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* gallium: allow setting of the internal stream output offsetZack Rusin2014-03-075-11/+17
| | | | | | | | | | | | | | | | D3D10 allows setting of the internal offset of a buffer, which is in general only incremented via actual stream output writes. By allowing setting of the internal offset draw_auto is capable of rendering from buffers which have not been actually streamed out to. Our interface didn't allow. This change functionally shouldn't make any difference to OpenGL where instead of an append_bitmask you just get a real array where -1 means append (like in D3D) and 0 means do not append. Signed-off-by: Zack Rusin <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Jose Fonseca <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa: rename MESA_FORMAT_X8Z24_UNORM -> MESA_FORMAT_X8_UINT_Z24_UNORMBrian Paul2014-03-101-2/+2
| | | | | | | To follow the example of MESA_FORMAT_Z24_UNORM_X8_UINT. Reviewed-by: Michel Dänzer <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* st/mesa: only mark framebuffer as sRGB capable if Mesa supports the formatBrian Paul2014-03-071-2/+3
| | | | | Reviewed-by: José Fonseca <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* st/mesa: add test_format_conversion() debug functionBrian Paul2014-03-071-1/+43
| | | | | | | | | | | To check that the st_mesa_format_to_pipe_format() and st_pipe_format_to_mesa_format() functions correctly convert all corresponding Mesa/Gallium formats. This found that MESA_FORMAT_YCBCR_REV was missing in st_mesa_format_to_pipe_format(). Fixed that too. Reviewed-by: Marek Olšák <[email protected]>
* st/mesa: add MESA_FORMAT_R8G8B8A8_SRGB in st_mesa_format_to_pipe_format()Brian Paul2014-03-071-0/+2
| | | | | | v2: rename patch after rebasing on top of Jose's changes. Reviewed-by: Chia-I Wu <[email protected]>
* mesa/st: Fix PIPE_FORMAT_R8G8B8A8_SRGB -> MESA_FORMAT_ conversion.José Fonseca2014-03-071-1/+1
| | | | | | | | | Copy'n'past typo introduced in my 1d8e3067fd9ce72b3711fc208409ac4a7cff4e53 commit. This fixes swapped RB channels I was seeing in my test machines. Trivial.
* st/mesa: Add R8G8B8A8_SRGB case to st_pipe_format_to_mesa_format.José Fonseca2014-03-061-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | With the recent SRGB changes all my automated OpenGL llvmpipe tests (piglit, conform, glretrace) start asserting with the backtrace below. I'm hoping this change will fix it. I'm not entirely sure, as this doesn't happen in my development machine (the bug probably depends on the exact X visual). Anyway, it seems the sensible thing to do here. Program terminated with signal 5, Trace/breakpoint trap. #0 _debug_assert_fail (expr=expr@entry=0x7fa324df2ed7 "0", file=file@entry=0x7fa324e3fc30 "src/mesa/state_tracker/st_format.c", line=line@entry=758, function=function@entry=0x7fa324e40160 <__func__.34798> "st_pipe_format_to_mesa_format") at src/gallium/auxiliary/util/u_debug.c:281 #0 _debug_assert_fail (expr=expr@entry=0x7fa324df2ed7 "0", file=file@entry=0x7fa324e3fc30 "src/mesa/state_tracker/st_format.c", line=line@entry=758, function=function@entry=0x7fa324e40160 <__func__.34798> "st_pipe_format_to_mesa_format") at src/gallium/auxiliary/util/u_debug.c:281 No locals. #1 0x00007fa3241d22b3 in st_pipe_format_to_mesa_format (format=format@entry=PIPE_FORMAT_R8G8B8A8_SRGB) at src/mesa/state_tracker/st_format.c:758 __func__ = "st_pipe_format_to_mesa_format" #2 0x00007fa3241c8ec5 in st_new_renderbuffer_fb (format=format@entry=PIPE_FORMAT_R8G8B8A8_SRGB, samples=0, sw=<optimised