| Commit message (Expand) | Author | Age | Files | Lines |
* | Checkpoint: remove more of the old draw_vb() code. | Brian | 2007-08-20 | 1 | -78/+2 |
* | Start to remove the temporary draw_vb() and draw_vertices() code. | Brian | 2007-08-20 | 4 | -14/+111 |
* | implement DrawElements, still some rough spots | Brian | 2007-08-20 | 1 | -2/+35 |
* | Create a default vertex attribute buffer which mirrors ctx->Current.Attrrib[] | Brian | 2007-08-18 | 2 | -27/+88 |
* | added tnl state atom | Brian | 2007-08-18 | 3 | -1/+32 |
* | tell vbo module to use bufferobjs | Brian | 2007-08-17 | 1 | -1/+5 |
* | added call to _mesa_load_state_parameters() | Brian | 2007-08-17 | 1 | -0/+3 |
* | added outputs_written field to pipe_shader_state | Brian | 2007-08-17 | 2 | -0/+2 |
* | Use simple st->pipe->clear() in more cases for depth/stencil clears. | Brian | 2007-08-17 | 1 | -14/+17 |
* | added assertions, disable debug output | Brian | 2007-08-17 | 2 | -0/+7 |
* | Move VS code from st_atom_fs.c to st_atom_vs.c. | michal | 2007-08-16 | 2 | -97/+80 |
* | Remove many dependencies on mesa headers. | Brian | 2007-08-16 | 1 | -1/+1 |
* | misc changes to support vertex shaders (disabled by default) | Brian | 2007-08-16 | 3 | -4/+23 |
* | make pass-through vertex shader | Brian | 2007-08-16 | 1 | -0/+54 |
* | Begin added vertex shader state/support. | Brian | 2007-08-16 | 5 | -4/+88 |
* | translate GL texture targets to PIPE_TEXTURE_x values | Brian | 2007-08-15 | 2 | -14/+43 |
* | added PIPE_PRIM_x tokens (matching GL), use in a few places | Brian | 2007-08-15 | 2 | -2/+2 |
* | convert vbo->draw_prims() to pipe->draw_arrays(): works in very limited cases... | Brian | 2007-08-15 | 1 | -12/+69 |
* | sketch out vbo drawing function | Brian | 2007-08-15 | 1 | -1/+57 |
* | added glCopyPixels stub | Brian | 2007-08-14 | 1 | -0/+14 |
* | set renderbuffer Width/Height = texture size | Brian | 2007-08-13 | 1 | -6/+7 |
* | Added st_fb_orientation() function to determine the up/down orientation of th... | Brian | 2007-08-13 | 3 | -15/+42 |
* | fix up some render-to-texture code ... almost there | Brian | 2007-08-13 | 1 | -9/+38 |
* | added an assertion | Brian | 2007-08-13 | 1 | -2/+4 |
* | fix some issues with texture/mipmap_tree state tracking | Brian | 2007-08-13 | 3 | -6/+8 |
* | check for ctx==NULL in st_renderbuffer_delete() | Brian | 2007-08-13 | 1 | -7/+12 |
* | flush pipe before reading image | Brian | 2007-08-13 | 1 | -1/+9 |
* | added Bitmap() stub, call st_validate_state() in DrawPixels | Brian | 2007-08-11 | 1 | -3/+18 |
* | added st_cb_queryobj.c | Brian | 2007-08-11 | 1 | -0/+2 |
* | Begin/EndQuery functions | Brian | 2007-08-11 | 2 | -0/+112 |
* | Move string functions to state_tracker, add queries to pipe, winsys. | Keith Whitwell | 2007-08-10 | 4 | -0/+128 |
* | Y invert, clean-up | Brian | 2007-08-10 | 1 | -82/+74 |
* | invert Y for scissor | Brian | 2007-08-10 | 1 | -0/+8 |
* | added pipe->max_texture_size() query, use it in st_drawpixels() | Brian | 2007-08-10 | 1 | -0/+9 |
* | Lift common winsys functions into pipe's new p_winsys. | Keith Whitwell | 2007-08-10 | 3 | -12/+14 |
* | fix image orientation | Brian | 2007-08-10 | 1 | -5/+8 |
* | readpixels handles any format/type/packing/transfer ops now | Brian | 2007-08-10 | 1 | -10/+56 |
* | setup sampler state, computed wincoords with pixel zoom factors | Brian | 2007-08-10 | 1 | -30/+59 |
* | don't hardcode cpp | Brian | 2007-08-10 | 1 | -6/+8 |
* | added st_sizeof_format() | Brian | 2007-08-10 | 2 | -0/+13 |
* | basic texture-based glDrawPixels path works | Brian | 2007-08-10 | 1 | -21/+60 |
* | use st_mesa_format_to_pipe_format() | Brian | 2007-08-10 | 1 | -17/+2 |
* | added st_mesa_format_to_pipe_format() | Brian | 2007-08-10 | 2 | -0/+18 |
* | minor clean-ups | Brian | 2007-08-10 | 1 | -17/+16 |
* | Handle glFlush/glFinish through the state tracker. | Keith Whitwell | 2007-08-10 | 4 | -0/+125 |
* | pipe->region_alloc() now takes width instead of pitch, plus a flags param | Brian | 2007-08-10 | 4 | -15/+17 |
* | fix asst glitches | Brian | 2007-08-10 | 1 | -3/+3 |
* | use st_cb_readpixels.c | Brian | 2007-08-10 | 1 | -0/+3 |
* | glReadPixels | Brian | 2007-08-10 | 2 | -0/+111 |
* | more render to texture work | Brian | 2007-08-10 | 1 | -11/+8 |