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* glsl_to_tgsi: set correct register type for array and structure elementsBryan Cain2012-10-291-2/+19
* Revert "glsl_to_tgsi: set correct register type for array and structure eleme...Andreas Boll2012-10-291-19/+2
* mesa/st: Don't use 4bits for GL_UNSIGNED_BYTE_3_3_2(_REV)José Fonseca2012-10-251-0/+2
* glsl_to_tgsi: set correct register type for array and structure elementsBryan Cain2012-10-241-2/+19
* st/mesa: Fix assertions for copying texture image to finalized miptree.Michel Dänzer2012-10-241-1/+4
* st/mesa: free TGSI tokens with ureg_free_tokens()Brian Paul2012-10-221-1/+1
* st/mesa: replace REALLOC() with realloc()Brian Paul2012-10-221-8/+2
* st/mesa: Fix source miptree level for copying data to finalized miptree.Michel Dänzer2012-10-191-1/+5
* st/mesa: improve the guess_and_alloc_texture() heuristicBrian Paul2012-10-181-0/+2
* st/mesa: silence MSVC signed/unsigned comparison warningBrian Paul2012-10-171-1/+2
* st/mesa: silence MSVC double/unsigned assignment warningBrian Paul2012-10-171-1/+2
* mesa: Remove remnants of PROGRAM_VARYING.Kenneth Graunke2012-10-161-2/+0
* st/mesa: Remove the PROG_PARAM_BIT_CYL_WRAP flag. [v2]Kenneth Graunke2012-10-161-13/+4
* mesa: Remove support for named parameters.Kenneth Graunke2012-10-162-8/+0
* mesa: Remove yet more remnants of NV_fragment_program.Kenneth Graunke2012-10-161-2/+1
* st/mesa: remove OPCODE_BRA switch caseBrian Paul2012-10-151-2/+0
* gallium: Remove #if 0-ed enable of NV_vp. It's going away.Eric Anholt2012-10-151-5/+0
* st/mesa: fix integer texture border color for some formats (v2)Marek Olšák2012-10-154-48/+112
* mesa/st: Fix assertions.José Fonseca2012-10-121-2/+2
* gallium: unify transfer functionsMarek Olšák2012-10-117-100/+80
* st/mesa: use the renderbuffer chosen by core Mesa in CopyTexSubImageMarek Olšák2012-10-111-12/+1
* st/mesa: use transfer_inline_write in st_texture_image_dataMarek Olšák2012-10-111-46/+8
* st/mesa: remove useless checking in reset_cacheMarek Olšák2012-10-111-6/+0
* Revert "st/mesa: remove unused variables to fix compile warnings"Brian Paul2012-10-081-0/+2
* st/mesa: remove unused variables to fix compile warningsMarek Olšák2012-10-091-1/+0
* mesa: remove the driverCtx parameter to _mesa_create/initialize_context()Brian Paul2012-10-051-1/+1
* st/mesa: implement decompress_with_blit using gallium blitMarek Olšák2012-09-301-47/+23
* st/mesa: implement BlitFramebuffer using gallium blitMarek Olšák2012-09-301-179/+147
* st/mesa: check for zero-size image in st_TestProxyTexImage()Brian Paul2012-09-241-0/+5
* st/mesa: implement new proxy texture codeBrian Paul2012-09-172-1/+73
* mesa: remove FEATURE_EXT_transform_feedback define.Oliver McFadden2012-09-152-20/+0
* mesa: remove FEATURE_EXT_texture_sRGB define.Oliver McFadden2012-09-151-4/+0
* mesa: remove FEATURE_EXT_framebuffer_blit define.Oliver McFadden2012-09-152-14/+0
* mesa: remove FEATURE_OES_EGL_image define.Oliver McFadden2012-09-153-17/+0
* mesa: remove FEATURE_EXT_framebuffer_object define.Oliver McFadden2012-09-151-2/+0
* mesa: remove FEATURE_OES_draw_texture define.Oliver McFadden2012-09-153-24/+0
* mesa: remove FEATURE_texture_s3tc define.Oliver McFadden2012-09-151-9/+0
* mesa: remove FEATURE_rastpos define.Oliver McFadden2012-09-152-14/+0
* mesa: remove FEATURE_queryobj define.Oliver McFadden2012-09-152-14/+0
* mesa: remove FEATURE_feedback define.Oliver McFadden2012-09-155-25/+0
* mesa: remove FEATURE_drawpix define.Oliver McFadden2012-09-155-55/+0
* Remove useless checks for NULL before freeingMatt Turner2012-09-051-2/+1
* Don't cast the return value of malloc/reallocMatt Turner2012-09-052-7/+7
* mesa: s/FREE/free/Brian Paul2012-09-015-17/+17
* mesa: s/CALLOC/calloc/Brian Paul2012-09-011-2/+4
* st/mesa: s/CALLOC/calloc/ to fix allocation bugBrian Paul2012-08-311-1/+1
* mesa: fix-up and use _mesa_delete_renderbuffer()Brian Paul2012-08-311-1/+1
* mesa: Enable GL_{ARB,APPLE}_vertex_array_object in all driversIan Romanick2012-08-291-3/+0
* st/mesa: use fallback path for glCopyTexSubImage(GL_TEXTURE_1D_ARRAY)Brian Paul2012-08-271-0/+10
* st/mesa: don't do (generic) compression of 1D or 1D_ARRAY texturesBrian Paul2012-08-241-1/+11