out>) at src/mesa/state_tracker/st_cb_fbo.c:295 strb = 0x19e8420 #3 0x00007fa32409d355 in st_framebuffer_add_renderbuffer (stfb=stfb@entry=0x19e7fa0, idx=<optimised out>) at src/mesa/state_tracker/st_manager.c:314 rb = <optimised out> format = PIPE_FORMAT_R8G8B8A8_SRGB sw = <optimised out> #4 0x00007fa32409e635 in st_framebuffer_create (st=0x19e7fa0, st=0x19e7fa0, stfbi=0x19e7a30) at src/mesa/state_tracker/st_manager.c:458 stfb = 0x19e7fa0 mode = {rgbMode = 1 '\001', floatMode = 0 '\000', colorIndexMode = 0 '\000', doubleBufferMode = 0, stereoMode = 0, haveAccumBuffer = 0 '\000', haveDepthBuffer = 1 '\001', haveStencilBuffer = 1 '\001', redBits = 8, greenBits = 8, blueBits = 8, alphaBits = 8, redMask = 0, greenMask = 0, blueMask = 0, alphaMask = 0, rgbBits = 32, indexBits = 0, accumRedBits = 0, accumGreenBits = 0, accumBlueBits = 0, accumAlphaBits = 0, depthBits = 24, stencilBits = 8, numAuxBuffers = 0, level = 0, visualRating = 0, transparentPixel = 0, transparentRed = 0, transparentGreen = 0, transparentBlue = 0, transparentAlpha = 0, transparentIndex = 0, sampleBuffers = 0, samples = 0, maxPbufferWidth = 0, maxPbufferHeight = 0, maxPbufferPixels = 0, optimalPbufferWidth = 0, optimalPbufferHeight = 0, swapMethod = 0, bindToTextureRgb = 0, bindToTextureRgba = 0, bindToMipmapTexture = 0, bindToTextureTargets = 0, yInverted = 0, sRGBCapable = 1} idx = <optimised out> #5 st_framebuffer_reuse_or_create (st=st@entry=0x19dfce0, fb=<optimised out>, stfbi=stfbi@entry=0x19e7a30) at src/mesa/state_tracker/st_manager.c:728 No locals. #6 0x00007fa32409e8cc in st_api_make_current (stapi=<optimised out>, stctxi=0x19dfce0, stdrawi=0x19e7a30, streadi=0x19e7a30) at src/mesa/state_tracker/st_manager.c:747 st = 0x19dfce0 stdraw = 0x640064 stread = 0x1300000006 ret = <optimised out> #7 0x00007fa324074a20 in XMesaMakeCurrent2 (c=c@entry=0x195bb00, drawBuffer=0x19e7e90, readBuffer=0x19e7e90) at src/gallium/state_trackers/glx/xlib/xm_api.c:1194 No locals. #8 0x00007fa3240783c8 in glXMakeContextCurrent (dpy=0x194e900, draw=8388610, read=8388610, ctx=0x195bac0) at src/gallium/state_trackers/glx/xlib/glx_api.c:1177 drawBuffer = <optimised out> readBuffer = <optimised out> xmctx = 0x195bb00 glxCtx = 0x195bac0 firsttime = 0 '\000' no_rast = 0 '\000' #9 0x00007fa32407852f in glXMakeCurrent (dpy=<optimised out>, drawable=<optimised out>, ctx=<optimised out>) at src/gallium/state_trackers/glx/xlib/glx_api.c:1211 No locals. Acked-by: Brian Paul <[email protected]>
* mesa/st: only compare the one scissorIlia Mirkin2014-03-051-1/+1
| | | | | | | | | sizeof(scissor) returns the size of the full array rather than a single element. Fix it to consider just the one element. Fixes: 0705fa35 ("st/mesa: add support for GL_ARB_viewport_array (v0.2)") Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* st/mesa: make winsys fbo sRGB-capable when supportedChia-I Wu2014-03-063-12/+66
| | | | | | | | | | | | | | | | | | | | | | The texture formats of winsys fbo are always linear becase the st manager (st/dri for example) could not know the colorspace used. But it does not mean that we cannot make the fbo sRGB-capable. By - setting rb->Visual.sRGBCapable to GL_TRUE when the pipe driver supports the format in sRGB colorspace, - giving rb an sRGB internal format, and - updating code to check rb->Format instead of strb->texture->format, we should be good. Fixed bug 75226 for at least llvmpipe and ilo, with no piglit regression. v2: do not set rb->Visual.sRGBCapable for GLES contexts to avoid surprises Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75226 Reviewed-by: Brian Paul <[email protected]> Tested-by: Michel Dänzer <[email protected]>
