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* glsl: add several EmitNo* options, and MaxUnrollIterationsLuca Barbieri2010-09-081-4/+1
* glsl: make compiler options per-targetLuca Barbieri2010-09-081-2/+4
* mesa/st: add missing _mesa_set_fetch_functions in st_get_tex_imageLuca Barbieri2010-09-041-0/+2
* st/mesa: clamp gl_constants::MaxVarying against MAX_VARYINGBrian Paul2010-09-021-0/+1
* mesa/st: remove check for buffer/elements = 0Dave Airlie2010-09-021-3/+0
* st/mesa: set the MaxVarying GLSL constantMarek Olšák2010-08-301-0/+7
* st/mesa: Include missing header in st_mesa_to_tgsi.c.Vinson Lee2010-08-281-1/+2
* st/mesa: Remove unnecessary header.Vinson Lee2010-08-261-1/+0
* st/mesa: add missing packed depth/stencil formats in st_format_datatype()Brian Paul2010-08-261-1/+3
* st/mesa: Fix glEGLImageTargetTexture2DOES.Chia-I Wu2010-08-262-1/+10
* st/mesa: Add support for surfaceless current contexts.Chia-I Wu2010-08-261-4/+27
* st/mesa: Remove unnecessary header.Vinson Lee2010-08-251-1/+0
* gallium: Use draw_set_index_buffer and others.Chia-I Wu2010-08-251-20/+26
* st/mesa: implement depth-only blit for BlitFramebufferMarek Olšák2010-08-221-2/+7
* st/mesa: fix BlitFramebuffer for D24S8 texturesMarek Olšák2010-08-221-21/+17
* st/mesa: added st_is_depth_stencil_combined() functionBrian Paul2010-08-222-0/+29
* st/mesa: fix ReadPixels crashes when reading depth/stencil from a FBOBrian Paul2010-08-221-0/+7
* st/mesa: clean-up pipe_get_transfer() callsBrian Paul2010-08-221-12/+12
* mesa: Removed another unused variable.José Fonseca2010-08-221-1/+0
* mesa: Remove unsused local variable.José Fonseca2010-08-211-1/+0
* mesa: Include compiler.h for ASSERT.Chia-I Wu2010-08-201-0/+2
* st/mesa: fix code/declaration mixingKeith Whitwell2010-08-201-3/+2
* mesa/st: use PIPE_TEXTURE_RECT for GL_TEXTURE_RECTANGLELuca Barbieri2010-08-202-3/+5
* mesa/st: support using PIPE_TEXTURE_RECT internallyLuca Barbieri2010-08-205-43/+32
* gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT tooLuca Barbieri2010-08-201-1/+1
* Merge branch 'glsl2'Ian Romanick2010-08-161-0/+8
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| * st/mesa: remove output register reads inside shadersMarek Olšák2010-08-161-0/+8
* | st/mesa: test for FEATURE definesnobled2010-08-161-0/+2
* | st/mesa: Remove unnecessary header.Vinson Lee2010-08-061-1/+0
* | st/mesa: remove stray semicolonsBrian Paul2010-08-062-2/+2
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* st/mesa: Clean up header file inclusion in st_program.h.Vinson Lee2010-08-053-5/+4
* st/mesa: Only get debug option onceJakob Bornecrantz2010-08-051-1/+3
* st/mesa: Only get mesa mvp dp4 option onceJakob Bornecrantz2010-08-051-1/+4
* st/mesa: Clean up header file inclusion in st_mesa_to_tgsi.h.Vinson Lee2010-08-052-1/+4
* st/mesa: Clean up header file inclusion in st_manager.h.Vinson Lee2010-08-052-2/+6
* st/mesa: Remove unnecessary header from st_gl_api.h.Vinson Lee2010-08-051-2/+0
* mesa: Include missing header in st_get_mipmap.h.Vinson Lee2010-08-051-0/+4
* st/mesa: Include missing headers in st_format.h.Vinson Lee2010-08-051-0/+5
* st/mesa: Add forward delcaration in st_extensions.h.Vinson Lee2010-08-051-0/+2
* st/mesa: Add missing headers to st_draw.h.Vinson Lee2010-08-051-1/+6
* st/mesa: Add missing header in st_context.c.Vinson Lee2010-08-041-0/+1
* st/mesa: Add missing header in st_atom_pixeltransfer.c.Vinson Lee2010-08-041-0/+1
* st/mesa: Clean up header file inclusion in st_context.h.Vinson Lee2010-08-041-9/+6
* st/mesa: Add missing header in st_cb_xformfb.h.Vinson Lee2010-08-041-0/+4
* st/mesa: Clean up st_cb_viewport.h.Vinson Lee2010-08-041-0/+7
* st/mesa: Add missing headers in st_cb_texture.h.Vinson Lee2010-08-041-0/+7
* st/mesa: Add forward declaration in st_cb_strings.h.Vinson Lee2010-08-041-0/+2
* st/mesa: Add missing header in st_cb_readpixels.h.Vinson Lee2010-08-041-0/+4
* st/mesa: Clean up header file inclusion in st_cb_rasterpos.h.Vinson Lee2010-08-041-1/+3
* st/mesa: Add missing header in st_cb_program.h.Vinson Lee2010-08-041-0/+4