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Commit message (
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Author
Age
Files
Lines
*
st/mesa: Add support for KHR_no_error flag
Grigori Goronzy
2017-07-14
3
-5
/
+14
*
st/mesa: handle stfbi being NULL on entry of st_framebuffer_reuse_or_create
Lucas Stach
2017-07-14
1
-0
/
+3
*
st/mesa: Handle st_framebuffer_create returning NULL
Michel Dänzer
2017-07-13
1
-3
/
+5
*
st/mesa: add a winsys buffers list in st_context
Charmaine Lee
2017-07-11
4
-10
/
+81
*
gallium: use "ull" number suffix to keep the QtCreator parser happy
Marek Olšák
2017-07-10
1
-2
/
+2
*
st/mesa: Fix grabbing the wrong variant if glDrawPixels is called
Matias N. Goldberg
2017-07-08
2
-4
/
+22
*
st/mesa: remove unused st_framebuffer::Private field
Brian Paul
2017-07-07
1
-1
/
+0
*
st/mesa: find proper mipmap level in st_ClearTexSubImage()
Brian Paul
2017-07-06
1
-4
/
+56
*
st/mesa: whitespace fixes in st_cb_fbo.c
Brian Paul
2017-07-06
1
-29
/
+19
*
st/mesa: whitespace fixes in st_texture.c
Brian Paul
2017-07-06
1
-13
/
+15
*
st/glsl_to_nir: fix edgeflag passthrough
Nicolai Hähnle
2017-07-05
2
-1
/
+6
*
st/mesa: use pipe_shader_type_from_mesa
Nicolai Hähnle
2017-07-05
1
-21
/
+2
*
tgsi,st/mesa: move varying slot to semantic mapping into a helper for VS
Nicolai Hähnle
2017-07-05
2
-99
/
+8
*
st/mesa: release EGLImage on EGLImageTarget* error
Philipp Zabel
2017-07-04
1
-0
/
+1
*
st/mesa: fix tessellation shaders with no support for shareable shaders
Marek Olšák
2017-07-03
1
-2
/
+2
*
st/mesa: remove an obsolete comment
Nicolai Hähnle
2017-07-03
1
-1
/
+0
*
st/mesa: fix texture image resource selection in st_render_texture()
Brian Paul
2017-06-30
1
-1
/
+18
*
st/mesa: check for incomplete texture in st_finalize_texture()
Brian Paul
2017-06-30
1
-0
/
+12
*
mesa/glthread: add glthread "perf" counters and pass them to gallium HUD
Marek Olšák
2017-06-26
1
-2
/
+3
*
st/mesa: don't set the border color if it's unused
Marek Olšák
2017-06-22
1
-4
/
+18
*
st/mesa: don't set 16 scissors and 16 viewports if they're unused
Marek Olšák
2017-06-22
4
-6
/
+34
*
st/mesa: fix pipe_rasterizer_state::scissor with multiple viewports
Marek Olšák
2017-06-22
1
-1
/
+1
*
st/mesa: simplify st_update_viewport
Marek Olšák
2017-06-22
1
-25
/
+10
*
st/mesa: remove redundant sample_mask checking
Marek Olšák
2017-06-22
2
-7
/
+1
*
st/mesa: use precomputed st_fb_orientation
Marek Olšák
2017-06-22
4
-8
/
+8
*
st/mesa: set st_context::...num_samplers to 0 when there are no samplers
Marek Olšák
2017-06-22
1
-1
/
+3
*
st/mesa: unify fail paths for update_single_texture
Marek Olšák
2017-06-22
2
-7
/
+2
*
st/mesa: don't call u_sampler_view_default_template for sampler views
Marek Olšák
2017-06-22
1
-1
/
+2
*
st/mesa: always set sampler swizzle according to the texture base format
Marek Olšák
2017-06-22
1
-32
/
+9
*
st/mesa: samplers only need to track whether GLSL >= 130
Marek Olšák
2017-06-22
5
-22
/
+25
*
st/mesa: simplify get_texture_format_swizzle
Marek Olšák
2017-06-22
1
-23
/
+20
*
st/mesa: add an entirely separate codepath for setting up buffer views
Marek Olšák
2017-06-22
6
-100
/
+134
*
st/mesa: don't return an error from update_single_texture
Marek Olšák
2017-06-22
3
-11
/
+7
*
st/mesa: clean up trivial dereferences in update_textures
Marek Olšák
2017-06-22
1
-6
/
+7
*
st/mesa: don't check MaxTextureImageUnits in update_textures
Marek Olšák
2017-06-22
1
-12
/
+2
*
st/mesa: don't call st_shader_stage_to_ptarget in update_textures
Marek Olšák
2017-06-22
1
-8
/
+7
*
st/mesa: sink and simplify texBaseFormat getting for sampler states
Marek Olšák
2017-06-22
1
-9
/
+9
*
st/mesa: don't set sampler states for TBOs
Marek Olšák
2017-06-22
2
-4
/
+12
*
st/mesa: optimize sampler state translation code
Marek Olšák
2017-06-22
1
-48
/
+20
*
st/mesa: sink code needed for apply_texture_swizzle_to_border_color
Marek Olšák
2017-06-22
1
-28
/
+33
*
st/mesa: simplify update_shader_samplers
Marek Olšák
2017-06-22
1
-16
/
+8
*
st/mesa: when binding sampler states, don't check the max sampler limit
Marek Olšák
2017-06-22
1
-8
/
+1
*
st/mesa: don't unbind sampler states if none are used
Marek Olšák
2017-06-22
1
-1
/
+1
*
st/mesa: unify update_gp/tcp/tep code
Marek Olšák
2017-06-22
1
-63
/
+28
*
st/mesa: don't search through shader variants if there is only one
Marek Olšák
2017-06-22
1
-51
/
+90
*
st/mesa: don't track shader variants in st_context
Marek Olšák
2017-06-22
2
-23
/
+14
*
st/mesa: move blend color into its own state atom
Marek Olšák
2017-06-22
3
-6
/
+10
*
st/mesa: check correctly if multisampling is enabled
Marek Olšák
2017-06-22
2
-3
/
+4
*
st/mesa: don't invoke st_finalize_texture & st_convert_sampler for TBOs
Marek Olšák
2017-06-22
1
-4
/
+6
*
mesa: don't flag _NEW_PROGRAM_CONSTANTS for GLSL programs for st/mesa
Marek Olšák
2017-06-22
1
-3
/
+0
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