* st/mesa: add mappings for MESA_FORMAT_B8G8R8X8_SRGBChia-I Wu2014-03-061-2/+9
| | | | | | The format is mapped to PIPE_FORMAT_B8G8R8X8_SRGB. Reviewed-by: Brian Paul <[email protected]>
* st/mesa: add comment to explain _min(), _maxf(), etc. functionsBrian Paul2014-02-251-0/+6
| | | | Reviewed-by: Marek Olšák <[email protected]>
* mesa: allow buffers to be mapped multiple timesMarek Olšák2014-02-252-23/+27
| | | | | | | | | | | | | | | | | | | OpenGL allows a buffer to be mapped only once, but we also map buffers internally, e.g. in the software primitive restart fallback, for PBOs, vbo_get_minmax_index, etc. This has always been a problem, but it will be a bigger problem with persistent buffer mappings, which will prevent all Mesa functions from mapping buffers for internal purposes. This adds a driver interface to core Mesa which supports multiple buffer mappings and allows 2 mappings: one for the GL user and one for Mesa. Note that Gallium supports an unlimited number of buffer and texture mappings, so it's not really an issue for Gallium. v2: fix unmapping in xm_dd.c, remove the GL errors there v3: fix the intel driver (by Fredrik) Reviewed-by: Fredrik Höglund <[email protected]>
* st/mesa: implement ARB_buffer_storageMarek Olšák2014-02-253-22/+75
| | | | Reviewed-by: Fredrik Höglund <[email protected]>
* mesa: add storage flags parameter to Driver.BufferDataMarek Olšák2014-02-251-1/+5
| | | | | | | It will be used by glBufferStorage. The parameters are chosen according to ARB_buffer_storage. Reviewed-by: Fredrik Höglund <[email protected]>
* st/mesa: add texture gather support. (v2)Dave Airlie2014-02-252-27/+93
| | | | | | | | | | | | | | | | This adds support for GL_ARB_texture_gather, and one step of support for GL_ARB_gpu_shader5. This adds support for passing the TG4 instruction, along with non-constant texture offsets, and tracking them for the optimisation passes. This doesn't support native textureGatherOffsets hw, to do that you'd need to add a CAP and if set disable the lowering pass, and bump the MAX offsets to 4, then do the i0,j0 sampling using those. Signed-off-by: Dave Airlie <[email protected]>
* glsl: Pass stdout to _mesa_print_ir from st_glsl_to_tgsi.Kenneth Graunke2014-02-221-1/+1
| | | | | | | Fixes the Gallium build since commit 1e3bd9f9a5af90295788c5d71ea27c. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75389 Signed-off-by: Kenneth Graunke <[email protected]>
* mesa: initialize gl_geometry_program Invocations fieldJordan Justen2014-02-202-0/+2
| | | | | | Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Paul Berry <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
* mesa/st: hardcode the viewport bounds rangeIlia Mirkin2014-02-131-2/+2
| | | | | | | | | | | | | | | | | | | | The bound range is disconnected from the viewport dimensions. This is the relevant bit from glViewportArray: """ The location of the viewport's bottom left corner, given by (x, y) is clamped to be within the implementaiton-dependent viewport bounds range. The viewport bounds range [min, max] can be determined by calling glGet with argument GL_VIEWPORT_BOUNDS_RANGE. Viewport width and height are silently clamped to a range that depends on the implementation. To query this range, call glGet with argument GL_MAX_VIEWPORT_DIMS. """ Just set it to +/-16384, as that is the minimum required by ARB_viewport_array and the value that all current drivers provide. Signed-off-by: Ilia Mirkin <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* glsl: Add image type to the GLSL IR.Francisco Jerez2014-02-121-0/+1
