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Author
Age
Files
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...
*
mesa: Make FinishRenderTexture just take the renderbuffer being finished.
Eric Anholt
2013-05-17
1
-3
/
+2
*
mesa: Track the TexImage being rendered to in the gl_renderbuffer.
Eric Anholt
2013-05-17
1
-5
/
+1
*
st/mesa: handle texture_from_pixmap and other surface-based textures correctly
Marek Olšák
2013-05-15
7
-63
/
+22
*
st: Use accessor for stencil reference values
Chris Forbes
2013-05-15
1
-2
/
+5
*
draw: try to prevent overflows on index buffers
Zack Rusin
2013-05-14
1
-2
/
+2
*
draw: don't crash on vertex buffer overflow
Zack Rusin
2013-05-14
1
-3
/
+5
*
mesa/st: Temporary workaround for fdo bug 64568.
José Fonseca
2013-05-14
1
-0
/
+5
*
glsl: Add lowering pass for ir_triop_vector_insert
Ian Romanick
2013-05-13
1
-0
/
+1
*
mesa: Move the mvp_with_dp4 flag to ShaderCompilerOptions.
Kenneth Graunke
2013-05-12
1
-1
/
+1
*
glsl: Pass struct shader_compiler_options into do_common_optimization.
Kenneth Graunke
2013-05-12
1
-1
/
+1
*
st/mesa: remove dependency on _NEW_BUFFER_OBJECT for vertex arrays
Marek Olšák
2013-05-11
2
-3
/
+3
*
st/mesa: don't check for _NEW_PROGRAM when binding UBOs
Marek Olšák
2013-05-11
1
-2
/
+2
*
st/mesa: fix a couple of issues in st_bind_ubos
Marek Olšák
2013-05-11
1
-4
/
+16
*
st/mesa: restore the transfer_inline_write path for BufferData
Marek Olšák
2013-05-11
1
-0
/
+15
*
st/mesa: initialize Const.MaxColorAttachments
Marek Olšák
2013-05-11
1
-7
/
+3
*
gallium: add PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE for GL
Marek Olšák
2013-05-11
1
-1
/
+4
*
st/mesa: consolidate setting MaxTextureImageUnits
Marek Olšák
2013-05-11
1
-15
/
+11
*
st/mesa: initialize all program constants and UBO limits
Marek Olšák
2013-05-11
1
-21
/
+43
*
mesa: add & use a new driver flag for UBO updates instead of _NEW_BUFFER_OBJECT
Marek Olšák
2013-05-11
4
-6
/
+9
*
mesa: unify MaxVertexVaryingComponents and MaxGeometryVaryingComponents
Marek Olšák
2013-05-11
1
-0
/
+1
*
mesa: move max texture image unit constants to gl_program_constants
Marek Olšák
2013-05-11
5
-13
/
+13
*
mesa: consolidate definitions of max texture image units
Marek Olšák
2013-05-11
1
-1
/
+1
*
st/mesa: generate GL_OUT_OF_MEMORY if we can't create the index buffer
Brian Paul
2013-05-09
1
-1
/
+1
*
mesa/st: Don't copy propagate from swizzles.
Fabian Bieler
2013-05-08
1
-0
/
+2
*
mesa: Make Mesa core set up wrapped texture renderbuffer state.
Eric Anholt
2013-05-06
1
-5
/
+0
*
mesa: Make core Mesa allocate the texture renderbuffer wrapper.
Eric Anholt
2013-05-06
1
-20
/
+2
*
glsl: Add a pass to lower bitfield-insert into bfm+bfi.
Matt Turner
2013-05-06
1
-0
/
+2
*
glsl: Add support for new bit built-ins in ARB_gpu_shader5.
Matt Turner
2013-05-06
1
-0
/
+6
*
gallium: fix type of flags in pipe_context::flush()
Chia-I Wu
2013-05-04
3
-3
/
+3
*
Revert "st/mesa: add a simple path to BufferData if it only discards buffer c...
José Fonseca
2013-04-29
1
-14
/
+0
*
mesa: remove unused opcodes AND, DP2A, NOT, NRM3, NRM4, OR, PRINT, XOR
Marek Olšák
2013-04-24
1
-6
/
+0
*
mesa: remove _NEW_PACKUNPACK
Marek Olšák
2013-04-24
1
-5
/
+1
*
mesa: convert _NEW_RASTERIZER_DISCARD to a driver flag
Marek Olšák
2013-04-24
3
-3
/
+5
*
st/mesa: add a simple path to BufferData if it only discards buffer contents
Marek Olšák
2013-04-24
1
-0
/
+14
*
st/mesa: depth-stencil-alpha state also depends on _NEW_BUFFERS
Marek Olšák
2013-04-24
1
-1
/
+1
*
gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel...
José Fonseca
2013-04-23
4
-4
/
+10
*
st/mesa: minor indentation fixes
Brian Paul
2013-04-22
1
-2
/
+2
*
gallium: handle drirc disable_glsl_line_continuations option
Vadim Girlin
2013-04-19
1
-0
/
+3
*
st/mesa: optionally apply texture swizzle to border color v2
Christoph Bumiller
2013-04-18
4
-4
/
+30
*
mesa: remove #include "mfeatures.h" from numerous source files
Brian Paul
2013-04-17
2
-2
/
+0
*
st/mesa: clean up formatting in st_cb_msaa.c
Brian Paul
2013-04-17
1
-12
/
+18
*
gallium: Disambiguate TGSI_OPCODE_IF.
José Fonseca
2013-04-17
2
-3
/
+17
*
st/mesa: add support for ARB_texture_multisample (v3)
Dave Airlie
2013-04-11
12
-20
/
+96
*
st/mesa: add support for get sample position
Dave Airlie
2013-04-11
3
-0
/
+95
*
st/mesa: fix UBO offsets.
Dave Airlie
2013-04-11
1
-0
/
+1
*
st/mesa: remove #if FEATURE_GL/ES tests
Brian Paul
2013-04-09
1
-7
/
+0
*
st/mesa: remove #include mfeatures.h
Brian Paul
2013-04-09
24
-24
/
+0
*
st/mesa: fix levels in initial texture creation
Dave Airlie
2013-04-08
1
-1
/
+1
*
st/mesa: don't expose ARB_color_buffer_float without driver support in GL core
Marek Olšák
2013-04-06
1
-0
/
+11
*
mesa: don't set _ClampFragmentColor to TRUE if it has no effect
Marek Olšák
2013-04-06
4
-10
/
+5
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