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* mesa: delete framebuffer texture attachment sampler viewsPierre-Eric Pelloux-Prayer2019-06-281-0/+15
* st/mesa: Set EmitNoIndirectSampler if GLSLVersion < 400.Kenneth Graunke2019-06-261-1/+1
* st/glsl: fix silly regression finding gs/tes variantsTimothy Arceri2019-06-261-1/+1
* st/glsl: support clamping color outputs in compat for gs/tesTimothy Arceri2019-06-264-13/+60
* st/nir: Use gl_nir_opt_accessConnor Abbott2019-06-191-0/+2
* st/mesa: Respect GL_TEXTURE_SRGB_DECODE_EXT in GenerateMipmaps()Kenneth Graunke2019-06-141-0/+3
* gallium: Add PIPE_CAP_ATOMIC_FLOAT_MINMAXCaio Marcelo de Oliveira Filho2019-06-131-0/+1
* st/mesa: Add rgbx handling for fp formatsKevin Strasser2019-06-121-0/+6
* gallium: Add PIPE_CAP_CS_DERIVED_SYSTEM_VALUES_SUPPORTEDCaio Marcelo de Oliveira Filho2019-06-111-1/+2
* st/glsl: Perform some var optimizationsCaio Marcelo de Oliveira Filho2019-06-111-0/+3
* st/nir: Don't use GLSL IR's MOD_TO_FLOOR lowering when using NIR.Kenneth Graunke2019-06-051-1/+1
* st/glsl: make sure to propagate initialisers to driver storageTimothy Arceri2019-06-043-3/+3
* Change a few frequented uses of DEBUG to !NDEBUGMarek Olšák2019-05-292-2/+2
* st/nir: Re-vectorize shader IOKenneth Graunke2019-05-281-0/+25
* Revert "st/mesa: expose 0 shader binary formats for compat profiles for Qt"Timothy Arceri2019-05-284-14/+6
* nir/builder: Remove the use_fmov parameter from nir_swizzleJason Ekstrand2019-05-241-1/+1
* gallium: Add PIPE_CAP_FBFETCH_COHERENT and expose extensionsKenneth Graunke2019-05-231-0/+4
* st/mesa: Advertise GL_EXT_shader_framebuffer_fetch_non_coherentKenneth Graunke2019-05-231-0/+5
* gallium: Change PIPE_CAP_TGSI_FS_FBFETCH bool to PIPE_CAP_FBFETCH countKenneth Graunke2019-05-231-2/+6
* st/mesa: purge framebuffers with current context after unbinding winsys buffersCharmaine Lee2019-05-201-3/+10
* st/mesa: Record samplers for extra planes in info->textures_used.Kenneth Graunke2019-05-161-0/+5
* ac: rename SI-CIK-VI to GFX6-GFX7-GFX8Marek Olšák2019-05-151-1/+1
* gallium: Add a PIPE_CAP_FRAGMENT_SHADER_INTERLOCK.Kenneth Graunke2019-05-141-0/+1
* gallium: Redefine the max texture 2d cap from _LEVELS to _SIZE.Eric Anholt2019-05-133-12/+7
* mesa: Replace MaxTextureLevels with MaxTextureSize.Eric Anholt2019-05-131-5/+6
* st/mesa: enable the ST_DEBUG env var in release and debugoptimized buildsMarek Olšák2019-05-132-10/+0
* st/mesa: fix 2 crashes in st_tgsi_lower_yuvMarek Olšák2019-05-101-20/+28
* nir: allow specifying a set of opcodes in lower_alu_to_scalarJonathan Marek2019-05-101-2/+2
* nir: Initialize lower_flrp_progress everywhereIan Romanick2019-05-091-1/+1
* nir: Use the flrp lowering pass instead of nir_opt_algebraicIan Romanick2019-05-061-0/+24
* st/mesa: don't flush the front buffer if it's a pbufferMarek Olšák2019-05-011-3/+13
* mesa/st: remove always-false stateErik Faye-Lund2019-04-293-10/+0
* mesa/st: accept NULL and empty buffer objectsErik Faye-Lund2019-04-291-7/+2
* mesa/st: remove impossible error-checkErik Faye-Lund2019-04-291-2/+0
* compiler: rename SYSTEM_VALUE_VARYING_COORDRob Clark2019-04-251-1/+4
* glsl: handle interactions between EXT_gpu_shader4 and texture extensionsMarek Olšák2019-04-241-0/+1
* st/mesa: expose EXT_gpu_shader4 if GLSL 1.40 is supportedMarek Olšák2019-04-241-0/+7
* st/mesa: Don't set atomic counter size != 0 if MAX_SHADER_BUFFERS == 0.Eric Anholt2019-04-241-1/+1
* st/mesa/radeonsi: fix race between destruction of types and shader compilationTimothy Arceri2019-04-241-1/+7
* st/mesa: indicate intel extension support for inner_coverage based on capMike Blumenkrantz2019-04-233-0/+4
* st/mesa: add ATC supportJonathan Marek2019-04-232-0/+19
* nir: optimize gl_SampleMaskIn to gl_HelperInvocation for radeonsi when possibleMarek Olšák2019-04-161-0/+1
* Delete autotoolsDylan Baker2019-04-151-61/+0
* st/mesa: add support for EXT_shader_image_load_formattedRhys Perry2019-04-151-0/+1
* nir: make nir_const_value scalarKarol Herbst2019-04-141-4/+4
* ac/nir_to_llvm: add image bindless supportTimothy Arceri2019-04-121-0/+2
* nir/i965/freedreno/vc4: add a bindless bool to type size functionsTimothy Arceri2019-04-122-9/+13
* st: Lower uniforms in st in the !PIPE_CAP_PACKED_UNIFORMS case as well.Eric Anholt2019-04-104-0/+19
* virgl: Enable passing arrays as input to fragment shadersGert Wollny2019-04-101-7/+57
* gallium: Add PIPE_CAP_COMPUTE_SHADER_DERIVATIVESCaio Marcelo de Oliveira Filho2019-04-081-0/+1