| | | | | | | | | v2: Reuse the glsl_sampler_dim enum for images. Reuse the glsl_type::sampler_* fields instead of creating new ones specific to image types. Reuse the same constructor as for samplers adding a new 'base_type' argument. Reviewed-by: Paul Berry <[email protected]>
* mesa: GL_ARB_half_float_pixel is not optionalIan Romanick2014-02-111-1/+0
| | | | | | | | | | | | | | | | | Almost every driver already supported it. All current and future Gallium drivers always support it, and most existing classic drivers support it. This only changes radeon and nouveau. This extension only adds data types that can be passed to, for example, glTexImage2D. It does not add internal formats. Since you can already pass GL_FLOAT to glTexImage2D this shouldn't pose any additional issues with those drivers. Note that r200 and i915 already supported this extension, and they don't support floating-point textures either. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* st/mesa: add support for GL_ARB_viewport_array (v0.2)Dave Airlie2014-02-115-56/+73
| | | | | | | | | | this just ties the mesa code to the pre-existing gallium interface, I'm not sure what to do with the CSO stuff yet. 0.2: fix min/max bounds Acked-by: Ilia Mirkin <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* st/mesa: add support for viewport index semanticDave Airlie2014-02-111-0/+9
| | | | | | | This adds GS output and FS input support, even though FS input support isn't supported until GLSL 4.30 from what I can see. Signed-off-by: Dave Airlie <[email protected]>
* mesa: Fix MESA_FORMAT_Z24_UNORM_S8_UINT vs. X8_UINT mix-up.Kenneth Graunke2014-02-091-4/+4
| | | | | | | | | | | | | | | | | | | | In commit eeed49f5f290793870c60b5b635b977a732a1eb4, Mark accidentally renamed MESA_FORMAT_S8_Z24 to MESA_FORMAT_Z24_UNORM_X8_UINT and MESA_FORMAT_X8_Z24 to MESA_FORMAT_Z24_UNORM_S8_UINT, reversing their sense. The commit message was correct, but what sed commands actually got run didn't match that. This patch swaps the two enum names, reversing them. This should undo the damage, but might break things if people have manually fixed a few instances in the meantime... Mark's commit also failed to mention renames: s/MESA_FORMAT_ARGB2101010_UINT\b/MESA_FORMAT_B10G10R10A2_UINT/g s/MESA_FORMAT_ABGR2101010\b/MESA_FORMAT_R10G10B10A2_UNORM/g but those seem okay. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: add geometry shader output limitsGrigori Goronzy2014-02-091-0/+2
| | | | | | | | v2: adjust limits for radeonsi and llvmpipe v3: add documentation Cc: "10.1" <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
* mesa: allocate gl_debug_state on demandBrian Paul2014-02-081-2/+7
| | | | | | | | | | | | We don't need to allocate all the state related to GL_ARB_debug_output until some aspect of that extension is actually needed. The sizeof(gl_debug_state) is huge (~285KB on 64-bit systems), not even counting the 54(!) hash tables and lists that it contains. This change reduces the size of gl_context alone from 431KB bytes to 145KB bytes on 64-bit systems and from 277KB bytes to 78KB bytes on 32-bit systems. Reviewed-by: Reviewed-by: Kenneth Graunke <[email protected]>
* st/mesa: avoid sw fallback for getting/decompressing texturesBrian Paul2014-02-071-1/+3
