Commit message (Collapse) | Author | Age | Files | Lines | |
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* | gallium: include scissor.h | Brian Paul | 2008-06-09 | 2 | -0/+2 |
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* | mesa: Add MESA_FORMAT_S8_Z24 texture format | Jakob Bornecrantz | 2008-06-08 | 1 | -2/+4 |
| | | | | | | | None of the fetch and store functions implemented. This atleast stops shadowtex from locking the GPU on i915 with the linux-dri-x86 target. It most of it looks okay, with the exception of actually displaying the texture. | ||||
* | mesa: Fix build after TGSI declaration interface changes. | Michal Krol | 2008-05-31 | 1 | -17/+11 |
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* | mesa: Apply MSVC portability fixes from Alan Hourihane. | José Fonseca | 2008-05-31 | 4 | -30/+30 |
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* | draw: make sure constant buffer data is aligned before passing to aos.c | Keith Whitwell | 2008-05-29 | 1 | -3/+4 |
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* | draw: draw_range_elements trial | Keith Whitwell | 2008-05-29 | 1 | -4/+23 |
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* | gallium: Always unreference bitmap cache texture before resetting the cache. | Michel Dänzer | 2008-05-27 | 1 | -4/+6 |
| | | | | Fixes assertion failure with tunnel2 demo. | ||||
* | gallium: free renderbuffer's old texture in st_renderbuffer_alloc_storage() | Brian Paul | 2008-05-26 | 1 | -2/+3 |
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* | Merge branch 'gallium-0.1' into gallium-tex-surfaces | Brian Paul | 2008-05-20 | 1 | -0/+7 |
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| * | gallium: fix vertex shader mem leak (glRasterPos) | Brian Paul | 2008-05-20 | 1 | -0/+7 |
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* | | Merge branch 'gallium-0.1' into gallium-tex-surfaces | Brian Paul | 2008-05-20 | 2 | -1/+5 |
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| * | gallium: replace assignment with pipe_texture_reference() | Brian Paul | 2008-05-20 | 1 | -1/+1 |
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| * | gallium: fix shader mem leak | Brian Paul | 2008-05-20 | 1 | -0/+4 |
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* | | Merge branch 'gallium-0.1' into gallium-tex-surfaces | Brian Paul | 2008-05-20 | 2 | -5/+10 |
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| * | gallium: move vertex/fragment program unbinding | Brian Paul | 2008-05-20 | 1 | -3/+3 |
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| * | gallium: fix default case in st_new_program() | Brian Paul | 2008-05-20 | 1 | -2/+7 |
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* | | Merge branch 'gallium-0.1' into gallium-tex-surfaces | Brian Paul | 2008-05-20 | 1 | -0/+10 |
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| * | gallium: fix mem leaks | Brian Paul | 2008-05-20 | 1 | -0/+10 |
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| * | gallium: clean-up glDraw/CopyPixels shaders when destroying context | Brian Paul | 2008-05-20 | 4 | -12/+37 |
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| * | gallium: remove dead code | Brian Paul | 2008-05-19 | 1 | -9/+0 |
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* | | Merge branch 'gallium-0.1' into gallium-tex-surfaces | Brian Paul | 2008-05-20 | 4 | -12/+37 |
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| * | | gallium: clean-up glDraw/CopyPixels shaders when destroying context | Brian Paul | 2008-05-20 | 4 | -12/+37 |
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| * | fix program delete/refcount bug | Brian Paul | 2008-05-19 | 1 | -1/+3 |
| | | | | | | | | cherry-picked from gallium-tex-surfaces | ||||
* | | gallium: remove dead code | Brian Paul | 2008-05-19 | 1 | -9/+0 |
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* | | fix program delete/refcount bug | Brian Paul | 2008-05-18 | 1 | -1/+4 |
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* | | Merge branch 'gallium-0.1' into gallium-tex-surfaces | Brian Paul | 2008-05-18 | 5 | -13/+14 |
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| * | s/PIPE_FORMAT_U_S8/PIPE_FORMAT_S8_UNORM/ | Brian Paul | 2008-05-17 | 3 | -5/+5 |
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| * | gallium: release textures during context tear-down (fix mem leak) | Brian Paul | 2008-05-16 | 1 | -0/+4 |
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| * | gallium: ref counting clean-ups | Brian Paul | 2008-05-16 | 1 | -8/+5 |
