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Commit message (
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Author
Age
Files
Lines
*
glsl: Add parser/compiler support for unsized array's length()
Samuel Iglesias Gonsalvez
2015-09-25
1
-0
/
+5
*
st/mesa: fix front buffer regression after dropping st_validate_state in Blit
Marek Olšák
2015-09-24
1
-0
/
+2
*
mesa: rework Driver.CopyImageSubData() and related code
Brian Paul
2015-09-24
1
-5
/
+28
*
st/mesa: keep track of saturated writes when eliminating dead code
Ilia Mirkin
2015-09-24
1
-2
/
+1
*
st/mesa: remove st_bind_framebuffer()
Brian Paul
2015-09-22
1
-12
/
+0
*
st/mesa: avoid integer overflows with buffers >= 512MB
Ilia Mirkin
2015-09-16
1
-2
/
+2
*
st/mesa: emit TXQS, support ARB_shader_texture_image_samples
Ilia Mirkin
2015-09-13
2
-1
/
+6
*
st/mesa: set the vbuffer to NULL if we are skipping it
Dave Airlie
2015-09-11
1
-1
/
+5
*
glsl: add ir_texture_samples texture opcode
Ilia Mirkin
2015-09-10
1
-0
/
+2
*
st/mesa: increase viewport bounds limits for GL4 hw
Ilia Mirkin
2015-09-08
1
-2
/
+7
*
st/mesa: don't fall back to 16F when 32F is requested
Ilia Mirkin
2015-09-06
1
-14
/
+8
*
st/mesa: properly handle u_upload_alloc failure
Ilia Mirkin
2015-09-06
1
-1
/
+1
*
u_upload_mgr: remove the return value from u_upload_data
Marek Olšák
2015-09-03
1
-3
/
+4
*
u_upload_mgr: remove the return value from u_upload_alloc
Marek Olšák
2015-09-03
4
-10
/
+14
*
gallium/st: add pipe_context::get_timestamp()
Brian Paul
2015-09-02
1
-2
/
+11
*
st/readpixels: fix accel path for skipimages.
Dave Airlie
2015-09-02
1
-2
/
+2
*
st/mesa: move to renumbering registers in a group
Dave Airlie
2015-08-31
1
-19
/
+38
*
st/mesa: reduce time spent in calculating temp read/writes
Dave Airlie
2015-08-31
1
-74
/
+79
*
st/mesa: cache tgsi opcode info in the instruction
Dave Airlie
2015-08-31
1
-23
/
+16
*
glsl: provide the option of using BFE for unpack builting lowering
Ilia Mirkin
2015-08-28
1
-1
/
+2
*
glsl: use bitfield_insert instead of and + shift + or for packing
Ilia Mirkin
2015-08-28
1
-0
/
+3
*
st/mesa: use PROGRAM_ARRAY for storing structs containing arrays
Brian Paul
2015-08-27
1
-3
/
+29
*
gallium: add flags parameter to pipe_screen::context_create
Marek Olšák
2015-08-26
1
-1
/
+1
*
mesa/formats: remove compressed formats from matching function
Nanley Chery
2015-08-25
3
-5
/
+5
*
gallium: Add blending to pipe blit
Christoph Bumiller
2015-08-21
1
-0
/
+1
*
st/mesa: pass through 4th opcode argument in bitmap/pixel visitors
Ilia Mirkin
2015-08-21
1
-6
/
+6
*
st/mesa: fix assignments with 4-operand arguments (i.e. BFI)
Ilia Mirkin
2015-08-21
1
-1
/
+1
*
st/mesa: add fake ARB_copy_image support in Gallium
Ilia Mirkin
2015-08-19
1
-0
/
+27
*
st/mesa: also move yoffset to zoffset for 1d array textures
Ilia Mirkin
2015-08-17
1
-0
/
+2
*
st/mesa: add EXT_depth_bounds_test
Marek Olšák
2015-08-14
2
-4
/
+12
*
st/mesa: small cleanup in st_extensions.c
Marek Olšák
2015-08-14
1
-31
/
+9
*
gallium: add support for GLES texture float extensions (v3)
Marek Olšák
2015-08-14
1
-0
/
+8
*
st/mesa: implement DrawTransformFeedbackStream
Marek Olšák
2015-08-06
3
-31
/
+34
*
vbo: pass the stream from DrawTransformFeedbackStream to drivers
Marek Olšák
2015-08-06
4
-1
/
+5
*
st/mesa: don't draw instead of asserting in transform feedback
Dave Airlie
2015-07-31
3
-4
/
+7
*
mesa: Use floats for viewport bounds.
Matt Turner
2015-07-29
1
-1
/
+1
*
st/mesa: remove st_context::missing textures and get_passthrough_fs
Marek Olšák
2015-07-29
2
-28
/
+2
*
st/mesa: remove st_finalize_textures atom
Marek Olšák
2015-07-29
3
-47
/
+0
*
st/mesa: add shader dumping for shader-db
Marek Olšák
2015-07-29
1
-0
/
+66
*
st/mesa: fix GLSL 1.30 texture shadow functions with the GL_ALPHA depth mode ...
Marek Olšák
2015-07-29
3
-47
/
+77
*
st/mesa: don't ignore texture buffer state changes
Marek Olšák
2015-07-25
3
-5
/
+7
*
st/mesa: remove unused 'samp' function parameters
Brian Paul
2015-07-23
1
-5
/
+3
*
st/mesa: add comments on a few sampler view functions
Brian Paul
2015-07-23
1
-0
/
+10
*
st/mesa: enable shader subroutine
Dave Airlie
2015-07-23
1
-0
/
+1
*
st/mesa: add subroutine bits (v1.1)
Dave Airlie
2015-07-23
1
-1
/
+1
*
glsl/types: add new subroutine type (v3.2)
Dave Airlie
2015-07-23
1
-0
/
+4
*
st/mesa: enable tessellation if the driver supports it
Marek Olšák
2015-07-23
1
-0
/
+5
*
st/mesa: set default tessellation levels
Marek Olšák
2015-07-23
5
-1
/
+66
*
st/mesa: add barrier support
Ilia Mirkin
2015-07-23
1
-1
/
+4
*
st/mesa: disable copy propagation for tessellation shaders
Ilia Mirkin
2015-07-23
1
-1
/
+5
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