| | | | | | | | | | | If st_GetTexImage() is to decompress the texture, avoid the fallback path even if prefer_blit_based_texture_transfer = false. For drivers that returned PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER = 0, we were always taking the fallback path for texture decompression rather than rendering a quad. The later is a lot faster. Cc: "10.0" "10.1" <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* st/vdpau: add flush on unmapChristian König2014-02-061-0/+4
| | | | | | | | Flush the context when we unmap a buffer, otherwise VDPAU might start rendering the next frame while we still reference that buffer. Signed-off-by: Christian König <[email protected]> Tested-by: StrangeNoises ([email protected])
* gallium: remove PIPE_USAGE_STATICMarek Olšák2014-02-061-3/+2
| | | | Reviewed-by: Brian Paul <[email protected]>
* st/mesa: fix crash when a shader uses a TBO and it's not boundMarek Olšák2014-02-061-0/+6
| | | | | | | | | This binds a NULL sampler view in that case. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=74251 Cc: "10.1" "10.0" <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* st/mesa: add MESA_SHADER_COMPUTE case in shader_stage_to_ptarget()Brian Paul2014-02-051-0/+2
| | | | Silences compiler warning. Trivial.
* gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERSMarek Olšák2014-02-041-4/+6
| | | | | | | This can be derived from the shader caps. All GPUs from ATI/AMD, NVIDIA, and INTEL have separate texture slots for each shader stage.
* mesa: Rename _mesa_..._array_obj functions to _mesa_..._vao.Kenneth Graunke2014-02-031-2/+2
| | | | | | | | | | | | | | | _mesa_update_vao_client_arrays() is less of a mouthful than _mesa_update_array_object_client_arrays(), and generally clearer. Generated by: $ find . -type f -print0 | xargs -0 sed -i \ 's/_mesa_\([^_]*\)_array_object/_mesa_\1_vao/g' with manual whitespace and indentation fixes applied. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* st/mesa: use _mesa_get_current_tex_object() in st_context_teximage()Brian Paul2014-02-021-2/+2
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: GL_ARB_map_buffer_alignment is not optionalSiavash Eliasi2014-01-291-2/+0
| | | | | | | | | | | | | | | Every driver supports it. All current and future Gallium drivers always support it, and all existing classic drivers support it. v2: Making GL_ARB_map_buffer_alignment a desktop OpenGL extension only. v3: Squash two commits together. v4 (idr): MIN_MAP_BUFFER_ALIGNMENT queries don't have any dependencies. In previous versions of the patch it depended on EXTRA_API_GL which would prevent the query from working in core profile contexts. Signed-off-by: Ian Romanick <[email protected]>
* mesa/st: Unconditionally enable ARB_map_buffer_alignment.Siavash Eliasi2014-01-291-3/+3
| | | | Reviewed-by: Ian Romanick <[email protected]>
* mesa: Fix Type A _INT formats to MESA_FORMAT naming standardMark Mueller2014-01-271-40/+40
| | | | | | | | | | | | | | | | | | | | | | | | | Replace Type A _INT formats names with _SINT to match naming spec, and update type C formats as follows: s/MESA_FORMAT_R_INT8\b/MESA_FORMAT_R_SINT8/g s/MESA_FORMAT_R_INT16\b/MESA_FORMAT_R_SINT16/g s/MESA_FORMAT_R_INT32\b/MESA_FORMAT_R_SINT32/g s/MESA_FORMAT_RG_INT8\b/MESA_FORMAT_RG_SINT8/g s/MESA_FORMAT_RG_INT16\b/MESA_FORMAT_RG_SINT16/g s/MESA_FORMAT_RG_INT32\b/MESA_FORMAT_RG_SINT32/g s/MESA_FORMAT_RGB_INT8\b/MESA_FORMAT_RGB_SINT8/g s/MESA_FORMAT_RGB_INT16\b/MESA_FORMAT_RGB_SINT16/g s/MESA_FORMAT_RGB_INT32\b/MESA_FORMAT_RGB_SINT32/g s/MESA_FORMAT_RGBA_INT8\b/MESA_FORMAT_RGBA_SINT8/g s/MESA_FORMAT_RGBA_INT16\b/MESA_FORMAT_RGBA_SINT16/g s/MESA_FORMAT_RGBA_INT32\b/MESA_FORMAT_RGBA_SINT32/g s/\bMESA_FORMAT_RED_RGTC1\b/MESA_FORMAT_R_RGTC1_UNORM/g s/\bMESA_FORMAT_SIGNED_RED_RGTC1\b/MESA_FORMAT_R_RGTC1_SNORM/g s/\bMESA_FORMAT_RG_RGTC2\b/MESA_FORMAT_RG_RGTC2_UNORM/g s/\bMESA_FORMAT_SIGNED_RG_RGTC2\b/MESA_FORMAT_RG_RGTC2_SNORM/g s/\bMESA_FORMAT_L_LATC1\b/MESA_FORMAT_L_LATC1_UNORM/g s/\bMESA_FORMAT_SIGNED_L_LATC1\b/MESA_FORMAT_L_LATC1_SNORM/g s/\bMESA_FORMAT_LA_LATC2\b/MESA_FORMAT_LA_LATC2_UNORM/g s/\bMESA_FORMAT_SIGNED_LA_LATC2\b/MESA_FORMAT_LA_LATC2_SNORM/g