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| * | gallium: implement full reference counting for vertex/fragment programs | Brian | 2008-05-06 | 3 | -3/+31 |
| | | | | | | | | | | | | Use _mesa_reference_vert/fragprog() wherever we assign program pointers. Fixes a memory corruption bug found with glean/api2 test. Another memory bug involving shaders yet to be fixed... | ||||
| * | gallium: change calculate_first_last_level() to match gallium-tex-surfaces ↵ | Brian Paul | 2008-05-06 | 1 | -1/+1 |
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* | | gallium: fix glBitmap surface memleak in context tear-down | Brian Paul | 2008-05-16 | 1 | -0/+5 |
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* | | gallium: depth textures have usage depth_stencil instead of render_target | Roland Scheidegger | 2008-05-09 | 3 | -11/+17 |
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* | | gallium: don't free shader.tokens in get_passthrough_fs() | Brian Paul | 2008-05-08 | 1 | -0/+2 |
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* | | gallium: fix out of tex memory crashes | Brian Paul | 2008-05-08 | 2 | -3/+13 |
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* | | gallium: re-enable call to init_renderbuffer_bits(), remove dead code | Brian Paul | 2008-05-08 | 1 | -14/+1 |
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* | | gallium: fix render to depth texture | Brian Paul | 2008-05-08 | 1 | -0/+5 |
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* | | gallium: replace pipe_buffer_destroy() call with pipe_buffer_reference(NULL) | Brian Paul | 2008-05-08 | 1 | -4/+5 |
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* | | gallium: remove dead code | Brian Paul | 2008-05-08 | 1 | -9/+0 |
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* | | gallium: no-op st_Bitmap() if width or height is zero | Brian Paul | 2008-05-08 | 1 | -0/+3 |
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* | | gallium: clean-up, minor fix | Brian Paul | 2008-05-08 | 1 | -7/+3 |
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* | | gallium: plug in dummy stage->destroy func | Brian Paul | 2008-05-08 | 1 | -0/+7 |
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* | | gallium: fix some render to texture bugs | Brian Paul | 2008-05-07 | 11 | -40/+189 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Before, we were sometimes rendering into a stale texture because st_finalize_texture() would discard the old texture and create a new one. Moved st_update_framebuffer atom after texture validation so that we can create a new renderbuffer surface if the texture changes. Also, split texture validation into two parts: finalize_textures and update_textures. Do finalize_textures first to avoid getting into the situtation where we're doing a pipe->surface_copy() mid-way through state validation. Some debug code still in place, but disabled... | ||||
* | | gallium: implement full reference counting for vertex/fragment programs | Brian Paul | 2008-05-07 | 3 | -3/+31 |
| | | | | | | | | | | | | | | | | Use _mesa_reference_vert/fragprog() wherever we assign program pointers. Fixes a memory corruption bug found with glean/api2 test. Another memory bug involving shaders yet to be fixed... Picked from gallium-0.1 | ||||
* | | Revert "gallium: move setup of dest_surface in do_copy_texsubimage()" | Michel Dänzer | 2008-05-07 | 1 | -10/+11 |
| | | | | | | | | | | | | | | This reverts commit f7dbd18371f9cb6686b6a97642b3ca5577e83472. Looks like an accidental revert of commit 650c57f19398800dfdcf357b6e9ec7b68bfa34f1. | ||||
* | | gallium: re-enable temporarily disabled code in do_copy_texsubimage() | Brian Paul | 2008-05-06 | 1 | -1/+1 |
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* | | gallium: create drawing surfaces as GPU_READ/WRITE only | Brian Paul | 2008-05-06 | 6 | -49/+129 |
| | | | | | | | | | | Create different temporary surfaces for CPU_READ/WRITE when needed (such as for glReadPixels, glAccum, some glCopy/DrawPixels, glCopyTexSubImage, etc). | ||||
* | | gallium: create renderbuffer surface w/out CPU_READ/WRITE flags | Michal Danzer | 2008-05-06 | 1 | -2/+0 |
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* | | gallium: move setup of dest_surface in do_copy_texsubimage() | Michal Danzer | 2008-05-06 | 1 | -11/+10 |
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* | | gallium: sync up texture/sampler changes with master | Brian Paul | 2008-05-06 | 2 | -12/+14 |
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