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Age
Files
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*
gallium/u_blit: don't release vertex buffer at end of frame / in glFlush
Marek Olšák
2012-04-18
1
-1
/
+0
*
st/mesa: write vertices directly into the buffer for glClear fallback
Marek Olšák
2012-04-18
2
-20
/
+21
*
st/mesa: use u_upload_mgr to upload vertices for glClear fallback
Marek Olšák
2012-04-18
4
-66
/
+11
*
st/mesa: write vertices directly into the buffer in glDrawPixels
Marek Olšák
2012-04-18
1
-17
/
+15
*
st/mesa: use u_upload_mgr to upload vertices for glDrawPixels
Marek Olšák
2012-04-18
1
-8
/
+9
*
st/mesa: use u_upload_mgr to upload vertices for glDrawTexOES
Marek Olšák
2012-04-18
1
-13
/
+13
*
st/mesa: write vertices directly into the buffer for glBitmap
Marek Olšák
2012-04-18
2
-30
/
+32
*
st/mesa: use u_upload_mgr to upload vertices for glBitmap
Marek Olšák
2012-04-18
3
-59
/
+23
*
st/mesa: add ARB_blend_func_extended support to state tracker.
Dave Airlie
2012-04-13
3
-5
/
+12
*
st/mesa: Fix uninitialized members in glsl_to_tgsi_visitor constructor.
Vinson Lee
2012-04-09
1
-0
/
+4
*
st/mesa: fix max_offset computation for base vertex
Brian Paul
2012-04-06
1
-2
/
+18
*
glsl: Remove ir_call::get_callee() and set_callee().
Kenneth Graunke
2012-04-02
1
-1
/
+1
*
gallium: adapt to get_query_result interface change
Marek Olšák
2012-03-30
1
-2
/
+2
*
st/mesa: fix mipmap image size computation w.r.t. texture arrays
Brian Paul
2012-03-23
1
-3
/
+15
*
st/mesa: set MaxUnrollIterations = 255
Brian Paul
2012-03-21
1
-0
/
+2
*
mesa: rework texture completeness testing
Brian Paul
2012-03-20
1
-1
/
+1
*
st/mesa: add null pointer check in st_texture_image_map()
Brian Paul
2012-03-17
1
-0
/
+3
*
Revert "st/mesa: don't unreference user attribs up front."
Brian Paul
2012-03-01
1
-6
/
+3
*
st/mesa: remove old assertion
Brian Paul
2012-02-29
1
-3
/
+0
*
st/mesa: don't unreference user attribs up front.
Dave Airlie
2012-02-28
1
-3
/
+6
*
gallium: remove PIPE_SHADER_CAP_OUTPUT_READ
Marek Olšák
2012-02-27
1
-11
/
+2
*
st/mesa: initialize the MaxViewport, MaxRenderbufferSize constants
Brian Paul
2012-02-24
1
-0
/
+8
*
st/mesa: stop using MAX_WIDTH in st_cb_texture.c
Brian Paul
2012-02-24
1
-10
/
+27
*
st/mesa: stop using MAX_WIDTH in st_cb_drawpixels.c
Brian Paul
2012-02-24
1
-26
/
+29
*
st/mesa: use pipe_sampler_view_release()
Brian Paul
2012-02-23
1
-13
/
+5
*
st/mesa: add floating point formats in st_new_renderbuffer_fb()
Brian Paul
2012-02-23
1
-1
/
+8
*
st/mesa: fix typo: s/patent/parent/
Brian Paul
2012-02-15
1
-1
/
+1
*
st/mesa: remove unused st_equal_formats() function
Brian Paul
2012-02-15
2
-21
/
+0
*
st/mesa: use _mesa_format_matches_format_and_type() in decompress_with_blit()
Brian Paul
2012-02-15
1
-1
/
+3
*
st/mesa: remove INLINE qualifiers
Brian Paul
2012-02-15
1
-2
/
+2
*
st/mesa: simplify st_create_texture_sampler_view()
Brian Paul
2012-02-15
1
-12
/
+9
*
st/mesa: remove unused st_get_texture_sampler_view()
Brian Paul
2012-02-15
1
-16
/
+0
*
st/mesa: use private pipe_sampler_view in decompress_with_blit()
Brian Paul
2012-02-15
1
-4
/
+18
*
st/mesa: use private pipe_sampler_view in st_render_mipmap()
Brian Paul
2012-02-15
1
-3
/
+7
*
st/mesa: assorted clean-ups in st_cb_fbo.c
Brian Paul
2012-02-15
1
-19
/
+3
*
st/mesa: remove st_framebuffer_renderbuffer()
Brian Paul
2012-02-15
1
-14
/
+1
*
st/mesa: remove st_get_default_texture()
Brian Paul
2012-02-15
4
-57
/
+4
*
st/mesa: improve assertion/check for stencil format
Brian Paul
2012-02-15
1
-8
/
+2
*
st/mesa: use _mesa_pack_ubyte_stencil_row() in draw_stencil_pixels()
Brian Paul
2012-02-15
1
-42
/
+2
*
st/mesa: don't set PIPE_BIND_DISPLAY_TARGET for user-created renderbuffers
Brian Paul
2012-02-15
1
-0
/
+6
*
st/mesa: use u_surface_default_template() helper
Brian Paul
2012-02-15
1
-3
/
+1
*
st/mesa: remove redundant memset(surface_template,0)
Brian Paul
2012-02-15
1
-1
/
+0
*
st/mesa: remove st_renderbuffer::stride
Brian Paul
2012-02-15
2
-8
/
+6
*
st/mesa: remove st_renderbuffer::format
Brian Paul
2012-02-15
3
-17
/
+10
*
st/mesa: only resolve if number of samples is > 1
Dave Airlie
2012-02-12
1
-1
/
+2
*
st/mesa: stop using Map8[] tables in load_color_map_texture()
Brian Paul
2012-02-10
1
-5
/
+6
*
st/mesa: exit the update fragment samplers/textures loops early.
Dave Airlie
2012-02-09
2
-12
/
+23
*
st/mesa: fixup NDEBUG vs DEBUG causing debug path to get taken.
Dave Airlie
2012-02-09
1
-3
/
+3
*
gallium: add PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
Christoph Bumiller
2012-02-09
1
-2
/
+2
*
st/mesa: avoid vertex texture and sampler updates for 0 case
Dave Airlie
2012-02-08
2
-0
/
+5
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