| Commit message (Expand) | Author | Age | Files | Lines |
* | gallium/util: make WRITES_ALL_CBUFS optional in the passthrough fragment shader | Marek Olšák | 2013-06-13 | 2 | -2/+4 |
* | mesa: fix OES_EGL_image_external being partially allowed in the core profile | Marek Olšák | 2013-06-13 | 1 | -2/+1 |
* | glsl: Add a gl_shader_program parameter to _mesa_uniform_{merge,split}_locati... | Ian Romanick | 2013-06-12 | 1 | -1/+1 |
* | gallium: Remove draw_arrays() and draw_arrays_instanced() functions | Arnas Milasevicius | 2013-06-07 | 1 | -0/+22 |
* | mesa: remove outdated version lines in comments | Rico Schüller | 2013-06-05 | 4 | -4/+0 |
* | mesa: change MAX_PROGRAM_ADDRESS_REGS to 1, clamp to it in state tracker | Brian Paul | 2013-06-04 | 1 | -1/+2 |
* | gallium: Add support for multiple viewports | Zack Rusin | 2013-05-25 | 2 | -2/+2 |
* | st/mesa: Go back to using ctx->Array.RestartIndex, not _RestartIndex. | Kenneth Graunke | 2013-05-29 | 1 | -1/+1 |
* | mesa: declare UniformBufferBindings as an array with a static size | Marek Olšák | 2013-05-28 | 1 | -5/+2 |
* | st/mesa: add switch cases for new IR enums to silence warnings | Brian Paul | 2013-05-24 | 1 | -0/+2 |
* | st/mesa: fix weird UCMP opcode use for bool ubo load | Roland Scheidegger | 2013-05-18 | 1 | -4/+2 |
* | mesa: Make FinishRenderTexture just take the renderbuffer being finished. | Eric Anholt | 2013-05-17 | 1 | -3/+2 |
* | mesa: Track the TexImage being rendered to in the gl_renderbuffer. | Eric Anholt | 2013-05-17 | 1 | -5/+1 |
* | st/mesa: handle texture_from_pixmap and other surface-based textures correctly | Marek Olšák | 2013-05-15 | 7 | -63/+22 |
* | st: Use accessor for stencil reference values | Chris Forbes | 2013-05-15 | 1 | -2/+5 |
* | draw: try to prevent overflows on index buffers | Zack Rusin | 2013-05-14 | 1 | -2/+2 |
* | draw: don't crash on vertex buffer overflow | Zack Rusin | 2013-05-14 | 1 | -3/+5 |
* | mesa/st: Temporary workaround for fdo bug 64568. | José Fonseca | 2013-05-14 | 1 | -0/+5 |
* | glsl: Add lowering pass for ir_triop_vector_insert | Ian Romanick | 2013-05-13 | 1 | -0/+1 |
* | mesa: Move the mvp_with_dp4 flag to ShaderCompilerOptions. | Kenneth Graunke | 2013-05-12 | 1 | -1/+1 |
* | glsl: Pass struct shader_compiler_options into do_common_optimization. | Kenneth Graunke | 2013-05-12 | 1 | -1/+1 |
* | st/mesa: remove dependency on _NEW_BUFFER_OBJECT for vertex arrays | Marek Olšák | 2013-05-11 | 2 | -3/+3 |
* | st/mesa: don't check for _NEW_PROGRAM when binding UBOs | Marek Olšák | 2013-05-11 | 1 | -2/+2 |
* | st/mesa: fix a couple of issues in st_bind_ubos | Marek Olšák | 2013-05-11 | 1 | -4/+16 |
* | st/mesa: restore the transfer_inline_write path for BufferData | Marek Olšák | 2013-05-11 | 1 | -0/+15 |
* | st/mesa: initialize Const.MaxColorAttachments | Marek Olšák | 2013-05-11 | 1 | -7/+3 |
* | gallium: add PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE for GL | Marek Olšák | 2013-05-11 | 1 | -1/+4 |
* | st/mesa: consolidate setting MaxTextureImageUnits | Marek Olšák | 2013-05-11 | 1 | -15/+11 |
* | st/mesa: initialize all program constants and UBO limits | Marek Olšák | 2013-05-11 | 1 | -21/+43 |
* | mesa: add & use a new driver flag for UBO updates instead of _NEW_BUFFER_OBJECT | Marek Olšák | 2013-05-11 | 4 | -6/+9 |
* | mesa: unify MaxVertexVaryingComponents and MaxGeometryVaryingComponents | Marek Olšák | 2013-05-11 | 1 | -0/+1 |
* | mesa: move max texture image unit constants to gl_program_constants | Marek Olšák | 2013-05-11 | 5 | -13/+13 |
* | mesa: consolidate definitions of max texture image units | Marek Olšák | 2013-05-11 | 1 | -1/+1 |
* | st/mesa: generate GL_OUT_OF_MEMORY if we can't create the index buffer | Brian Paul | 2013-05-09 | 1 | -1/+1 |
* | mesa/st: Don't copy propagate from swizzles. | Fabian Bieler | 2013-05-08 | 1 | -0/+2 |
* | mesa: Make Mesa core set up wrapped texture renderbuffer state. | Eric Anholt | 2013-05-06 | 1 | -5/+0 |
* | mesa: Make core Mesa allocate the texture renderbuffer wrapper. | Eric Anholt | 2013-05-06 | 1 | -20/+2 |
* | glsl: Add a pass to lower bitfield-insert into bfm+bfi. | Matt Turner | 2013-05-06 | 1 | -0/+2 |
* | glsl: Add support for new bit built-ins in ARB_gpu_shader5. | Matt Turner | 2013-05-06 | 1 | -0/+6 |
* | gallium: fix type of flags in pipe_context::flush() | Chia-I Wu | 2013-05-04 | 3 | -3/+3 |
* | Revert "st/mesa: add a simple path to BufferData if it only discards buffer c... | José Fonseca | 2013-04-29 | 1 | -14/+0 |
* | mesa: remove unused opcodes AND, DP2A, NOT, NRM3, NRM4, OR, PRINT, XOR | Marek Olšák | 2013-04-24 | 1 | -6/+0 |
* | mesa: remove _NEW_PACKUNPACK | Marek Olšák | 2013-04-24 | 1 | -5/+1 |
* | mesa: convert _NEW_RASTERIZER_DISCARD to a driver flag | Marek Olšák | 2013-04-24 | 3 | -3/+5 |
* | st/mesa: add a simple path to BufferData if it only discards buffer contents | Marek Olšák | 2013-04-24 | 1 | -0/+14 |
* | st/mesa: depth-stencil-alpha state also depends on _NEW_BUFFERS | Marek Olšák | 2013-04-24 | 1 | -1/+1 |
* | gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel... | José Fonseca | 2013-04-23 | 4 | -4/+10 |
* | st/mesa: minor indentation fixes | Brian Paul | 2013-04-22 | 1 | -2/+2 |
* | gallium: handle drirc disable_glsl_line_continuations option | Vadim Girlin | 2013-04-19 | 1 | -0/+3 |
* | st/mesa: optionally apply texture swizzle to border color v2 | Christoph Bumiller | 2013-04-18 | 4 | -4/+30 |