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* st/mesa: disable cull distance for nowIlia Mirkin2016-05-151-1/+1
* st/mesa: flip y coordinate of interpolateAtOffset for winsysIlia Mirkin2016-05-131-2/+22
* mesa/st: Add support for GL_ARB_cull_distance (v2)Tobias Klausmann2016-05-142-0/+27
* mesa/main: Add support for GL_ARB_cull_distance (v2)Tobias Klausmann2016-05-141-1/+1
* mesa/st: split the type_size calculation into it's own fileRob Clark2016-05-113-61/+148
* st/glsl_to_tgsi: attach image to correct instruction for samplesDave Airlie2016-05-111-2/+2
* prog: Delete all remains of OPCODE_SNE, OPCODE_SEQ, OPCODE_SGT, and OPCODE_SLEIan Romanick2016-05-101-8/+0
* st/mesa: use transfer_inline_write for memcpy TexSubImage pathMarek Olšák2016-05-101-4/+39
* st/glsl_to_tgsi: brown paper bag for the input offsets fix.Dave Airlie2016-05-101-1/+1
* st/glsl_to_tgsi: handle offsets from inputsDave Airlie2016-05-101-0/+9
* gallium: fix various undefined left shifts into sign bitNicolai Hähnle2016-05-072-3/+3
* st/mesa: fix blit-based GetTexImage for non-finalized texturesMarek Olšák2016-05-021-1/+2
* st/glsl_to_tgsi: fix potential crash when allocating temporariesSamuel Pitoiset2016-04-301-1/+1
* st/glsl_to_tgsi: reduce stack explosion in recursive expression visitorNicolai Hähnle2016-04-291-4/+16
* mesa/st: log some additional invalid-fbo casesRob Clark2016-04-251-0/+3
* st/mesa: check return value of begin/end_queryNicolai Hähnle2016-04-211-22/+33
* gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_*Marek Olšák2016-04-225-55/+55
* gallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*Marek Olšák2016-04-223-50/+50
* st/mesa: Use correct size for compute CAPs.Bas Nieuwenhuizen2016-04-211-2/+6
* mesa/st: enable compute shaders if images are also supportedBas Nieuwenhuizen2016-04-191-3/+4
* st/mesa: fix sampler view leak in st_DrawAtlasBitmaps()Brian Paul2016-04-141-0/+6
* st/mesa: Replace GLvoid with voidJakob Sinclair2016-04-125-26/+26
* gallium: Add capability for ARB_robust_buffer_access_behavior.Bas Nieuwenhuizen2016-04-121-0/+1
* st/mesa: fix memleak in glDrawPixels cache codeBrian Paul2016-04-121-5/+18
* gallium: pause queries for all meta opsMarek Olšák2016-04-122-0/+2
* st/mesa: replace _mesa_sysval_to_semantic table with functionBrian Paul2016-04-113-68/+69
* st/mesa: fix glReadBuffer() assertion failureBrian Paul2016-04-081-0/+2
* st/glsl_to_tgsi: make samplers_used an uint32_t (v2)Nicolai Hähnle2016-04-071-3/+5
* mesa/st: Update framebuffer state with no.of samples,layersEdward O'Callaghan2016-04-071-3/+5
* mesa/st: Set _NumSamples in update_framebuffer_state()Edward O'Callaghan2016-04-071-0/+46
* gallium: Obtain ARB_framebuffer_no_attachment constantsEdward O'Callaghan2016-04-071-0/+28
* mesa/st: Use _mesa_geometric_ functions appropriatelyEdward O'Callaghan2016-04-074-8/+15
* gallium: distinguish between shader IR in get_compute_paramBas Nieuwenhuizen2016-04-021-6/+7
* gallium: add threads per block TGSI propertyBas Nieuwenhuizen2016-04-021-0/+18
* gallium: add compute shader IR typeBas Nieuwenhuizen2016-04-021-0/+1
* mesa: add GL_OES_copy_image supportIlia Mirkin2016-03-301-0/+11
* st/mesa: add ES sample-shading supportIlia Mirkin2016-03-301-0/+6
* st/mesa: fix fallout from xfb changes.Dave Airlie2016-03-311-2/+2
* glsl: add transform feedback buffers to resource listTimothy Arceri2016-03-311-1/+1
* mesa: split transform feedback buffer into its own structTimothy Arceri2016-03-311-1/+1
* st/mesa: simplify st_generate_mipmap()Brian Paul2016-03-291-78/+24
* st/mesa: implement new DMA-buf based VDPAU interop v2Christian König2016-03-291-49/+132
* st/mesa: enable OES_texture_buffer when all components availableIlia Mirkin2016-03-291-0/+6
* mesa: remove initialized field from uniform storageTimothy Arceri2016-03-291-37/+0
* mesa/st: Fix NULL access if no fragment shader is boundBas Nieuwenhuizen2016-03-281-2/+2
* st/mesa: only minify height if target != 1D array in st_finalize_textureMarek Olšák2016-03-281-1/+6
* st/mesa: fix handling the fallback textureMiklós Máté2016-03-271-3/+4
* st/mesa: enable GL_ATI_fragment_shaderMiklós Máté2016-03-271-0/+1
* st/mesa: implement GL_ATI_fragment_shaderMiklós Máté2016-03-278-4/+1062
* mesa/st: Remove GLSLVersion clampingEdward O'Callaghan2016-03-271-10/+5