* mesa: Fix MESA_FORMAT names containg SIGNEDMark Mueller2014-01-271-28/+28
| | | | | | | | | | | | | | | | | | | | | | | | Update comments. Replace format names containing SIGNED with SNORM appended w/decoration per the format name spec: s/MESA_FORMAT_SIGNED_R8\b/MESA_FORMAT_R_SNORM8/g s/MESA_FORMAT_SIGNED_RG88_REV\b/MESA_FORMAT_R8G8_SNORM/g s/MESA_FORMAT_SIGNED_RGBX8888\b/MESA_FORMAT_X8B8G8R8_SNORM/g s/MESA_FORMAT_SIGNED_RGBA8888\b/MESA_FORMAT_A8B8G8R8_SNORM/g s/MESA_FORMAT_SIGNED_RGBA8888_REV\b/MESA_FORMAT_R8G8B8A8_SNORM/g s/MESA_FORMAT_SIGNED_R16\b/MESA_FORMAT_R_SNORM16/g s/MESA_FORMAT_SIGNED_GR1616\b/MESA_FORMAT_R16G16_SNORM/g s/MESA_FORMAT_SIGNED_RGB_16\b/MESA_FORMAT_RGB_SNORM16/g s/MESA_FORMAT_SIGNED_RGBA_16\b/MESA_FORMAT_RGBA_SNORM16/g s/MESA_FORMAT_SIGNED_A8\b/MESA_FORMAT_A_SNORM8/g s/MESA_FORMAT_SIGNED_I8\b/MESA_FORMAT_I_SNORM8/g s/MESA_FORMAT_SIGNED_L8\b/MESA_FORMAT_L_SNORM8/g s/MESA_FORMAT_SIGNED_A16\b/MESA_FORMAT_A_SNORM16/g s/MESA_FORMAT_SIGNED_I16\b/MESA_FORMAT_I_SNORM16/g s/MESA_FORMAT_SIGNED_L16\b/MESA_FORMAT_L_SNORM16/g s/MESA_FORMAT_SIGNED_AL88\b/MESA_FORMAT_L8A8_SNORM/g s/MESA_FORMAT_SIGNED_RG88\b/MESA_FORMAT_G8R8_SNORM/g s/MESA_FORMAT_SIGNED_RG1616\b/MESA_FORMAT_G16R16_SNORM/g
* mesa: Fix MESA_FORMAT names with ALPH, INTENSITY, and LUMINANCEMark Mueller2014-01-271-64/+64
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Compressed spelled out color components ALPHA, INTENSITY, and LUMINANCE to A, I, and L: s/MESA_FORMAT_ALPHA_UINT8\b/MESA_FORMAT_A_UINT8/g' s/MESA_FORMAT_ALPHA_UINT16\b/MESA_FORMAT_A_UINT16/g' s/MESA_FORMAT_ALPHA_UINT32\b/MESA_FORMAT_A_UINT32/g' s/MESA_FORMAT_ALPHA_INT32\b/MESA_FORMAT_A_SINT32/g' s/MESA_FORMAT_ALPHA_INT16\b/MESA_FORMAT_A_SINT16/g' s/MESA_FORMAT_ALPHA_INT8\b/MESA_FORMAT_A_SINT8/g' s/MESA_FORMAT_INTENSITY_UINT8\b/MESA_FORMAT_I_UINT8/g' s/MESA_FORMAT_INTENSITY_UINT16\b/MESA_FORMAT_I_UINT16/g' s/MESA_FORMAT_INTENSITY_UINT32\b/MESA_FORMAT_I_UINT32/g' s/MESA_FORMAT_INTENSITY_INT32\b/MESA_FORMAT_I_SINT32/g' s/MESA_FORMAT_INTENSITY_INT16\b/MESA_FORMAT_I_SINT16/g' s/MESA_FORMAT_INTENSITY_INT8\b/MESA_FORMAT_I_SINT8/g' s/MESA_FORMAT_LUMINANCE_UINT8\b/MESA_FORMAT_L_UINT8/g' s/MESA_FORMAT_LUMINANCE_UINT16\b/MESA_FORMAT_L_UINT16/g' s/MESA_FORMAT_LUMINANCE_UINT32\b/MESA_FORMAT_L_UINT32/g' s/MESA_FORMAT_LUMINANCE_INT32\b/MESA_FORMAT_L_SINT32/g' s/MESA_FORMAT_LUMINANCE_INT16\b/MESA_FORMAT_L_SINT16/g' s/MESA_FORMAT_LUMINANCE_INT8\b/MESA_FORMAT_L_SINT8/g' s/MESA_FORMAT_LUMINANCE_ALPHA_UINT8\b/MESA_FORMAT_LA_UINT8/g' s/MESA_FORMAT_LUMINANCE_ALPHA_UINT16\b/MESA_FORMAT_LA_UINT16/g' s/MESA_FORMAT_LUMINANCE_ALPHA_UINT32\b/MESA_FORMAT_LA_UINT32/g' s/MESA_FORMAT_LUMINANCE_ALPHA_INT32\b/MESA_FORMAT_LA_SINT32/g' s/MESA_FORMAT_LUMINANCE_ALPHA_INT16\b/MESA_FORMAT_LA_SINT16/g' s/MESA_FORMAT_LUMINANCE_ALPHA_INT8\b/MESA_FORMAT_LA_SINT8/g' s/MESA_FORMAT_ALPHA_FLOAT16\b/MESA_FORMAT_A_FLOAT16/g' s/MESA_FORMAT_ALPHA_FLOAT32\b/MESA_FORMAT_A_FLOAT32/g' s/MESA_FORMAT_INTESITY_FLOAT16\b/MESA_FORMAT_I_FLOAT16/g' s/MESA_FORMAT_INTESITY_FLOAT32\b/MESA_FORMAT_I_FLOAT32/g' s/MESA_FORMAT_INTENSITY_FLOAT16\b/MESA_FORMAT_I_FLOAT16/g' s/MESA_FORMAT_INTENSITY_FLOAT32\b/MESA_FORMAT_I_FLOAT32/g' s/MESA_FORMAT_LUMINANCE_FLOAT16\b/MESA_FORMAT_L_FLOAT16/g' s/MESA_FORMAT_LUMINANCE_FLOAT32\b/MESA_FORMAT_L_FLOAT32/g' s/MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16\b/MESA_FORMAT_LA_FLOAT16/g' s/MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32\b/MESA_FORMAT_LA_FLOAT32/g'
