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* st/mesa: remove unneeded pipe_surface_release() in st_render_texture()Brian Paul2015-06-241-2/+0
* glsl_to_tgsi: add SVIEW decl supportRob Clark2015-06-211-1/+35
* st/mesa: improve assertions in vp/fp translationMarek Olšák2015-06-161-2/+4
* glsl: Add ir node for barrierChris Forbes2015-06-121-0/+7
* mesa: use GL_GEOMETRY_PROGRAM_NV instead of MESA_GEOMETRY_PROGRAMMarek Olšák2015-06-053-6/+6
* glsl_to_tgsi: use TGSI array declarations for VS,GS arrays of outputs (v2)Marek Olšák2015-06-054-41/+103
* glsl_to_tgsi: use TGSI array declarations for GS,FS arrays of inputs (v2)Marek Olšák2015-06-053-23/+201
* glsl_to_tgsi: remove some emit functions by using C++ default valuesMarek Olšák2015-06-051-61/+12
* glsl_to_tgsi: rename emit -> emit_asmMarek Olšák2015-06-051-214/+214
* glsl_to_tgsi: remove memset after callocMarek Olšák2015-06-051-2/+0
* glsl_to_tgsi: don't use a static array size for st_translate::arraysMarek Olšák2015-06-051-8/+9
* glsl_to_tgsi: don't use a static array size for "array_sizes"Marek Olšák2015-06-051-5/+13
* tgsi/ureg: don't emit in/out arrays if drivers don't support ranged declarationsMarek Olšák2015-06-051-3/+3
* tgsi/ureg: add support for GS input array declarationsMarek Olšák2015-06-052-2/+2
* tgsi/ureg: rename and simplify ureg_DECL_gs_inputMarek Olšák2015-06-052-8/+6
* tgsi/ureg: add support for FS input array declarationsMarek Olšák2015-06-051-1/+1
* mesa: reference built-in uniforms into gl_uniform_storageMartin Peres2015-06-041-1/+1
* program: Shrink and rename SaturateMode field to Saturate.Matt Turner2015-06-031-1/+1
* st/mesa: silence unused var warnings for non-debug buildBrian Paul2015-06-011-0/+1
* Revert "st/mesa: Enable ARB_direct_state_access"Ian Romanick2015-05-281-6/+0
* mesa: Allow overriding the version of ES2+ contextsIan Romanick2015-05-281-2/+1
* st/mesa: don't leak glsl_to_tgsi object on link failureIlia Mirkin2015-05-251-0/+1
* cso: add context cleanup code from st/mesaMarek Olšák2015-05-201-6/+0
* gallium: disable tessellation shaders for meta opsMarek Olšák2015-05-164-2/+26
* st/mesa: Flush the bitmap cache in st_BlitFramebufferFredrik Höglund2015-05-151-0/+4
* st/mesa: Enable ARB_direct_state_accessFredrik Höglund2015-05-141-0/+6
* main: Rename framebuffer renderbuffer software fallback.Laura Ekstrand2015-05-141-1/+1
* st/mesa: update stencil surface if it comes from textureIlia Mirkin2015-05-121-1/+4
* st/mesa: translate st_api robustness flags to gl_context flagsMarek Olšák2015-05-121-0/+4
* st/mesa: implement GetGraphicsResetStatusMarek Olšák2015-05-124-6/+42
* st/mesa: make sure to create a "clean" bool when doing i2bIlia Mirkin2015-05-111-1/+1
* util: Move gallium's linked list to utilJason Ekstrand2015-05-081-1/+1
* st/mesa: add double input support including lowering (v3.1)Dave Airlie2015-05-085-45/+164
* st/glsl_to_tgsi: fix ir_assignment hack doing bad things for doublesDave Airlie2015-05-081-0/+1
* st/mesa: fix pipe_query_result result initializerBrian Paul2015-05-051-1/+1
* st/mesa: fix st_NewPerfMonitor() declarationBrian Paul2015-05-051-1/+1
* st/mesa: also try PIPE_FORMAT_R10G10B10A2_UNORM for GL_RGB10Brian Paul2015-05-051-1/+1
* st/mesa: implement GL_AMD_performance_monitorChristoph Bumiller2015-05-063-0/+498
* st/mesa: allow glsl version up to 410, enable ARB_shader_precisionIlia Mirkin2015-04-281-2/+4
* Fix a few typosZoë Blade2015-04-271-1/+1
* st/mesa: add ARB_texture_stencil8 support (v4)Dave Airlie2015-04-234-16/+22
* mesa/st: Free st_translate with FREE macro.Brian Paul2015-04-171-1/+1
* glsl_to_tgsi: only associate the uniform storage once at link timeMarek Olšák2015-04-161-24/+0
* glsl_to_tgsi: add STATE_FB_WPOS_Y_TRANSFORM at link timeMarek Olšák2015-04-161-20/+24
* glsl_to_tgsi: add assertions for detecting out-of-bounds immediates accessMarek Olšák2015-04-161-0/+6
* glsl_to_tgsi: don't use a potentially-undefined immediate for ir_query_levelsMarek Olšák2015-04-161-5/+3
* glsl_to_tgsi: fix out-of-bounds constant access and crash for uniformsMarek Olšák2015-04-161-4/+7
* glsl_to_tgsi: cleanup includesMarek Olšák2015-04-163-25/+10
* st/mesa: add a debug option to compile shaders at link timeMarek Olšák2015-04-166-4/+55
* st/mesa: log shaders, GLSL info log with _mesa_log()Brian Paul2015-04-151-6/+4