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* st/mesa: fix resource leak in try_pbo_readpixelsNicolai Hähnle2016-06-061-1/+1
* st/mesa: check shader image format support before using PBO downloadIlia Mirkin2016-06-061-0/+6
* glsl: Add glsl LowerCsDerivedVariables optionJordan Justen2016-06-011-0/+1
* st/mesa: implement PBO downloads for ReadPixelsNicolai Hähnle2016-06-013-3/+160
* st/mesa: hook up a no-op try_pbo_readpixelsNicolai Hähnle2016-06-011-20/+37
* st/mesa: add layer_offset to PBO fragment shaderNicolai Hähnle2016-06-012-4/+16
* st/mesa: create PBO download fragment shadersNicolai Hähnle2016-06-012-7/+79
* st/mesa: add PBO download enable bit and fragment shadersNicolai Hähnle2016-06-012-0/+17
* st/mesa: move shareable parts of PBO upload state and draw to st_pbo.cNicolai Hähnle2016-06-013-106/+129
* st/mesa: move PBO buffer address calculation to st_pbo.cNicolai Hähnle2016-06-013-120/+204
* st/mesa: move PBO upload fs creation to st_pbo.cNicolai Hähnle2016-06-013-77/+80
* st/mesa: rename pbo_upload to pboNicolai Hähnle2016-06-013-48/+48
* st/mesa: move PBO vertex and geometry shader creation to st_pbo.cNicolai Hähnle2016-06-013-89/+97
* st/mesa: begin moving PBO functions into their own fileNicolai Hähnle2016-06-015-61/+128
* gallium/cso: allow saving the first fragment shader image slotNicolai Hähnle2016-06-011-4/+5
* st/glsl_to_tgsi: prevent infinite loopEric Engestrom2016-05-311-2/+3
* st/mesa: fix setting of point_size_per_vertex in ES contextsIlia Mirkin2016-05-291-2/+18
* st/mesa: expose OES_shader_io_blocks when we have enough for ES 3.1Ilia Mirkin2016-05-281-0/+6
* compiler: Move glsl_to_nir to libglsl.laJason Ekstrand2016-05-261-1/+1
* st/mesa: enable ARB_ES3_1_compatibility when ES 3.1 would be exposedIlia Mirkin2016-05-231-0/+22
* st/mesa: reenable cullingDave Airlie2016-05-241-1/+1
* st/mesa: update inst->info along with inst->opIlia Mirkin2016-05-231-0/+1
* mesa: Implement glGet*(GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED).Kenneth Graunke2016-05-231-0/+2
* mesa/st: don't leak nameRob Clark2016-05-181-2/+5
* st/mesa: remove unused st_context::default_textureBrian Paul2016-05-172-7/+0
* st/mesa: fix reversed copyimage canonical formatNicolai Hähnle2016-05-171-3/+3
* mesa/st: add support for NIR as possible driver IRRob Clark2016-05-176-12/+630
* mesa/st: move things around a bit in st_create_fp_variant()Rob Clark2016-05-171-12/+8
* mesa/st: add nir pass for lowering builtin uniformsRob Clark2016-05-172-0/+276
* st/mesa: disable cull distance for nowIlia Mirkin2016-05-151-1/+1
* st/mesa: flip y coordinate of interpolateAtOffset for winsysIlia Mirkin2016-05-131-2/+22
* mesa/st: Add support for GL_ARB_cull_distance (v2)Tobias Klausmann2016-05-142-0/+27
* mesa/main: Add support for GL_ARB_cull_distance (v2)Tobias Klausmann2016-05-141-1/+1
* mesa/st: split the type_size calculation into it's own fileRob Clark2016-05-113-61/+148
* st/glsl_to_tgsi: attach image to correct instruction for samplesDave Airlie2016-05-111-2/+2
* prog: Delete all remains of OPCODE_SNE, OPCODE_SEQ, OPCODE_SGT, and OPCODE_SLEIan Romanick2016-05-101-8/+0
* st/mesa: use transfer_inline_write for memcpy TexSubImage pathMarek Olšák2016-05-101-4/+39
* st/glsl_to_tgsi: brown paper bag for the input offsets fix.Dave Airlie2016-05-101-1/+1
* st/glsl_to_tgsi: handle offsets from inputsDave Airlie2016-05-101-0/+9
* gallium: fix various undefined left shifts into sign bitNicolai Hähnle2016-05-072-3/+3
* st/mesa: fix blit-based GetTexImage for non-finalized texturesMarek Olšák2016-05-021-1/+2
* st/glsl_to_tgsi: fix potential crash when allocating temporariesSamuel Pitoiset2016-04-301-1/+1
* st/glsl_to_tgsi: reduce stack explosion in recursive expression visitorNicolai Hähnle2016-04-291-4/+16
* mesa/st: log some additional invalid-fbo casesRob Clark2016-04-251-0/+3
* st/mesa: check return value of begin/end_queryNicolai Hähnle2016-04-211-22/+33
* gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_*Marek Olšák2016-04-225-55/+55
* gallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*Marek Olšák2016-04-223-50/+50
* st/mesa: Use correct size for compute CAPs.Bas Nieuwenhuizen2016-04-211-2/+6
* mesa/st: enable compute shaders if images are also supportedBas Nieuwenhuizen2016-04-191-3/+4
* st/mesa: fix sampler view leak in st_DrawAtlasBitmaps()Brian Paul2016-04-141-0/+6