* mesa: Change many Type P MESA_FORMATs to meet naming specMark Mueller2014-01-271-54/+54
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conversion of Type P formats as follows (w/related comment fixes): s/MESA_FORMAT_RGB565\b/MESA_FORMAT_B5G6R5_UNORM/g s/MESA_FORMAT_RGB565_REV\b/MESA_FORMAT_R5G6B5_UNORM/g s/MESA_FORMAT_ARGB4444\b/MESA_FORMAT_B4G4R4A4_UNORM/g s/MESA_FORMAT_ARGB4444_REV\b/MESA_FORMAT_A4R4G4B4_UNORM/g s/MESA_FORMAT_RGBA5551\b/MESA_FORMAT_A1B5G5R5_UNORM/g s/MESA_FORMAT_XBGR8888_SNORM\b/MESA_FORMAT_R8G8B8X8_SNORM/g s/MESA_FORMAT_XBGR8888_SRGB\b/MESA_FORMAT_R8G8B8X8_SRGB/g s/MESA_FORMAT_ARGB1555\b/MESA_FORMAT_B5G5R5A1_UNORM/g s/MESA_FORMAT_ARGB1555_REV\b/MESA_FORMAT_A1R5G5B5_UNORM/g s/MESA_FORMAT_AL44\b/MESA_FORMAT_L4A4_UNORM/g s/MESA_FORMAT_RGB332\b/MESA_FORMAT_B2G3R3_UNORM/g s/MESA_FORMAT_ARGB2101010\b/MESA_FORMAT_B10G10R10A2_UNORM/g s/MESA_FORMAT_Z24_S8\b/MESA_FORMAT_S8_UINT_Z24_UNORM/g s/MESA_FORMAT_S8_Z24\b/MESA_FORMAT_Z24_UNORM_S8_UINT/g s/MESA_FORMAT_X8_Z24\b/MESA_FORMAT_Z24_UNORM_X8_UINT/g s/MESA_FORMAT_Z24_X8\b/MESA_FORMAT_X8Z24_UNORM/g s/MESA_FORMAT_RGB9_E5_FLOAT\b/MESA_FORMAT_R9G9B9E5_FLOAT/g s/MESA_FORMAT_R11_G11_B10_FLOAT\b/MESA_FORMAT_R11G11B10_FLOAT/g s/MESA_FORMAT_Z32_FLOAT_X24S8\b/MESA_FORMAT_Z32_FLOAT_S8X24_UINT/g s/MESA_FORMAT_ABGR2101010_UINT\b/MESA_FORMAT_R10G10B10A2_UINT/g s/MESA_FORMAT_XRGB4444_UNORM\b/MESA_FORMAT_B4G4R4X4_UNORM/g s/MESA_FORMAT_XRGB1555_UNORM\b/MESA_FORMAT_B5G5R5X1_UNORM/g s/MESA_FORMAT_XRGB2101010_UNORM\b/MESA_FORMAT_B10G10R10X2_UNORM/g s/MESA_FORMAT_AL88\b/MESA_FORMAT_L8A8_UNORM/g s/MESA_FORMAT_AL88_REV\b/MESA_FORMAT_A8L8_UNORM/g s/MESA_FORMAT_AL1616\b/MESA_FORMAT_L16A16_UNORM/g s/MESA_FORMAT_AL1616_REV\b/MESA_FORMAT_A16L16_UNORM/g s/MESA_FORMAT_RG88\b/MESA_FORMAT_G8R8_UNORM/g s/MESA_FORMAT_GR88\b/MESA_FORMAT_R8G8_UNORM/g s/MESA_FORMAT_GR1616\b/MESA_FORMAT_R16G16_UNORM/g s/MESA_FORMAT_RG1616\b/MESA_FORMAT_G16R16_UNORM/g s/MESA_FORMAT_SRGBA8\b/MESA_FORMAT_A8B8G8R8_SRGB/g s/MESA_FORMAT_SARGB8\b/MESA_FORMAT_B8G8R8A8_SRGB/g s/MESA_FORMAT_SLA8\b/MESA_FORMAT_L8A8_SRGB/g Conflicts: src/mesa/drivers/dri/i965/brw_surface_formats.c src/mesa/main/format_pack.c src/mesa/main/format_unpack.c src/mesa/main/formats.c src/mesa/main/texformat.c src/mesa/main/texstore.c
* mesa: Change many Type A MESA_FORMATs to meet naming standardMark Mueller2014-01-271-50/+50
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Update comments. Conversion of the following Type A formats: s/MESA_FORMAT_RGB888\b/MESA_FORMAT_BGR_UNORM8/g s/MESA_FORMAT_BGR888\b/MESA_FORMAT_RGB_UNORM8/g s/MESA_FORMAT_A8\b/MESA_FORMAT_A_UNORM8/g s/MESA_FORMAT_A16\b/MESA_FORMAT_A_UNORM16/g s/MESA_FORMAT_L8\b/MESA_FORMAT_L_UNORM8/g s/MESA_FORMAT_L16\b/MESA_FORMAT_L_UNORM16/g s/MESA_FORMAT_I8\b/MESA_FORMAT_I_UNORM8/g s/MESA_FORMAT_I16\b/MESA_FORMAT_I_UNORM16/g s/MESA_FORMAT_R8\b/MESA_FORMAT_R_UNORM8/g s/MESA_FORMAT_R16\b/MESA_FORMAT_R_UNORM16/g s/MESA_FORMAT_Z16\b/MESA_FORMAT_Z_UNORM16/g s/MESA_FORMAT_Z32\b/MESA_FORMAT_Z_UNORM32/g s/MESA_FORMAT_S8\b/MESA_FORMAT_S_UINT8/g s/MESA_FORMAT_SRGB8\b/MESA_FORMAT_BGR_SRGB8/g s/MESA_FORMAT_RGBA_16\b/MESA_FORMAT_RGBA_UNORM16/g s/MESA_FORMAT_SL8\b/MESA_FORMAT_L_SRGB8/g s/MESA_FORMAT_Z32_FLOAT\b/MESA_FORMAT_Z_FLOAT32/g