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Commit message (
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Author
Age
Files
Lines
*
st/glsl_to_nir: don't generate nir twice for gs
Timothy Arceri
2017-11-21
1
-8
/
+2
*
st/mesa: use asynchronous flushes in st_finish
Nicolai Hähnle
2017-11-20
1
-1
/
+1
*
st/mesa: implement st_server_wait_sync properly
Nicolai Hähnle
2017-11-20
1
-2
/
+24
*
st/mesa: use enum types instead of int/unsigned (v3)
Brian Paul
2017-11-16
4
-12
/
+23
*
st/mesa: don't move ssbo after atomic buffers if we support hw atomics
Dave Airlie
2017-11-17
2
-9
/
+13
*
mesa: split extensions overrides and glGetString(GL_EXTENSIONS)
Emil Velikov
2017-11-16
1
-0
/
+1
*
st/mesa: whitespace fixes in st_manager.c
Brian Paul
2017-11-15
1
-5
/
+31
*
st/mesa: whitespace clean-ups in st_context.c
Brian Paul
2017-11-15
1
-31
/
+46
*
st/mesa: move st_manager_destroy() earlier in file
Brian Paul
2017-11-15
1
-13
/
+15
*
st/mesa: move st_init_driver_flags() earlier in file
Brian Paul
2017-11-15
1
-61
/
+62
*
st/glsl_to_tgsi: use tgsi_get_gl_varying_semantic() for gs/tes outputs
Timothy Arceri
2017-11-15
1
-91
/
+5
*
st/glsl_to_tgsi: make use of tgsi_get_gl_varying_semantic()
Timothy Arceri
2017-11-15
1
-71
/
+11
*
mesa/st: add missing copyright headers to memoryobjects files
Andres Rodriguez
2017-11-14
2
-0
/
+48
*
mesa/st/nir: assign driver_location for images
Rob Clark
2017-11-12
1
-2
/
+6
*
st/program: fix compute shader nir references
Rob Clark
2017-11-12
2
-6
/
+24
*
st/atifs: remove unrequired initialisation of gl_program fields
Timothy Arceri
2017-11-12
1
-4
/
+0
*
st/dri: fix deadlock when waiting on android fences
Marek Olšák
2017-11-11
1
-2
/
+0
*
st/dri: fix android fence regression
Marek Olšák
2017-11-10
1
-2
/
+5
*
mesa: enable ARB_texture_buffer_* extensions in the Compatibility profile
Marek Olšák
2017-11-09
4
-4
/
+11
*
st/mesa: add support for hw atomics to glsl->tgsi. (v5)
Dave Airlie
2017-11-10
1
-15
/
+87
*
st/mesa: setup hw atomic limits. (v1.1)
Dave Airlie
2017-11-10
1
-10
/
+35
*
st/mesa: start adding support for hw atomics atom. (v2)
Dave Airlie
2017-11-10
5
-4
/
+48
*
st/mesa: remove 'struct' keyword on function parameter
Brian Paul
2017-11-09
1
-2
/
+1
*
mesa: s/GLint/gl_buffer_index/ for _ColorDrawBufferIndexes
Brian Paul
2017-11-09
2
-4
/
+4
*
st/mesa: whitespace clean-up in st_mesa_to_tgsi.c
Brian Paul
2017-11-09
1
-167
/
+169
*
st/mesa: remove redundant flushes from st_flush
Nicolai Hähnle
2017-11-09
3
-3
/
+6
*
st/mesa: guard sampler views changes with a mutex
Nicolai Hähnle
2017-11-09
5
-96
/
+250
*
st/mesa: re-arrange st_finalize_texture
Nicolai Hähnle
2017-11-09
2
-8
/
+11
*
gallium: clarify the constraints on sampler_view_destroy
Nicolai Hähnle
2017-11-09
1
-1
/
+0
*
configure: check for -std=c++11 support and enable st/mesa test accordingly
Gert Wollny
2017-11-08
1
-1
/
+3
*
st/glsl_to_nir: use nir_shader_gather_info()
Timothy Arceri
2017-11-08
1
-8
/
+10
*
st/glsl_to_nir: generate NIR earlier
Timothy Arceri
2017-11-08
2
-37
/
+14
*
st/glsl_to_nir: delay adding built-in uniforms to Parameters list
Timothy Arceri
2017-11-08
2
-36
/
+34
*
gallium: Wire up flush control
Adam Jackson
2017-11-06
1
-0
/
+3
*
st/glsl_to_nir: pass gl_shader_program to st_finalize_nir()
Timothy Arceri
2017-11-03
3
-27
/
+11
*
mesa/st: implement max combined output resources limiting.
Dave Airlie
2017-11-01
1
-0
/
+6
*
glsl: Remove ir_binop_greater and ir_binop_lequal expressions
Ian Romanick
2017-10-30
1
-20
/
+0
*
st/mesa: enable nir path for all shaders.
Dave Airlie
2017-10-26
1
-9
/
+1
*
st/program: add support for gs/tes/tcs nir shaders.
Dave Airlie
2017-10-26
3
-4
/
+56
*
st/program: rework basic variant interface
Dave Airlie
2017-10-26
3
-15
/
+12
*
glsl_to_tgsi: remove unused glsl_version variable
Marek Olšák
2017-10-26
1
-3
/
+0
*
nir: Get rid of nir_shader::stage
Jason Ekstrand
2017-10-20
1
-5
/
+5
*
st/mesa: correct a u_vbuf comment
Marek Olšák
2017-10-20
1
-3
/
+5
*
st/mesa: set dimension for constants in ATI_fragment_shader
Miklós Máté
2017-10-18
1
-0
/
+4
*
st/mesa: Initialize textures array in st_framebuffer_validate
Michel Dänzer
2017-10-18
1
-0
/
+2
*
compiler/blob: Switch to init/finish instead of create/destroy
Jason Ekstrand
2017-10-12
1
-11
/
+12
*
compiler: Move blob up a level
Jason Ekstrand
2017-10-12
1
-1
/
+1
*
compiler: Move gl_program::TexelFetchSamplers to shader_info.
Kenneth Graunke
2017-10-12
2
-2
/
+3
*
st/glsl_to_tgsi: the second destination doesn't support relative addressing
Nicolai Hähnle
2017-10-11
1
-5
/
+2
*
st/glsl_to_tgsi: fix DFRACEXP with only one destination
Nicolai Hähnle
2017-10-11
1
-15
/
+23
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