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* mesa/st: Clean up vertex buffer unreferencingThomas Hellstrom2011-02-091-10/+9
* mesa: remove _mesa_create_context_for_api()Brian Paul2011-02-081-1/+1
* st/mesa: fix shader deletion regressionBrian Paul2011-02-081-3/+4
* mesa/st: Plug a fragment program variant parameter leakThomas Hellstrom2011-02-081-0/+2
* st/mesa: free the temporary bitmap/drawpix shader codeBrian Paul2011-02-081-2/+10
* mesa/st: Fix vertex buffer leakThomas Hellstrom2011-02-081-0/+1
* st/mesa: fix texture array dimensionsBrian Paul2011-01-283-18/+122
* st/mesa: pass layers param to st_texture_create()Brian Paul2011-01-287-4/+9
* st/mesa: support for 1D/2D texture arraysBrian Paul2011-01-253-5/+12
* st/mesa: add comments in emit_wpos()Brian Paul2011-01-251-0/+12
* st/mesa: fix incorrect fragcoord.x translationBrian Paul2011-01-251-4/+6
* st/mesa: Enable EXT_texture_format_BGRA8888 for gles1/2Benjamin Franzke2011-01-241-0/+2
* st/mesa: support internalFormat=GL_BGRA in TexImage2DBenjamin Franzke2011-01-241-1/+10
* st/mesa: ensure that all pixel paths operation on linear RGB data, not sRGBBrian Paul2011-01-225-18/+39
* st/mesa: update comment, use st_fb_orientation()Brian Paul2011-01-221-6/+8
* st/mesa: comments in update_viewport()Brian Paul2011-01-221-0/+4
* st/mesa: clean up the sampler view format codeBrian Paul2011-01-201-7/+14
* st/mesa: formatting, whitespace fixesBrian Paul2011-01-202-17/+18
* st/mesa: move PIPE_CAP_INDEP_BLEND_FUNC codeBrian Paul2011-01-171-4/+4
* gallium: add EXT_texture_sRGB_decode.Dave Airlie2011-01-162-0/+5
* mesa: begin implementation of GL_ARB_draw_buffers_blendBrian Paul2011-01-152-14/+25
* st/mesa: GL_ARB_instanced_arrays supportBrian Paul2011-01-152-3/+15
* st/mesa: move/consolidate an assignmentBrian Paul2011-01-151-2/+1
* Merge branch 'draw-instanced'Brian Paul2011-01-152-0/+31
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| * st/mesa: translate shader system inputsBrian Paul2010-12-081-0/+27
| * st/mesa: GL_ARB_draw_instanced depends on PIPE_CAP_INSTANCED_DRAWINGBrian Paul2010-12-051-0/+4
* | st/mesa: fix a regression from cae2bb76Fredrik Höglund2011-01-131-2/+1
* | st/mesa: add st_BeginQuery() case for GL_ANY_SAMPLES_PASSEDBrian Paul2011-01-121-0/+2
* | st/mesa: Include mfeatures.h in files that perform feature tests.Vinson Lee2011-01-0926-0/+26
* | st/mesa: remove unused members in st_contextMarek Olšák2011-01-061-9/+0
* | st/mesa: optimize constant buffer uploadsMarek Olšák2011-01-064-34/+20
* | st/mesa: do sanity checks on states only in debug buildsMarek Olšák2011-01-061-0/+4
* | st/mesa: Include mtypes.h in st_cb_drawpixels.c.Vinson Lee2011-01-051-0/+1
* | st/mesa: advertise GL_ARB_half_float_pixelMarek Olšák2011-01-041-0/+1
* | st/mesa: skip glDrawPixels/glBitmap-related code for ES buildBrian Paul2011-01-041-0/+2
* | st/mesa: fix renderbuffer pointer check in st_Clear()Brian Paul2011-01-031-6/+2
* | st/mesa: 80-column wrappingBrian Paul2011-01-031-2/+4
* | st/mesa: 80-column wrappingBrian Paul2011-01-031-2/+4
* | st/mesa: Handle wrapped depth buffers in st_copy_texsubimage().Henri Verbeet2010-12-311-0/+3
* | st/mesa: Clean up header file inclusion in st_mesa_to_tgsi.h.Vinson Lee2010-12-241-7/+9
* | st/mesa: Clean up header file inclusion in st_gen_mipmap.h.Vinson Lee2010-12-241-1/+3
* | mesa/st: set the color write cbuf property for fragColor writesDave Airlie2010-12-241-0/+5
* | st/mesa: do not require all texture formats to be renderableMarek Olšák2010-12-231-1/+6
* | st/mesa: use the formats RGB233, ARGB2101010, AL44, AL1616, A16, L16, I16Marek Olšák2010-12-231-17/+78
* | st/mesa: if Z32 is unsupported, prefer Z24 to Z16Marek Olšák2010-12-231-2/+2
* | st/mesa: use RGBA16 for RGB12 and RGB16Marek Olšák2010-12-231-2/+2
* | st/mesa: use DXT SRGB formats for COMPRESSED_SRGBMarek Olšák2010-12-231-4/+16
* | st/mesa: Remove unnecessary header.Vinson Lee2010-12-231-1/+0
* | st/mesa: Clean up header file inclusion in st_format.h.Vinson Lee2010-12-211-1/+2
* | st/mesa: Clean up header file inclusion in st_draw.h.Vinson Lee2010-12-211-1/+2