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path: root/src/mesa/state_tracker
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* mesa/st: take ownership rather than adding reference for new renderbuffersTimothy Arceri2017-04-101-5/+13
* st/mesa: Use compressed fog mode for atifs.Gustaw Smolarczyk2017-04-082-19/+4
* st/mesa: silence unused/uninitialized var warningsBrian Paul2017-04-071-1/+2
* st/pbo: select the right swizzle for instance IDsNicolai Hähnle2017-04-061-1/+2
* st/mesa: enable ARB_shader_ballotNicolai Hähnle2017-04-051-0/+1
* st/glsl_to_tgsi: implement ARB_shader_ballot system variablesNicolai Hähnle2017-04-051-0/+16
* st/glsl_to_tgsi: implement ARB_shader_ballot builtin functionsNicolai Hähnle2017-04-051-0/+9
* st/mesa: plumbing for sparse buffersNicolai Hähnle2017-04-051-0/+20
* st/mesa: enable ARB_sparse_buffer when supportedNicolai Hähnle2017-04-051-0/+4
* gallium: decrease the size of pipe_resource - 64 -> 48 bytesMarek Olšák2017-04-043-20/+26
* glsl: Fix blob memory leakBartosz Tomczyk2017-04-041-1/+1
* st/mesa: add st_convert_image()Samuel Pitoiset2017-04-032-47/+63
* st/mesa: make 'st' const in st_mesa_format_to_pipe_format()Samuel Pitoiset2017-04-032-2/+2
* glsl: ir_explog_to_explog2 is no moreErik Faye-Lund2017-04-011-1/+3
* st/mesa: avoid aliasing violation in st_cb_perfmon.cErik Faye-Lund2017-04-011-3/+3
* st: Add cubeMapFace parameter to st_finalize_texture.Michal Srb2017-04-016-7/+9
* st/mesa: Add support for NV_fill_rectangleLyude2017-03-312-0/+3
* st/glsl_to_tgsi: fix 64-bit integer bit shiftsNicolai Hähnle2017-03-311-5/+15
* st/mesa: implement ARB_shader_clockNicolai Hähnle2017-03-312-1/+11
* st/glsl_to_tgsi: use glsl_type::sampler_index()Samuel Pitoiset2017-03-301-66/+2
* st/mesa: improve error messages and fix security warningNicolai Hähnle2017-03-301-2/+2
* st/mesa: EGLImageTarget* error handlingPhilipp Zabel2017-03-291-4/+19
* st/mesa: move st_manager_get_egl_image_surface into st_cb_eglimage.cPhilipp Zabel2017-03-293-37/+34
* mesa: split _NEW_TEXTURE into _NEW_TEXTURE_OBJECT & _NEW_TEXTURE_STATEMarek Olšák2017-03-291-1/+1
* st_cb_bitmap: check NULL return from u_upload_allocJulien Isorce2017-03-281-0/+6
* st/mesa: move duplicated st_ws_framebuffer() function into header fileBrian Paul2017-03-273-28/+18
* glsl, st/shader_cache: check the whole sha1 for zeroGrazvydas Ignotas2017-03-271-1/+2
* glsl_to_tgsi: don't rely on glsl types when visiting tex instructionsSamuel Pitoiset2017-03-241-7/+6
* st/glsl_to_tgsi: enable lower_sqrt() conditionallySamuel Pitoiset2017-03-221-0/+1
* driconf: add force_glsl_abs_sqrt optionSamuel Pitoiset2017-03-221-0/+2
* util/disk_cache: use a helper to compute cache keysGrazvydas Ignotas2017-03-211-6/+6
* st/mesa: set result writemask based on ir typeIlia Mirkin2017-03-181-0/+1
* st/mesa: call glthread_destroy() before _vbo_DestroyContext()Timothy Arceri2017-03-171-0/+3
* gallium: implement the backend of threaded GL dispatchMarek Olšák2017-03-162-0/+32
* glsl_to_tgsi: use TEX_LZ and TXF_LZ when availableMarek Olšák2017-03-151-6/+20
* glsl_to_tgsi: remove a redundant statementMarek Olšák2017-03-151-2/+0
* st/mesa: disable the shader cache if dumping shadersMarek Olšák2017-03-131-4/+4
* glsl: don't use ralloc for blob creationTimothy Arceri2017-03-131-2/+2
* st/mesa: don't propagate uniforms when restoring from cacheTimothy Arceri2017-03-083-3/+6
* st/mesa: inform the driver of framebuffer changes before compute dispatchesNicolai Hähnle2017-03-011-1/+9
* st/glsl_to_tgsi: avoid iterating past the head of the instruction listNicolai Hähnle2017-03-011-2/+9
* st/mesa: don't update unrelated states in non-draw calls such as ClearMarek Olšák2017-02-256-4/+21
* st/mesa: set blend state for PBO readbacksMarek Olšák2017-02-251-0/+6
* st/mesa: reset sample_mask, min_sample, and render_condition for PBO opsMarek Olšák2017-02-252-0/+13
* st/mesa: don't check st->vp in update_clipMarek Olšák2017-02-251-4/+2
* st/mesa: assume all drivers support user index buffersMarek Olšák2017-02-253-40/+13
* st/mesa: free shader cache buffer on fallbackTimothy Arceri2017-02-241-1/+3
* st/mesa: fix crash in shader cache cased by race conditionTimothy Arceri2017-02-241-6/+8
* st: add ST_FLUSH_WAIT to st_context_flush()Charmaine Lee2017-02-181-0/+7
* st/mesa: get on-disk shader cacheTimothy Arceri2017-02-231-0/+3