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* Convert depth_stencil state to the new semantics.Zack Rusin2007-09-206-25/+27
* Switch fragment/vertex shaders to the new caching semantics.Zack Rusin2007-09-2010-55/+62
* Checkpoint: replacement of TGSI_ATTRIB_x tokens with input/output semantics.Brian2007-09-197-141/+220
* Fix window resizes.Michel Dänzer2007-09-191-1/+4
* Pad surface dimensions to multiples of 2.Michel Dänzer2007-09-191-0/+4
* Adding proper includes often helps with the warnings,Zack Rusin2007-09-191-0/+1
* Avoid redundant reallocation of the template.Zack Rusin2007-09-191-2/+2
* Convert the rasterizer cso to the new semantics.Zack Rusin2007-09-197-27/+29
* Redo the cso cache to map driver data in a lot more pleasing way.Zack Rusin2007-09-196-27/+31
* grab vertex program pointer after state validationBrian2007-09-191-2/+3
* Only generate vertex shader code when necessary.Michel Dänzer2007-09-191-4/+5
* Finish up conversions of shaders to immutable objects.Zack Rusin2007-09-196-11/+34
* Checkpoint: rework shader input/output register mapping.Brian2007-09-186-65/+160
* Fix linux-dri-x86 target.Michel Dänzer2007-09-181-5/+2
* Convert shader to an immutable state object.Zack Rusin2007-09-1810-29/+71
* Finishing up rename of the setup state to the rasterizer state.Zack Rusin2007-09-183-3/+3
* move cso cache to the pipe directoryZack Rusin2007-09-182-3/+3
* Fix a silly bug on setting samplers.Zack Rusin2007-09-181-1/+1
* converting the setup state to immutable object and renaming it to rasterizer ...Zack Rusin2007-09-189-59/+88
* Combing depth and stencil objects and making them immutable.Zack Rusin2007-09-189-191/+140
* Make sampler an immutable state object.Zack Rusin2007-09-185-7/+36
* Implementing a better hash, removing state_tracker dependency from the cache.Zack Rusin2007-09-185-6/+110
* First stab at immutable state objects (create/bind/delete)Zack Rusin2007-09-185-9/+24
* Replace GL_TEXTURE_* tokens with PIPE_TEXTURE_*Brian2007-09-171-2/+6
* Plug in selection/feedback code.Brian2007-09-174-9/+204
* selection/feedback supportBrian2007-09-172-0/+343
* Merge branch 'softpipe_0_1_branch' of git+ssh://[email protected]/gi...Brian2007-09-172-25/+2
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| * Remove non-meaningful region_idle() interfaceKeith Whitwell2007-09-171-23/+0
| * Fix linux-dri-x86 build.Michel Dänzer2007-09-171-2/+2
* | silence warningBrian2007-09-171-0/+1
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* Implement query object interface.Brian2007-09-111-7/+76
* merge buffer_unreference(), buffer_reference()Brian2007-09-103-4/+5
* plug in rasterpos/feedback codeBrian2007-09-102-0/+3
* glRasterPos functionBrian2007-09-102-0/+383
* add missing fileskeithw2007-08-252-0/+195
* fix frag vs vertex typokeithw2007-08-251-2/+2
* add names to tracked state atoms to improve debugkeithw2007-08-2517-1/+24
* checkpoint in constant tracking reworkKeith Whitwell2007-08-258-252/+123
* remove unneeded dirty flagkeithw2007-08-251-1/+1
* code re-org, minor improvementsBrian2007-08-241-6/+58
* check for USE_X86_ASM or SLANG_X86 in st_delete_program()Brian2007-08-241-0/+2
* Add support for more surface types in sp_surface.cBrian2007-08-242-2/+12
* Hook-up SSE2 to VS.michal2007-08-243-1/+31
* fix a tracking of changed lighting stateBrian2007-08-241-1/+6
* add some warnings about bitmaps/copypixelsBrian2007-08-241-0/+2
* Fixup include paths after renameKeith Whitwell2007-08-244-4/+4
* track more vertex-related state changesBrian2007-08-231-1/+5
* added GL_STENCIL_INDEX8_EXTBrian2007-08-231-0/+3
* Vertex shader outputs are now tightly packed into the output slots.Brian2007-08-231-3/+5
* map Mesa vertex attribs/arrays to TGSI attribsBrian2007-08-231-5/+69