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gallium_va_encpackedheader01
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state_tracker
Commit message (
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Author
Age
Files
Lines
*
add missing files
keithw
2007-08-25
2
-0
/
+195
*
fix frag vs vertex typo
keithw
2007-08-25
1
-2
/
+2
*
add names to tracked state atoms to improve debug
keithw
2007-08-25
17
-1
/
+24
*
checkpoint in constant tracking rework
Keith Whitwell
2007-08-25
8
-252
/
+123
*
remove unneeded dirty flag
keithw
2007-08-25
1
-1
/
+1
*
code re-org, minor improvements
Brian
2007-08-24
1
-6
/
+58
*
check for USE_X86_ASM or SLANG_X86 in st_delete_program()
Brian
2007-08-24
1
-0
/
+2
*
Add support for more surface types in sp_surface.c
Brian
2007-08-24
2
-2
/
+12
*
Hook-up SSE2 to VS.
michal
2007-08-24
3
-1
/
+31
*
fix a tracking of changed lighting state
Brian
2007-08-24
1
-1
/
+6
*
add some warnings about bitmaps/copypixels
Brian
2007-08-24
1
-0
/
+2
*
Fixup include paths after rename
Keith Whitwell
2007-08-24
4
-4
/
+4
*
track more vertex-related state changes
Brian
2007-08-23
1
-1
/
+5
*
added GL_STENCIL_INDEX8_EXT
Brian
2007-08-23
1
-0
/
+3
*
Vertex shader outputs are now tightly packed into the output slots.
Brian
2007-08-23
1
-3
/
+5
*
map Mesa vertex attribs/arrays to TGSI attribs
Brian
2007-08-23
1
-5
/
+69
*
Checkpoint: new vertex/fragment attribute naming
Brian
2007-08-23
2
-3
/
+6
*
Need to store vendor and renderer strings in the context.
Brian
2007-08-22
2
-8
/
+9
*
Improved pipe_region/surface_reference() functions
Brian
2007-08-22
1
-1
/
+1
*
Rework of shader constant buffers.
Brian
2007-08-22
6
-36
/
+66
*
temporarily call _mesa_enable_sw_extensions() so we can run more test progs w...
Brian
2007-08-21
1
-0
/
+3
*
Set viewport state so viewport matches window dims.
Brian
2007-08-20
2
-14
/
+49
*
Update glClear and glDrawPixels code.
Brian
2007-08-20
2
-15
/
+92
*
Checkpoint: remove more of the old draw_vb() code.
Brian
2007-08-20
1
-78
/
+2
*
Start to remove the temporary draw_vb() and draw_vertices() code.
Brian
2007-08-20
4
-14
/
+111
*
implement DrawElements, still some rough spots
Brian
2007-08-20
1
-2
/
+35
*
Create a default vertex attribute buffer which mirrors ctx->Current.Attrrib[]
Brian
2007-08-18
2
-27
/
+88
*
added tnl state atom
Brian
2007-08-18
3
-1
/
+32
*
tell vbo module to use bufferobjs
Brian
2007-08-17
1
-1
/
+5
*
added call to _mesa_load_state_parameters()
Brian
2007-08-17
1
-0
/
+3
*
added outputs_written field to pipe_shader_state
Brian
2007-08-17
2
-0
/
+2
*
Use simple st->pipe->clear() in more cases for depth/stencil clears.
Brian
2007-08-17
1
-14
/
+17
*
added assertions, disable debug output
Brian
2007-08-17
2
-0
/
+7
*
Move VS code from st_atom_fs.c to st_atom_vs.c.
michal
2007-08-16
2
-97
/
+80
*
Remove many dependencies on mesa headers.
Brian
2007-08-16
1
-1
/
+1
*
misc changes to support vertex shaders (disabled by default)
Brian
2007-08-16
3
-4
/
+23
*
make pass-through vertex shader
Brian
2007-08-16
1
-0
/
+54
*
Begin added vertex shader state/support.
Brian
2007-08-16
5
-4
/
+88
*
translate GL texture targets to PIPE_TEXTURE_x values
Brian
2007-08-15
2
-14
/
+43
*
added PIPE_PRIM_x tokens (matching GL), use in a few places
Brian
2007-08-15
2
-2
/
+2
*
convert vbo->draw_prims() to pipe->draw_arrays(): works in very limited cases...
Brian
2007-08-15
1
-12
/
+69
*
sketch out vbo drawing function
Brian
2007-08-15
1
-1
/
+57
*
added glCopyPixels stub
Brian
2007-08-14
1
-0
/
+14
*
set renderbuffer Width/Height = texture size
Brian
2007-08-13
1
-6
/
+7
*
Added st_fb_orientation() function to determine the up/down orientation of th...
Brian
2007-08-13
3
-15
/
+42
*
fix up some render-to-texture code ... almost there
Brian
2007-08-13
1
-9
/
+38
*
added an assertion
Brian
2007-08-13
1
-2
/
+4
*
fix some issues with texture/mipmap_tree state tracking
Brian
2007-08-13
3
-6
/
+8
*
check for ctx==NULL in st_renderbuffer_delete()
Brian
2007-08-13
1
-7
/
+12
*
flush pipe before reading image
Brian
2007-08-13
1
-1
/
+9
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