s/MESA_FORMAT_XBGR16161616_UNORM\b/MESA_FORMAT_RGBX_UNORM16/g s/MESA_FORMAT_XBGR16161616_SNORM\b/MESA_FORMAT_RGBX_SNORM16/g s/MESA_FORMAT_XBGR16161616_FLOAT\b/MESA_FORMAT_RGBX_FLOAT16/g s/MESA_FORMAT_XBGR16161616_UINT\b/MESA_FORMAT_RGBX_UINT16/g s/MESA_FORMAT_XBGR16161616_SINT\b/MESA_FORMAT_RGBX_SINT16/g s/MESA_FORMAT_XBGR32323232_FLOAT\b/MESA_FORMAT_RGBX_FLOAT32/g s/MESA_FORMAT_XBGR32323232_UINT\b/MESA_FORMAT_RGBX_UINT32/g s/MESA_FORMAT_XBGR32323232_SINT\b/MESA_FORMAT_RGBX_SINT32/g s/MESA_FORMAT_XBGR8888_UINT\b/MESA_FORMAT_RGBX_UINT8/g s/MESA_FORMAT_XBGR8888_SINT\b/MESA_FORMAT_RGBX_SINT8/g
* mesa: Rename 4 color component unsigned byte MESA_FORMATsMark Mueller2014-01-271-16/+16
| | | | | | | | | | | | | Change all 4 color component unsigned byte formats to meet spec for P Type formats: s/MESA_FORMAT_RGBA8888\b/MESA_FORMAT_A8B8G8R8_UNORM/g s/MESA_FORMAT_RGBA8888_REV\b/MESA_FORMAT_R8G8B8A8_UNORM/g s/MESA_FORMAT_ARGB8888\b/MESA_FORMAT_B8G8R8A8_UNORM/g s/MESA_FORMAT_ARGB8888_REV\b/MESA_FORMAT_A8R8G8B8_UNORM/g s/MESA_FORMAT_RGBX8888\b/MESA_FORMAT_X8B8G8R8_UNORM/g s/MESA_FORMAT_RGBX8888_REV\b/MESA_FORMAT_R8G8B8X8_UNORM/g s/MESA_FORMAT_XRGB8888\b/MESA_FORMAT_B8G8R8X8_UNORM/g s/MESA_FORMAT_XRGB8888_REV\b/MESA_FORMAT_X8R8G8B8_UNORM/g
* mesa: change gl_format to mesa_formatMark Mueller2014-01-278-18/+18
| | | | s/\bgl_format\b/mesa_format/g. Use better name for Mesa Formats enum
* mesa: GL_EXT_framebuffer_blit is not optionalIan Romanick2014-01-271-1/+0
| | | | | | | | | Every driver supports it. All current and future Gallium drivers always support it, and all existing classic drivers support it. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa/st: expose ARB_texture_rgb10_a2ui if R10G10B10A2_UINT is supported v2Christoph Bumiller2014-01-272-2/+8
| | | | Reviewed-by: Marek Olšák <[email protected]>
* st/mesa: fix GS varyings for PIPE_CAP_TGSI_TEXCOORDChristoph Bumiller2014-01-271-10/+9
|
* st/mesa: add a simple sanity check assertion in st_validate_attachment()Brian Paul2014-01-241-0/+6
| | | | Reviewed-by: Marek Olšák <[email protected]>
* st/mesa: fix glReadBuffer(GL_NONE) segfaultBrian Paul2014-01-231-1/+2
| | | | | | | Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=73956 Cc: 10.0 <[email protected]> Tested-by: Ahmed Allam <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa: Remove ad-hoc arrays of gl_shader_program.Paul Berry2014-01-212-10/+2
| | | | | | | | Now that we have a ctx->Shader.CurrentProgram array, we can just use it directly. Reviewed-by: Chris Forbes <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Fold long lines introduced by the previous patch.Paul Berry2014-01-211-3/+6
| | | | | Reviewed-by: Chris Forbes <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Replace ctx->Shader.Current{Vertex,Fragment,Geometry}Program with an ↵Paul Berry2014-01-215-11/+11
| | | | | | | | | | | | | | | | | | | | | array. These are replaced with ctx->Shader.CurrentProgram[MESA_SHADER_{VERTEX,FRAGMENT,GEOMETRY}]. In patches to follow, this will allow us to replace a lot of ad-hoc logic with a variable index into the array. With the exception of the changes to mtypes.h, this patch was generated entirely by the command: find src -type f '(' -iname '*.c' -o -iname '*.cpp' ')' \ -print0 | xargs -0 sed -i \ -e 's/\.CurrentVertexProgram/.CurrentProgram[MESA_SHADER_VERTEX]/g' \ -e 's/\.CurrentGeometryProgram/.CurrentProgram[MESA_SHADER_GEOMETRY]/g' \ -e 's/\.CurrentFragmentProgram/.CurrentProgram[MESA_SHADER_FRAGMENT]/g' Reviewed-by: Chris Forbes <[email protected]> Reviewed-by: Brian Paul <[email protected]>