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* st/mesa: Switch glsl_to_tgsi_instruction to the non-zeroing allocator.Francisco Jerez2013-10-011-1/+1
* mesa: Fix misplaced includes of "main/uniforms.h".Francisco Jerez2013-10-011-1/+1
* st/mesa: fix comment typoBrian Paul2013-09-301-1/+1
* st/mesa: fix GLSL mix(.., .., bvecN)Marek Olšák2013-09-291-1/+8
* mesa: Remove 'invalidate_state' parameter to _mesa_dirty_texobj().Kenneth Graunke2013-09-262-2/+2
* i965, mesa: Use the new DECLARE_R[Z]ALLOC_CXX_OPERATORS macros.Kenneth Graunke2013-09-211-11/+1
* mesa: Use correct data for MAX_{VERTEX,GEOMETRY}_VARYING_COMPONENTS_ARB queriesIan Romanick2013-09-191-1/+4
* glsl: Add support for ldexp.Matt Turner2013-09-171-0/+1
* st/mesa: don't dereference stObj->pt if NULLDave Airlie2013-09-161-1/+1
* st/dri: do not create a new context for msaa copyMaarten Lankhorst2013-09-111-1/+1
* glsl: Add conditional-select IR.Matt Turner2013-09-091-0/+1
* glsl: Pass _mesa_glsl_parse_state into matching_signature and such.Kenneth Graunke2013-09-091-1/+1
* mesa: Implement GL_DEBUG_OUTPUTTimothy Arceri2013-09-041-1/+5
* mesa: free object labels when deletingTimothy Arceri2013-09-042-0/+2
* glsl: Add support for new fma built-in in ARB_gpu_shader5.Matt Turner2013-08-271-0/+1
* st/mesa: use new float comparison opcodes if native integers are supportedRoland Scheidegger2013-08-151-34/+26
* glsl: add ir_emit_vertex and ir_end_primitive instruction typesBryan Cain2013-08-011-0/+14
* glsl: Change do_set_program_inouts' is_fragment_shader arg to shader_type.Paul Berry2013-08-011-1/+1
* st/dri: add a new driconf option disable_shader_bit_encoding for UnigineMarek Olšák2013-07-301-1/+4
* st/mesa: fix opcode translation for ARB_shader_bit_encoding functionsMarek Olšák2013-07-301-0/+7
* mesa,glsl,st/dri: add a new driconf option force_glsl_version for UnigineMarek Olšák2013-07-301-0/+5
* st/dri: implement the driconf option force_s3tc_enable properlyMarek Olšák2013-07-301-9/+1
* st/dri: support the driconf option disable_blend_func_extendedMarek Olšák2013-07-301-1/+2
* mesa: default DEPTH_TEXTURE_MODE should be RED in the core profileMarek Olšák2013-07-301-1/+1
* st/mesa: expose EXT_framebuffer_multisample_blit_scaled if MSAA is supportedMarek Olšák2013-07-301-0/+1
* st/mesa: fix sRGB renderbuffers without EXT_framebuffer_sRGB supportMarek Olšák2013-07-302-0/+15
* st/mesa: Enable the ARB_shading_language_420pack extension for 1.30+.Kenneth Graunke2013-07-181-0/+1
* gallium: fixup definitions of the rsq and sqrtZack Rusin2013-07-111-2/+4
* tgsi: rename the TGSI fragment kill opcodesBrian Paul2013-07-122-5/+6
* tgsi: fix-up KILP commentsBrian Paul2013-07-121-0/+1
* mesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimitCheck and dependenciesMarek Olšák2013-07-021-3/+0
* st/mesa: disable EXT_separate_shader_objectsMarek Olšák2013-07-021-1/+8
* mesa: renumber shader indices according to their placement in pipelineMarek Olšák2013-07-023-17/+10
* st/mesa: handle SNORM formats in generic CopyPixels pathMarek Olšák2013-06-301-0/+6
* mesa: GL_EXT_shadow_funcs is not optional with GL_ARB_shadowIan Romanick2013-06-281-1/+0
* mesa: GL_ARB_texture_storage is not optionalIan Romanick2013-06-281-1/+0
* mesa: GL_ARB_shading_language_100 is not optionalIan Romanick2013-06-281-1/+0
* mesa: GL_ARB_shader_objects is not optionalIan Romanick2013-06-281-1/+0
* mesa: GL_NV_blend_square is not optionalIan Romanick2013-06-281-1/+0
* mesa: GL_EXT_fog_coord is not optionalIan Romanick2013-06-281-1/+0
* mesa: GL_EXT_secondary_color is not optionalIan Romanick2013-06-281-1/+0
* mesa: GL_EXT_framebuffer_object is not optionalIan Romanick2013-06-281-1/+0
* st/mesa: add casts to silence MSVC warningsBrian Paul2013-06-265-8/+8
* st/mesa: make rtt_level, face, slice unsigned to silence MSVC warningsBrian Paul2013-06-261-1/+1
* mesa: Remove the Initialized field from framebuffers.Eric Anholt2013-06-251-2/+0
* gallium: Fix llvmpipe on big-endian machinesAdam Jackson2013-06-241-29/+29
* mesa: Use shared code for converting shader targets to short strings.Eric Anholt2013-06-211-5/+2
* glsl: Remove ir_print_visitor.h includes and usageEric Anholt2013-06-211-3/+2
* gallium: add condition parameter to render_conditionRoland Scheidegger2013-06-181-3/+3
* mesa: Hide weirdness of 1D_ARRAY textures from Driver.CopyTexSubImage().Eric Anholt2013-06-171-36/+7