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state_tracker
Commit message (
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Author
Age
Files
Lines
*
st/mesa: implement DrawTransformFeedbackStream
Marek Olšák
2015-08-06
3
-31
/
+34
*
vbo: pass the stream from DrawTransformFeedbackStream to drivers
Marek Olšák
2015-08-06
4
-1
/
+5
*
st/mesa: don't draw instead of asserting in transform feedback
Dave Airlie
2015-07-31
3
-4
/
+7
*
mesa: Use floats for viewport bounds.
Matt Turner
2015-07-29
1
-1
/
+1
*
st/mesa: remove st_context::missing textures and get_passthrough_fs
Marek Olšák
2015-07-29
2
-28
/
+2
*
st/mesa: remove st_finalize_textures atom
Marek Olšák
2015-07-29
3
-47
/
+0
*
st/mesa: add shader dumping for shader-db
Marek Olšák
2015-07-29
1
-0
/
+66
*
st/mesa: fix GLSL 1.30 texture shadow functions with the GL_ALPHA depth mode ...
Marek Olšák
2015-07-29
3
-47
/
+77
*
st/mesa: don't ignore texture buffer state changes
Marek Olšák
2015-07-25
3
-5
/
+7
*
st/mesa: remove unused 'samp' function parameters
Brian Paul
2015-07-23
1
-5
/
+3
*
st/mesa: add comments on a few sampler view functions
Brian Paul
2015-07-23
1
-0
/
+10
*
st/mesa: enable shader subroutine
Dave Airlie
2015-07-23
1
-0
/
+1
*
st/mesa: add subroutine bits (v1.1)
Dave Airlie
2015-07-23
1
-1
/
+1
*
glsl/types: add new subroutine type (v3.2)
Dave Airlie
2015-07-23
1
-0
/
+4
*
st/mesa: enable tessellation if the driver supports it
Marek Olšák
2015-07-23
1
-0
/
+5
*
st/mesa: set default tessellation levels
Marek Olšák
2015-07-23
5
-1
/
+66
*
st/mesa: add barrier support
Ilia Mirkin
2015-07-23
1
-1
/
+4
*
st/mesa: disable copy propagation for tessellation shaders
Ilia Mirkin
2015-07-23
1
-1
/
+5
*
st/mesa: set vertices_per_patch when drawing
Ilia Mirkin
2015-07-23
1
-0
/
+2
*
st/mesa: add 2d indexing support to outputs
Ilia Mirkin
2015-07-23
1
-10
/
+37
*
st/mesa: handle tessellation 2D varyings correctly
Marek Olšák
2015-07-23
1
-8
/
+20
*
st/mesa: lower gl_TessLevel from float[] to vecn
Ilia Mirkin
2015-07-23
1
-0
/
+2
*
st/mesa: query shader CAPs for tessellation
Ilia Mirkin
2015-07-23
1
-0
/
+15
*
st/mesa: add texture updates for tessellation programs
Ilia Mirkin
2015-07-23
4
-0
/
+72
*
st/mesa: handle constbufs/ubos for tessellation shaders
Ilia Mirkin
2015-07-23
3
-1
/
+95
*
st/mesa: add conversion for tessellation shaders
Marek Olšák
2015-07-23
2
-98
/
+274
*
st/mesa: add tessellation shader states
Ilia Mirkin
2015-07-23
9
-1
/
+459
*
glsl: pass shader stage to lower_output_reads and handle tess control
Ilia Mirkin
2015-07-23
1
-1
/
+1
*
glsl: don't lower variable indexing on non-patch tessellation inputs/outputs
Marek Olšák
2015-07-23
1
-1
/
+1
*
st/mesa: use cso_set_samplers
Marek Olšák
2015-07-23
2
-10
/
+8
*
cso: remove clip state handling
Marek Olšák
2015-07-23
1
-2
/
+5
*
cso: only allow saving and restoring fragment sampler states
Marek Olšák
2015-07-22
2
-4
/
+4
*
cso: only allow saving and restoring fragment sampler views
Marek Olšák
2015-07-22
2
-4
/
+4
*
st/mesa: don't call st_validate_state in BlitFramebuffer
Marek Olšák
2015-07-22
1
-2
/
+2
*
st/dri: expose sRGB visuals (v2)
Marek Olšák
2015-07-22
1
-0
/
+1
*
mesa: replace Driver.GetCompressedTexImage() w/ GetCompressedTexSubImage()
Brian Paul
2015-07-21
1
-1
/
+1
*
mesa: replace Driver.GetTexImage with GetTexSubImage()
Brian Paul
2015-07-21
1
-13
/
+20
*
gallium: replace INLINE with inline
Ilia Mirkin
2015-07-21
1
-1
/
+1
*
st/mesa: Silence GCC unused-variable warning.
Vinson Lee
2015-07-21
1
-0
/
+1
*
st/mesa: if a fence isn't returned, assume it's signalled
Marek Olšák
2015-07-05
1
-1
/
+13
*
gallium: use fence_finish instead of fence_signalled in state trackers
Marek Olšák
2015-07-05
1
-1
/
+1
*
mesa/st: Add checks for signed/unsigned integer conversions in ReadPixels
Iago Toral Quiroga
2015-07-02
1
-0
/
+28
*
mesa/st: use EmitNoIndirectSampler if !ARB_gpu_shader5
Tapani Pälli
2015-06-30
1
-0
/
+5
*
mesa/st: Use global function _mesa_regions_overlap()
Anuj Phogat
2015-06-29
1
-27
/
+3
*
st/mesa: remove unneeded pipe_surface_release() in st_render_texture()
Brian Paul
2015-06-24
1
-2
/
+0
*
glsl_to_tgsi: add SVIEW decl support
Rob Clark
2015-06-21
1
-1
/
+35
*
st/mesa: improve assertions in vp/fp translation
Marek Olšák
2015-06-16
1
-2
/
+4
*
glsl: Add ir node for barrier
Chris Forbes
2015-06-12
1
-0
/
+7
*
mesa: use GL_GEOMETRY_PROGRAM_NV instead of MESA_GEOMETRY_PROGRAM
Marek Olšák
2015-06-05
3
-6
/
+6
*
glsl_to_tgsi: use TGSI array declarations for VS,GS arrays of outputs (v2)
Marek Olšák
2015-06-05
4
-41
/
+103
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