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Commit message (
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Author
Age
Files
Lines
*
mesa: Remove the Initialized field from framebuffers.
Eric Anholt
2013-06-25
1
-2
/
+0
*
gallium: Fix llvmpipe on big-endian machines
Adam Jackson
2013-06-24
1
-29
/
+29
*
mesa: Use shared code for converting shader targets to short strings.
Eric Anholt
2013-06-21
1
-5
/
+2
*
glsl: Remove ir_print_visitor.h includes and usage
Eric Anholt
2013-06-21
1
-3
/
+2
*
gallium: add condition parameter to render_condition
Roland Scheidegger
2013-06-18
1
-3
/
+3
*
mesa: Hide weirdness of 1D_ARRAY textures from Driver.CopyTexSubImage().
Eric Anholt
2013-06-17
1
-36
/
+7
*
st/mesa: fix temp texture bindings in st_CopyPixels()
Chia-I Wu
2013-06-14
1
-17
/
+13
*
st/mesa: make generic CopyPixels path work with MSAA visuals
Marek Olšák
2013-06-13
1
-92
/
+70
*
st/mesa: don't use blit_copy_pixels if an occlusion query is active
Marek Olšák
2013-06-13
1
-1
/
+2
*
st/mesa: rework blit_copy_pixels to use pipe->blit
Marek Olšák
2013-06-13
1
-35
/
+79
*
gallium/util: make WRITES_ALL_CBUFS optional in the passthrough fragment shader
Marek Olšák
2013-06-13
2
-2
/
+4
*
mesa: fix OES_EGL_image_external being partially allowed in the core profile
Marek Olšák
2013-06-13
1
-2
/
+1
*
glsl: Add a gl_shader_program parameter to _mesa_uniform_{merge,split}_locati...
Ian Romanick
2013-06-12
1
-1
/
+1
*
gallium: Remove draw_arrays() and draw_arrays_instanced() functions
Arnas Milasevicius
2013-06-07
1
-0
/
+22
*
mesa: remove outdated version lines in comments
Rico Schüller
2013-06-05
4
-4
/
+0
*
mesa: change MAX_PROGRAM_ADDRESS_REGS to 1, clamp to it in state tracker
Brian Paul
2013-06-04
1
-1
/
+2
*
gallium: Add support for multiple viewports
Zack Rusin
2013-05-25
2
-2
/
+2
*
st/mesa: Go back to using ctx->Array.RestartIndex, not _RestartIndex.
Kenneth Graunke
2013-05-29
1
-1
/
+1
*
mesa: declare UniformBufferBindings as an array with a static size
Marek Olšák
2013-05-28
1
-5
/
+2
*
st/mesa: add switch cases for new IR enums to silence warnings
Brian Paul
2013-05-24
1
-0
/
+2
*
st/mesa: fix weird UCMP opcode use for bool ubo load
Roland Scheidegger
2013-05-18
1
-4
/
+2
*
mesa: Make FinishRenderTexture just take the renderbuffer being finished.
Eric Anholt
2013-05-17
1
-3
/
+2
*
mesa: Track the TexImage being rendered to in the gl_renderbuffer.
Eric Anholt
2013-05-17
1
-5
/
+1
*
st/mesa: handle texture_from_pixmap and other surface-based textures correctly
Marek Olšák
2013-05-15
7
-63
/
+22
*
st: Use accessor for stencil reference values
Chris Forbes
2013-05-15
1
-2
/
+5
*
draw: try to prevent overflows on index buffers
Zack Rusin
2013-05-14
1
-2
/
+2
*
draw: don't crash on vertex buffer overflow
Zack Rusin
2013-05-14
1
-3
/
+5
*
mesa/st: Temporary workaround for fdo bug 64568.
José Fonseca
2013-05-14
1
-0
/
+5
*
glsl: Add lowering pass for ir_triop_vector_insert
Ian Romanick
2013-05-13
1
-0
/
+1
*
mesa: Move the mvp_with_dp4 flag to ShaderCompilerOptions.
Kenneth Graunke
2013-05-12
1
-1
/
+1
*
glsl: Pass struct shader_compiler_options into do_common_optimization.
Kenneth Graunke
2013-05-12
1
-1
/
+1
*
st/mesa: remove dependency on _NEW_BUFFER_OBJECT for vertex arrays
Marek Olšák
2013-05-11
2
-3
/
+3
*
st/mesa: don't check for _NEW_PROGRAM when binding UBOs
Marek Olšák
2013-05-11
1
-2
/
+2
*
st/mesa: fix a couple of issues in st_bind_ubos
Marek Olšák
2013-05-11
1
-4
/
+16
*
st/mesa: restore the transfer_inline_write path for BufferData
Marek Olšák
2013-05-11
1
-0
/
+15
*
st/mesa: initialize Const.MaxColorAttachments
Marek Olšák
2013-05-11
1
-7
/
+3
*
gallium: add PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE for GL
Marek Olšák
2013-05-11
1
-1
/
+4
*
st/mesa: consolidate setting MaxTextureImageUnits
Marek Olšák
2013-05-11
1
-15
/
+11
*
st/mesa: initialize all program constants and UBO limits
Marek Olšák
2013-05-11
1
-21
/
+43
*
mesa: add & use a new driver flag for UBO updates instead of _NEW_BUFFER_OBJECT
Marek Olšák
2013-05-11
4
-6
/
+9
*
mesa: unify MaxVertexVaryingComponents and MaxGeometryVaryingComponents
Marek Olšák
2013-05-11
1
-0
/
+1
*
mesa: move max texture image unit constants to gl_program_constants
Marek Olšák
2013-05-11
5
-13
/
+13
*
mesa: consolidate definitions of max texture image units
Marek Olšák
2013-05-11
1
-1
/
+1
*
st/mesa: generate GL_OUT_OF_MEMORY if we can't create the index buffer
Brian Paul
2013-05-09
1
-1
/
+1
*
mesa/st: Don't copy propagate from swizzles.
Fabian Bieler
2013-05-08
1
-0
/
+2
*
mesa: Make Mesa core set up wrapped texture renderbuffer state.
Eric Anholt
2013-05-06
1
-5
/
+0
*
mesa: Make core Mesa allocate the texture renderbuffer wrapper.
Eric Anholt
2013-05-06
1
-20
/
+2
*
glsl: Add a pass to lower bitfield-insert into bfm+bfi.
Matt Turner
2013-05-06
1
-0
/
+2
*
glsl: Add support for new bit built-ins in ARB_gpu_shader5.
Matt Turner
2013-05-06
1
-0
/
+6
*
gallium: fix type of flags in pipe_context::flush()
Chia-I Wu
2013-05-04
3
-3
/
+3
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