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Age
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*
st/mesa: fix texture deletion context mix-up issues (v2)
Brian Paul
2019-03-25
1
-12
/
+39
*
st/mesa: fix warnings about implicit conversion on enumeration type
Tapani Pälli
2019-03-25
2
-2
/
+2
*
st/mesa: fix compilation warning on storage_flags_to_buffer_flags
Tapani Pälli
2019-03-25
1
-1
/
+1
*
mesa/st: use ESSL cap top enable gpu_shader5
Rob Clark
2019-03-22
1
-3
/
+14
*
gallium: Add PIPE_BARRIER_UPDATE_BUFFER and UPDATE_TEXTURE bits.
Kenneth Graunke
2019-03-19
1
-15
/
+19
*
st/mesa: stop using pipe_sampler_view_release()
Brian Paul
2019-03-17
2
-5
/
+4
*
st/mesa: implement "zombie" shaders list
Brian Paul
2019-03-17
3
-20
/
+166
*
st/mesa: implement "zombie" sampler views (v2)
Brian Paul
2019-03-17
5
-4
/
+131
*
st/mesa: Let NIR lower UBO and SSBO access when we have it
Jason Ekstrand
2019-03-15
2
-1
/
+11
*
mesa/st: Fix leaks of TGSI tokens in VP variants.
Eric Anholt
2019-03-14
1
-14
/
+20
*
mesa/st: Make sure that prog_to_nir NIR gets freed.
Eric Anholt
2019-03-14
1
-0
/
+6
*
mesa: rename logging functions to reflect that they format strings
Mark Janes
2019-03-14
1
-1
/
+1
*
st/glsl_to_nir: fix incorrect arrary access
Timothy Arceri
2019-03-12
1
-2
/
+5
*
st/mesa: minor refactoring of texture/sampler delete code
Brian Paul
2019-03-11
3
-6
/
+11
*
st/mesa: rename st_texture_release_sampler_view()
Brian Paul
2019-03-11
3
-5
/
+5
*
st/mesa: add/improve sampler view comments
Brian Paul
2019-03-11
1
-2
/
+8
*
st/mesa: move around some code in st_context.c
Brian Paul
2019-03-11
2
-122
/
+116
*
st/mesa: move utility functions, macros into new st_util.h file
Brian Paul
2019-03-11
31
-91
/
+182
*
st/mesa: init hash keys with memset(), not designated initializers
Brian Paul
2019-03-08
2
-5
/
+17
*
st/mesa: whitespace, formatting fixes in st_cb_flush.c
Brian Paul
2019-03-08
1
-14
/
+19
*
st/mesa: move, clean-up shader variant key decls/inits
Brian Paul
2019-03-08
2
-10
/
+7
*
st/glsl: start spilling out common st glsl conversion code
Timothy Arceri
2019-03-06
5
-122
/
+218
*
glsl: use NIR function inlining for drivers that use glsl_to_nir()
Timothy Arceri
2019-03-06
1
-1
/
+1
*
st/nir: Move 64-bit lowering later
Jason Ekstrand
2019-03-06
1
-2
/
+5
*
nir/lower_doubles: Inline functions directly in lower_doubles
Jason Ekstrand
2019-03-06
1
-19
/
+4
*
glsl/nir: Add a shared helper for building float64 shaders
Jason Ekstrand
2019-03-06
1
-49
/
+2
*
nir: rename glsl_type_is_struct() -> glsl_type_is_struct_or_ifc()
Timothy Arceri
2019-03-06
1
-2
/
+2
*
glsl: rename record_location_offset() -> struct_location_offset()
Timothy Arceri
2019-03-06
1
-1
/
+1
*
glsl: rename is_record() -> is_struct()
Timothy Arceri
2019-03-06
1
-5
/
+5
*
nir: Add multiplier argument to nir_lower_uniforms_to_ubo.
Timur Kristóf
2019-03-05
2
-2
/
+2
*
nir: Move nir_lower_uniforms_to_ubo to compiler/nir.
Timur Kristóf
2019-03-05
4
-103
/
+2
*
glsl: [u/i]mulExtended optimization for GLSL
Sagar Ghuge
2019-03-04
1
-0
/
+1
*
st/mesa: whitespace fixes in st_texture.h
Brian Paul
2019-03-04
1
-9
/
+13
*
st/mesa: line wrapping, whitespace fixes in st_cb_texture.c
Brian Paul
2019-03-04
1
-2
/
+4
*
st/mesa: whitespace fixes in st_sampler_view.c
Brian Paul
2019-03-04
1
-6
/
+10
*
st/mesa: Invalidate the gallium array atom only if needed.
Mathias Fröhlich
2019-03-04
1
-2
/
+4
*
st/mesa: add support for lowering fp64/int64 for nir drivers
Dave Airlie
2019-03-02
1
-1
/
+98
*
st/nir: count num_uniforms for FS bultin shader
Caio Marcelo de Oliveira Filho
2019-02-27
1
-0
/
+2
*
st/mesa: whitespace/formatting fixes in st_cb_texture.c
Brian Paul
2019-02-26
1
-32
/
+58
*
st/mesa: Reduce array updates due to current changes.
Mathias Fröhlich
2019-02-26
2
-1
/
+10
*
st/mesa: remove unused header-file
Erik Faye-Lund
2019-02-24
1
-41
/
+0
*
nir, glsl: move pixel_center_integer/origin_upper_left to shader_info.fs
Alejandro Piñeiro
2019-02-21
2
-9
/
+4
*
st/mesa: always unmap the uploader in st_atom_array.c
Marek Olšák
2019-02-20
1
-8
/
+6
*
st/nir: use NIR for asm programs
Timothy Arceri
2019-02-19
1
-0
/
+60
*
st/mesa: Copy VP TGSI tokens if they exist, even for NIR shaders.
Kenneth Graunke
2019-02-19
1
-2
/
+8
*
st/mesa: enable GL_EXT_float_blend when possible
Ilia Mirkin
2019-02-18
1
-0
/
+10
*
nir: Gather texture bitmasks in gl_nir_lower_samplers_as_deref.
Kenneth Graunke
2019-02-11
3
-4
/
+11
*
st/nir: Use sampler derefs in built-in shaders.
Kenneth Graunke
2019-02-11
2
-8
/
+24
*
st/nir: Lower sampler derefs for builtin shaders.
Kenneth Graunke
2019-02-11
1
-0
/
+2
*
st/nir: Pull sampler lowering into a helper function.
Kenneth Graunke
2019-02-11
2
-4
/
+14
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