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* st/mesa: handle float formats in st_format_datatypeMarek Olšák2011-07-081-2/+14
* st/mesa: use the first non-VOID channel in st_format_datatypeMarek Olšák2011-07-081-3/+16
* mesa/st: Fix piglit read-front with new drawable invalidation v2Thomas Hellstrom2011-07-081-0/+9
* st/mesa: s/tex_usage/bindings/ in st_format.hBrian Paul2011-06-291-1/+1
* st/mesa: Use correct internal targetEmil Velikov2011-06-291-2/+2
* st/mesa: fix overwriting gl_format with pipe_format since 9d380f48Andre Maasikas2011-06-291-2/+2
* st-api: Rework how drawables are invalidated v3.Thomas Hellstrom2011-06-293-50/+73
* st/mesa: add PIPE_FORMAT_R8G8B8A8_UNORM as the first RGBA format.Stéphane Marchesin2011-06-241-1/+1
* st/mesa: fix pipe_get_transfer() call in fallback_copy_texsubimage()Brian Paul2011-06-241-1/+2
* st/mesa: fix all_varyings_in_vbos() regressionBrian Paul2011-06-241-1/+17
* st/mesa: fix format selection regressionBrian Paul2011-06-231-3/+7
* st/mesa: use a helper for st_framebuffer creationChia-I Wu2011-06-231-18/+29
* st/mesa: prefer native texture formats when possible.Stéphane Marchesin2011-06-224-8/+101
* st/mesa: Invalidate drawables on context switchBenjamin Franzke2011-06-211-9/+13
* st/mesa: Remove unneeded texture format terminators.Stéphane Marchesin2011-06-201-2/+2
* st/mesa: put const qualifer on format_map tableBrian Paul2011-06-201-1/+1
* st/mesa: remove unneeded test for GL_TRUEBrian Paul2011-06-171-1/+1
* st/mesa: remove redundant _mesa_is_depth_format() callBrian Paul2011-06-171-2/+1
* st/mesa: remove trailing whitespace in st_format.cBrian Paul2011-06-171-2/+2
* st/mesa: move comment for ChooseTextureFormat() to right placeBrian Paul2011-06-171-3/+4
* st/mesa: fix indentation, whitespaceBrian Paul2011-06-141-69/+74
* st/mesa: replace st->ctx with ctxBrian Paul2011-06-147-69/+80
* st/mesa: fix comments, whitespaceBrian Paul2011-06-141-3/+4
* st/mesa: improved is_interleaved_arrays() checkingBrian Paul2011-06-141-31/+19
* st/mesa: rebind vertex arrays if _NEW_BUFFER_OBJECT is dirtyMarek Olšák2011-06-131-1/+2
* st/mesa: more helpful debug message in destroy_program_variants_cb()Brian Paul2011-06-081-2/+2
* st: use _mesa_is_bufferobj()Brian Paul2011-06-081-3/+4
* st/mesa: fix renderbuffer internal format for accum bufferBrian Paul2011-06-061-1/+2
* st/mesa: add GL_R11F_G11F_B10F to format tableBrian Paul2011-06-021-0/+4
* st/mesa: add format table entry for GL_RGB9_E5Brian Paul2011-06-011-0/+4
* st/mesa: don't use resource_copy_region for CopyPixels with conditional renderMarek Olšák2011-05-301-1/+2
* st/mesa: conditional rendering should not kill texture decompression via blitMarek Olšák2011-05-301-0/+11
* st/mesa: CopyTex(Sub)Image should not be killed by conditional renderingMarek Olšák2011-05-301-0/+12
* st/mesa: BlitFramebuffer should not be killed by conditional renderingMarek Olšák2011-05-301-1/+13
* st/mesa: GenerateMipmap should not be killed by conditional renderingMarek Olšák2011-05-303-2/+22
* st/mesa: fix typos and add some format fallbacks in format_mapMarek Olšák2011-05-301-11/+11
* st/mesa: consolidate listing of depth formatsMarek Olšák2011-05-301-11/+12
* st/mesa: add GL_DEPTH_COMPONENT32 fallback formatsMarek Olšák2011-05-301-1/+4
* st/mesa: fix changing internal format via RenderbufferStorageMarek Olšák2011-05-301-5/+2
* st/mesa: simplify some st_context(ctx)->pipe codeBrian Paul2011-05-256-10/+9
* st/mesa: fix incorrect texture level/face/slice accessesBrian Paul2011-05-252-12/+21
* st/mesa: prefer formats without stencil for DEPTH_COMPONENTBrian Paul2011-05-241-4/+6
* st/mesa: rewrite st_choose_format() to be table drivenBrian Paul2011-05-241-905/+549
* st/mesa: assign renderbuffer's format field when allocating storagepepp2011-05-211-0/+1
* mesa/st: split updating vertex and fragment shader stages.Dave Airlie2011-05-183-8/+12
* st/mesa: only memset sampler when about to use it.Dave Airlie2011-05-181-3/+2
* st/mesa: overhaul vertex/fragment sampler and sampler views.Dave Airlie2011-05-164-154/+225
* st/mesa: set correct baseInternalFormat for _mesa_texstore in DrawPixelsMarek Olšák2011-05-141-3/+4
* st/mesa: expose ARB_shader_texture_lod if SM3 is supportedMarek Olšák2011-05-131-0/+4
* gallium: implement seamless cubemap extensionsMarek Olšák2011-05-062-0/+11