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state_tracker
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Age
Files
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*
st/mesa: get rid of GET_CURRENT_CONTEXT in st_choose_format
Marek Olšák
2013-02-06
6
-22
/
+21
*
st/mesa: adjust texture format selection to try the closest base format first
Marek Olšák
2013-02-06
1
-18
/
+13
*
st/mesa: put RGBX8 and RGBA8 in the default format lists
Marek Olšák
2013-02-06
1
-0
/
+2
*
st/mesa: add the rest of RGB8 format/type combos to exact_format_mapping tables
Marek Olšák
2013-02-06
1
-2
/
+0
*
mesa: fixup inconsistent naming of RG16 formats
Marek Olšák
2013-02-06
1
-2
/
+2
*
st/mesa: emit saturates in the vertex shader if Shader Model 3.0 is supported
Marek Olšák
2013-02-06
3
-3
/
+6
*
st/mesa: advertise ARB_shading_language_packing for GLSL >= 1.30
Marek Olšák
2013-02-06
2
-0
/
+16
*
st/mesa: do most of GLSL lowering outside of the optimization do-while loop
Marek Olšák
2013-02-06
1
-36
/
+29
*
st/mesa: remove dead code depending on EmitCondCodes
Marek Olšák
2013-02-06
1
-22
/
+2
*
st/mesa: emit SQRT opcode when driver supports it
Brian Paul
2013-02-04
1
-7
/
+21
*
st/mesa: simplify the update_single_texture() function
Brian Paul
2013-02-04
1
-28
/
+7
*
st/mesa: merge st_ChooseTextureFormat_renderable() into st_ChooseTextureFormat()
Brian Paul
2013-02-04
2
-38
/
+21
*
st/mesa: improve the format choosing code for DrawPixels
Brian Paul
2013-02-04
1
-6
/
+8
*
st/mesa: don't choose DXT formats if we can't do DXT compression
Brian Paul
2013-02-04
5
-13
/
+29
*
st/mesa: whitespace/indentation fix
Brian Paul
2013-02-01
1
-2
/
+2
*
st/mesa: add support for GL_ARB_texture_buffer_range
Christoph Bumiller
2013-01-30
2
-1
/
+28
*
st/mesa: only enable GL_EXT_framebuffer_multisample if GL_MAX_SAMPLES >= 2
Brian Paul
2013-01-29
1
-1
/
+3
*
st/mesa: set ctx->Const.MaxSamples = 0, not 1
Brian Paul
2013-01-29
1
-0
/
+4
*
st/mesa: handle new GLSL IR enumerants in switch statements
Brian Paul
2013-01-25
1
-2
/
+16
*
st/mesa: do proper error checking for u_upload_alloc() calls
Brian Paul
2013-01-25
5
-17
/
+26
*
st/mesa: silence assorted MSVC warnings in DrawPixels code
Brian Paul
2013-01-25
1
-2
/
+2
*
glsl: Replace most default cases in switches on GLSL type
Ian Romanick
2013-01-25
1
-3
/
+5
*
glsl: Eliminate ambiguity between function ins/outs and shader ins/outs
Paul Berry
2013-01-24
1
-10
/
+7
*
st/mesa: implement ARB_internalformat_query v2
Marek Olšák
2013-01-24
4
-0
/
+39
*
st/mesa: advertise OES_depth_texture_cube_map if GLSL 1.30 is supported
Marek Olšák
2013-01-24
1
-1
/
+2
*
mesa: Use a single flag for the S3TC extensions that don't require on-line co...
Ian Romanick
2013-01-23
1
-2
/
+2
*
mesa: Make the drivers call a non-code-generated dispatch table setup.
Eric Anholt
2013-01-21
1
-1
/
+1
*
st/mesa: a couple fixes for st_BlitFramebuffer()
Brian Paul
2013-01-16
1
-30
/
+52
*
st/mesa: simplify some src/dst surface setup in BlitFramebuffer
Brian Paul
2013-01-16
1
-4
/
+4
*
st/mesa: use a generic varying to pass the clear color to the FS
Marek Olšák
2013-01-15
1
-2
/
+2
*
gallium/util: fix glClear with MRT by making the FS write to all cbufs
Marek Olšák
2013-01-15
2
-2
/
+5
*
st/mesa: fix InternalFormat for Z24X8 window-system buffers
Marek Olšák
2013-01-15
1
-1
/
+3
*
st/mesa: remove dead conditional in Clear
Marek Olšák
2013-01-15
1
-12
/
+0
*
st/mesa: simplify conditionals in Clear
Marek Olšák
2013-01-15
1
-30
/
+12
*
st/mesa: fix glClear with different colormask for each colorbuffer
Marek Olšák
2013-01-15
1
-18
/
+25
*
st/mesa: always assume separate depth and stencil clear is supported
Marek Olšák
2013-01-15
2
-97
/
+22
*
st/mesa: add some simple buffer/draw debug code
Brian Paul
2013-01-14
4
-0
/
+18
*
st/mesa: set ctx->Const.UniformBufferOffsetAlignment
Fredrik Höglund
2013-01-12
1
-1
/
+4
*
mesa/es3: Add support for GL_PRIMITIVE_RESTART_FIXED_INDEX
Ian Romanick
2013-01-11
1
-2
/
+2
*
mesa/es3: Add support for GL_ANY_SAMPLES_PASSED_CONSERVATIVE query target
Ian Romanick
2013-01-11
1
-0
/
+1
*
Remove state_tracker/Makefile
Matt Turner
2013-01-10
1
-2
/
+0
*
st/mesa: fix possible MSVC build error v2
Marek Olšák
2013-01-08
1
-2
/
+2
*
st/mesa: fix assertion failures with 2101010 vertex formats
Marek Olšák
2013-01-04
1
-3
/
+4
*
st/mesa: accelerate CopyTexSubImage for 1D array textures
Marek Olšák
2013-01-04
1
-26
/
+66
*
st/mesa: fix CopyTexSubImage fallback for 1D array textures
Marek Olšák
2013-01-04
3
-17
/
+42
*
st/mesa: fix GetTexImage for compressed 2D array textures
Marek Olšák
2013-01-04
1
-23
/
+32
*
st/mesa: try to find the format matching format+type in decompressed_with_blit
Marek Olšák
2013-01-04
1
-19
/
+50
*
st/mesa: fix GetTexImage for compressed cubemaps
Marek Olšák
2013-01-04
1
-1
/
+1
*
gallium: extend pipe_context::flush for it to accept an END_OF_FRAME flag
Marek Olšák
2013-01-04
4
-8
/
+16
*
mesa/st: Implement GL_TIME_ELAPSED w/ PIPE_QUERY_TIMESTAMP.
José Fonseca
2012-12-20
4
-22
/
+79
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