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* New vbo_set_draw_func() to keep vbo context opaque to state tracker and tnl m...Brian2007-12-072-10/+4
* Move _mesa_init_glsl_driver_functions() into shader_api.cBrian2007-12-071-1/+1
* Define PIPE_FORMAT_ tokens as an enum set, rather than #defines.Brian2007-12-075-25/+23
* include tgsi_dump.hBrian2007-12-071-0/+1
* Replace "duplicate" formatsBrian2007-12-074-69/+69
* Add PIPE_FORMAT_U_B8_G8_R8_A8 in default_rgba_format().Brian2007-12-071-22/+28
* added ST_SURFACE_DEPTHBrian2007-12-072-1/+2
* move surface pitch calculation so it always gets updatedBrian2007-12-071-2/+3
* fix void pointer arithmetic warningsBrian2007-12-071-7/+14
* Eliminate struct pipe_region.Michel Dänzer2007-12-079-89/+82
* Remove remnants of 'intel' from active state tracker code.Michel Dänzer2007-12-061-5/+2
* st_mesa_format_to_pipe_format: Handle MESA_FORMAT_ARGB4444.Michel Dänzer2007-12-061-0/+2
* Hide texture layout details from the state tracker.Michel Dänzer2007-12-068-555/+415
* silence warningBrian2007-12-051-0/+1
* added PIPE_FORMAT_U_B8_G8_R8_A8 case in color_value()Brian2007-12-051-0/+3
* Move dimensions from struct pipe_region to struct pipe_surface.Michel Dänzer2007-11-295-73/+80
* Cleanup PIPE_FORMAT names.Michal Krol2007-11-241-6/+8
* gallium: reorg tgsi directories.Michal Krol2007-11-235-7/+10
* The right include was mtypes.h.José Fonseca2007-11-221-1/+1
* Fix build errors.José Fonseca2007-11-222-0/+5
* Replace draw_set_vertex_attributes() with simpler draw_set_vertex_info().Brian2007-11-211-11/+10
* initial support for PIPE_FORMAT_Z24_S8Brian2007-11-203-4/+22
* Reimplement glRasterPos using the private 'draw' module.Brian2007-11-162-283/+160
* adjustments so st_feedback_draw_vbo() can be used for glRasterPosBrian2007-11-161-11/+11
* simplify depth_value(), return proper value for Z16 formatBrian2007-11-081-13/+7
* new init_renderbuffer_bits() helperBrian2007-11-081-14/+24
* move EXT_shadow_funcs assignmentBrian2007-11-081-1/+1
* set sampler state for shadow testBrian2007-11-081-0/+8
* Replace gl_stencil_func_to_sp() and gl_depth_func_to_sp() with st_compare_fun...Brian2007-11-082-35/+16
* Added pipe->get_paramf() to query float limits.Brian2007-11-081-0/+21
* Rename struct field 'private' to 'priv'.Michel Dänzer2007-11-081-1/+1
* New PIPE_FLUSH_WAIT flag for pipe->flush().Brian2007-11-073-9/+6
* Remove context dependencies in winsys layer.Brian2007-11-071-2/+3
* enable GL_ARB/NV_point_sprite togetherBrian2007-11-071-0/+1
* Float->uint conversion for PIPE_FORMAT_U_Z32 resulted in overflow in depth_va...Brian2007-11-071-1/+5
* init glsl functions in st_init_driver_functions()Brian2007-11-071-0/+3
* fix typos, re-enable some extensions to get back to GL 2.1 levelBrian2007-11-071-7/+14
* Add winsys->surface_release() to complement winsys->surface_alloc().Brian2007-11-071-13/+4
* Improved logic for setting up depth/stencil buffers in st_create_framebuffer()Brian2007-11-061-14/+41
* realloc surface if format changes, remove dead codeBrian2007-11-061-26/+13
* init luminance/intensity_bits to zero in st_get_format_info()Brian2007-11-061-2/+2
* Handle the corner case of 24bit depth buffer with 0bit stencil buffer.José Fonseca2007-11-061-3/+6
* Remove pipe->max_texture_size(), use get_param() instead.Brian2007-11-062-42/+39
* Supply buffer usage hints to winsys.José Fonseca2007-11-064-5/+29
* Convert format bitfields to shifts and masks.Michel Dänzer2007-11-061-26/+25
* Determine GL extensions/limits by making pipe queries.Brian2007-11-053-3/+229
* don't include mtypes.h in st_public.hBrian2007-11-052-4/+4
* move st_invalidate_state() prototype to st_context.hBrian2007-11-052-2/+2
* Remove some temporary state tracker context/framebuffer_create functions.Brian2007-11-052-39/+29
* Update xlib driver to use newer state tracker context/framebuffer functions.Brian2007-11-054-39/+64