader variants in st_context
Marek Olšák
2017-06-22
2
-23
/
+14
*
st/mesa: move blend color into its own state atom
Marek Olšák
2017-06-22
3
-6
/
+10
*
st/mesa: check correctly if multisampling is enabled
Marek Olšák
2017-06-22
2
-3
/
+4
*
st/mesa: don't invoke st_finalize_texture & st_convert_sampler for TBOs
Marek Olšák
2017-06-22
1
-4
/
+6
*
mesa: don't flag _NEW_PROGRAM_CONSTANTS for GLSL programs for st/mesa
Marek Olšák
2017-06-22
1
-3
/
+0
*
mesa: don't flag _NEW_PROGRAM_CONSTANTS for non-GLSL programs for st/mesa
Marek Olšák
2017-06-22
1
-0
/
+10
*
mesa: don't flag _NEW_POLYGON_STIPPLE for st/mesa
Marek Olšák
2017-06-22
1
-3
/
+1
*
mesa: don't flag _NEW_LINE for st/mesa
Marek Olšák
2017-06-22
1
-1
/
+1
*
mesa: don't flag _NEW_POLYGON for st/mesa
Marek Olšák
2017-06-22
1
-2
/
+2
*
mesa: don't flag _NEW_TRANSFORM for st/mesa if possible
Marek Olšák
2017-06-22
1
-4
/
+5
*
mesa: don't flag _NEW_VIEWPORT for st/mesa if possible
Marek Olšák
2017-06-22
1
-3
/
+3
*
mesa: don't flag _NEW_MULTISAMPLE for st/mesa
Marek Olšák
2017-06-22
1
-17
/
+19
*
mesa: don't flag _NEW_COLOR for st/mesa if possible
Marek Olšák
2017-06-22
1
-3
/
+4
*
mesa: use DriverFlags.NewAlphaTest to communicate alphatest changes to st/mesa
Marek Olšák
2017-06-22
1
-2
/
+2
*
mesa: don't flag _NEW_DEPTH for st/mesa
Marek Olšák
2017-06-22
1
-3
/
+1
*
mesa: replace VP/FP/ATIfs _Enabled flags with helper functions
Marek Olšák
2017-06-22
1
-1
/
+2
*
mesa: don't update draw buffer bounds in _mesa_update_state
Marek Olšák
2017-06-22
2
-0
/
+8
*
mesa: replace ctx->VertexProgram._TwoSideEnabled with a helper function
Marek Olšák
2017-06-22
1
-1
/
+2
*
mesa: stop using _NEW_STENCIL with st/mesa, use DriverFlags.NewStencil instead
Marek Olšák
2017-06-22
1
-2
/
+2
*
mesa: replace _mesa_update_stencil() with helper functions
Marek Olšák
2017-06-22
1
-1
/
+1
*
st/mesa: fix assert to be simpler
Dave Airlie
2017-06-21
1
-4
/
+1
*
st/mesa: simplify returning GL_VENDOR
Marek Olšák
2017-06-19
2
-5
/
+1
*
st/mesa: remove the "Gallium 0.4 on" prefix from GL_RENDERER
Marek Olšák
2017-06-19
2
-8
/
+1
*
st/mesa: don't update MSAA states for GL_FRAMEBUFFER_SRGB
Marek Olšák
2017-06-19
1
-1
/
+1
*
st/glsl_to_tgsi: use correct writemask when converting generic intrinsics
Nicolai Hähnle
2017-06-19
1
-0
/
+2
*
st/mesa: enable ARB_bindless_texture
Samuel Pitoiset
2017-06-14
1
-0
/
+1
*
st/mesa: disable per-context seamless cubemap when using texture handles
Samuel Pitoiset
2017-06-14
1
-3
/
+6
*
st/mesa: make bindless samplers/images bound to units resident
Samuel Pitoiset
2017-06-14
3
-0
/
+108
*
st/mesa: add infrastructure for storing bound texture/image handles
Samuel Pitoiset
2017-06-14
4
-0
/
+97
*
st/mesa: add st_create_{texture,image}_handle_from_unit() helper
Samuel Pitoiset
2017-06-14
1
-0
/
+41
*
st/mesa: add st_convert_image_from_unit() helper
Samuel Pitoiset
2017-06-14
2
-11
/
+27
*
st/mesa: make convert_sampler_from_unit() non-static
Samuel Pitoiset
2017-06-14
2
-6
/
+13
*
st/mesa: make update_single_texture() non-static
Samuel Pitoiset
2017-06-14
2
-6
/
+14
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