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* mesa: rework texture completeness testingBrian Paul2012-03-201-1/+1
* st/mesa: add null pointer check in st_texture_image_map()Brian Paul2012-03-171-0/+3
* Revert "st/mesa: don't unreference user attribs up front."Brian Paul2012-03-011-6/+3
* st/mesa: remove old assertionBrian Paul2012-02-291-3/+0
* st/mesa: don't unreference user attribs up front.Dave Airlie2012-02-281-3/+6
* gallium: remove PIPE_SHADER_CAP_OUTPUT_READMarek Olšák2012-02-271-11/+2
* st/mesa: initialize the MaxViewport, MaxRenderbufferSize constantsBrian Paul2012-02-241-0/+8
* st/mesa: stop using MAX_WIDTH in st_cb_texture.cBrian Paul2012-02-241-10/+27
* st/mesa: stop using MAX_WIDTH in st_cb_drawpixels.cBrian Paul2012-02-241-26/+29
* st/mesa: use pipe_sampler_view_release()Brian Paul2012-02-231-13/+5
* st/mesa: add floating point formats in st_new_renderbuffer_fb()Brian Paul2012-02-231-1/+8
* st/mesa: fix typo: s/patent/parent/Brian Paul2012-02-151-1/+1
* st/mesa: remove unused st_equal_formats() functionBrian Paul2012-02-152-21/+0
* st/mesa: use _mesa_format_matches_format_and_type() in decompress_with_blit()Brian Paul2012-02-151-1/+3
* st/mesa: remove INLINE qualifiersBrian Paul2012-02-151-2/+2
* st/mesa: simplify st_create_texture_sampler_view()Brian Paul2012-02-151-12/+9
* st/mesa: remove unused st_get_texture_sampler_view()Brian Paul2012-02-151-16/+0
* st/mesa: use private pipe_sampler_view in decompress_with_blit()Brian Paul2012-02-151-4/+18
* st/mesa: use private pipe_sampler_view in st_render_mipmap()Brian Paul2012-02-151-3/+7
* st/mesa: assorted clean-ups in st_cb_fbo.cBrian Paul2012-02-151-19/+3
* st/mesa: remove st_framebuffer_renderbuffer()Brian Paul2012-02-151-14/+1
* st/mesa: remove st_get_default_texture()Brian Paul2012-02-154-57/+4
* st/mesa: improve assertion/check for stencil formatBrian Paul2012-02-151-8/+2
* st/mesa: use _mesa_pack_ubyte_stencil_row() in draw_stencil_pixels()Brian Paul2012-02-151-42/+2
* st/mesa: don't set PIPE_BIND_DISPLAY_TARGET for user-created renderbuffersBrian Paul2012-02-151-0/+6
* st/mesa: use u_surface_default_template() helperBrian Paul2012-02-151-3/+1
* st/mesa: remove redundant memset(surface_template,0)Brian Paul2012-02-151-1/+0
* st/mesa: remove st_renderbuffer::strideBrian Paul2012-02-152-8/+6
* st/mesa: remove st_renderbuffer::formatBrian Paul2012-02-153-17/+10
* st/mesa: only resolve if number of samples is > 1Dave Airlie2012-02-121-1/+2
* st/mesa: stop using Map8[] tables in load_color_map_texture()Brian Paul2012-02-101-5/+6
* st/mesa: exit the update fragment samplers/textures loops early.Dave Airlie2012-02-092-12/+23
* st/mesa: fixup NDEBUG vs DEBUG causing debug path to get taken.Dave Airlie2012-02-091-3/+3
* gallium: add PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTIONChristoph Bumiller2012-02-091-2/+2
* st/mesa: avoid vertex texture and sampler updates for 0 caseDave Airlie2012-02-082-0/+5
* st/mesa: kill off point size clamping in vertex shadersMarek Olšák2012-01-312-98/+0
* st/mesa: simplify initialization of light_twosideMarek Olšák2012-01-311-21/+3
* st/mesa: use table-driven approach to exposing extensions for formats (v3)Marek Olšák2012-01-291-207/+167
* st/mesa: use table-driven approach to exposing extensions based on CAPsMarek Olšák2012-01-291-108/+58
* st/mesa: add PIPE_CAP_GLSL_FEATURE_LEVEL, cleanup st_extensions.cMarek Olšák2012-01-291-21/+28
* state_stracker: Fix access to uninitialized memory.Mathias Fröhlich2012-01-291-1/+1
* mesa/st: Assign inputsRead at right (previous) location.José Fonseca2012-01-251-2/+4
* mesa: remove ctx->Const.sRGBCapableMarek Olšák2012-01-252-2/+1
* st/mesa: require all s3tc formats for EXT_texture_compression_s3tcMarek Olšák2012-01-251-1/+10
* st/mesa: simplify enabling EXT_packed_depth_stencil and ARB_fboMarek Olšák2012-01-251-16/+5
* st/mesa: inline if(1) conditionalMarek Olšák2012-01-251-219/+215
* st/mesa: move fragment shader tgsi tokens into st_fp_variantMarek Olšák2012-01-254-17/+8
* st/mesa: do vertex and fragment color clamping in shadersMarek Olšák2012-01-2513-46/+120
* st/mesa: Fix recurring surfaceless contextsBenjamin Franzke2012-01-251-2/+4
* mesa: remove gl_renderbuffer::WrappedBrian Paul2012-01-241-2/+0