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* st/mesa: kill off point size clamping in vertex shadersMarek Olšák2012-01-312-98/+0
| | | | | | | | This fixes the gl_PointSize transform feedback test. Point size clamping should happen at the rasterizer stage, i.e. after the vertex and geometry shaders and transform feedback. Drivers are expected to do this by themselves.
* st/mesa: simplify initialization of light_twosideMarek Olšák2012-01-311-21/+3
| | | | | | Core Mesa does this for us, see update_two_size in state.c. Reviewed-by: Brian Paul <[email protected]>
* st/mesa: use table-driven approach to exposing extensions for formats (v3)Marek Olšák2012-01-291-207/+167
| | | | | | | | | | | | | | | | | | The check for ctx->API was unnecessary, because OES extensions are not exposed in desktop GL. Also require renderbuffer support for ARB_texture_rgb10_a2ui, as per the spec. Tested by comparing old and new glxinfo with softpipe and r600g. v2: fix bugs v3: rename need_only_one -> need_at_least_one rename num_elements -> num_mappings add comments use const when appropriate Reviewed-by: Brian Paul <[email protected]>
* st/mesa: use table-driven approach to exposing extensions based on CAPsMarek Olšák2012-01-291-108/+58
| | | | | | | | | | | | This change is not exactly equivalent (sometimes we checked for non-zero, sometimes if >0 or >1), but the behavior shouldn't change, because all drivers report 0 for unsupported CAPs. Exposing CAP_STREAM_OUTPUT_PAUSE_RESUME without CAP_MAX_STREAM_OUTPUT_BUFFERS is a driver bug and st/mesa does no checking if the latter is supported as well. Drivers must report CAPs consistently. v2: make the array const
* st/mesa: add PIPE_CAP_GLSL_FEATURE_LEVEL, cleanup st_extensions.cMarek Olšák2012-01-291-21/+28
| | | | | | | | v2: handle the cap in r300 and r600 as well Additional info for r600g: The env var R600_GLSL130=1 enables GLSL 1.3. Along with R600_STREAMOUT=1, it enables full GL 3.
* state_stracker: Fix access to uninitialized memory.Mathias Fröhlich2012-01-291-1/+1
| | | | | | | | Fix an access to uninitialized memory pointed out by valgrind in glsl_to_tgsi_visitor::simplify_cmp(void). Note: This is a candidate for the 8.0 branch. Signed-off-by: Mathias Fröhlich <[email protected]>
* mesa/st: Assign inputsRead at right (previous) location.José Fonseca2012-01-251-2/+4
| | | | | | | | Fixes the src/mesa/state_tracker/st_glsl_to_tgsi.cpp:4032:src_register: Assertion `t->inputMapping[index] < (sizeof(t->inputs)/sizeof(*(t->inputs)))' failed. assertion failure introduced in 697b9945fb0f55428b06821f98fd8621372f81ad
* mesa: remove ctx->Const.sRGBCapableMarek Olšák2012-01-252-2/+1
| | | | | | | It always had the same value as ctx->Extensions.EXT_framebuffer_sRGB. Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* st/mesa: require all s3tc formats for EXT_texture_compression_s3tcMarek Olšák2012-01-251-1/+10
| | | | Reviewed-by: Brian Paul <[email protected]>
* st/mesa: simplify enabling EXT_packed_depth_stencil and ARB_fboMarek Olšák2012-01-251-16/+5
| | | | | | | | - use OR to combine bind flags - combine both conditionals into one - move the ARB_fbo enable where it belongs Reviewed-by: Brian Paul <[email protected]>
* st/mesa: inline if(1) conditionalMarek Olšák2012-01-251-219/+215
| | | | v2: fix typo
* st/mesa: move fragment shader tgsi tokens into st_fp_variantMarek Olšák2012-01-254-17/+8
| | | | The TGSI code may vary depending on the clamp_color bit.
* st/mesa: do vertex and fragment color clamping in shadersMarek Olšák2012-01-2513-46/+120
| | | | | | | | | | | | | | For ARB_color_buffer_float. Most hardware can't do it and st/mesa is the perfect place for a fallback. The exceptions are: - r500 (vertex clamp only) - nv50 (both) - nvc0 (both) - softpipe (both) We also have to take into account that r300 can do CLAMPED vertex colors only, while r600 can do UNCLAMPED vertex colors only. The difference can be expressed with the two new CAPs.
* st/mesa: Fix recurring surfaceless contextsBenjamin Franzke2012-01-251-2/+4
| | | | | | | | | | | | | A current incomplete framebuffer was incorrectly used as a st_framebuffer. When accessing st_framebuffer childs bad things happen: e.g. st_framebuffer::iface was used to check whether its an incomplete fb, instead we need to compare st_framebuffer::Base against mesa_get_incomplete_framebuffer. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44919 Note: This is a candidate for the 8.0 branch. Reviewed-by: Brian Paul <[email protected]>
* mesa: remove gl_renderbuffer::WrappedBrian Paul2012-01-241-2/+0
| | | | There's no such thing as renderbuffer wrappers anymore.
* st/mesa: remove gl_renderbuffer::GetPointer stuffBrian Paul2012-01-241-19/+0
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* st/mesa: remove gl_renderbuffer:DataType assignmentsBrian Paul2012-01-244-107/+0
| | | | | | | | That field is only used by swrast code so there's no reason to mess with it in the gallium state tracker. This also lets us remove the unused st_format_data() type function and related code.
* st/mesa: copy num_immediates field when copying the immediates arrayBrian Paul2012-01-191-1/+5
| | | | | | | | | | | | | | | Two assignments to num_immediates were missing in get_pixel_transfer_visitor() and get_bitmap_visitor(). The uninitialized value led to valgrind errors and crashes in some cases. Added new assertions to catch future problems in this area. Also changed num_immediates to unsigned to avoid signed/unsigned comparison warnings. NOTE: This is a candidate for the 8.0 branch. Reviewed-by: José Fonseca <[email protected]>
* mesa: Set default access flags based on the run-time APIIan Romanick2012-01-191-1/+1
| | | | | | | | | | | | | | | | | | | The default access flags for OpenGL ES (via GL_OES_map_buffer) and desktop OpenGL are different. The code previously tried to handle this, but the decision was made at compile time. Since the same driver binary can be used for both OpenGL ES and desktop OpenGL, the decision must be made at run-time. This should fix bug #44433. It appears that the test case does various map and unmap operations and inspects the state of the buffer object around each. When it sees that GL_BUFFER_ACCESS does not match its expectations, it fails. NOTE: This is a candidate for release branches. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44433
* st/mesa: add fallback pipe formats for (compressed) R, RG formatsBrian Paul2012-01-191-12/+22
| | | | | | | | | | | If we don't find an exact PIPE_FORMAT_x for a GL_(COMPRESSED)_RED/RG format, try uncompressed formats. We were already doing this for the RGB(A) formats. Fixes piglit arb_texture_compression-internal-format-query test. NOTE: This is a candidate for the stable branches. Reviewed-by: José Fonseca <[email protected]>
* st/mesa: pass GL_MAP_INVALIDATE_RANGE_BIT to gallium driversBrian Paul2012-01-182-0/+4
| | | | | | when mapping renderbuffers or texture images. NOTE: This is a candidate for the 8.0 branch.
* gallium: improve the pipe_stream_output_info struct (v2)Marek Olšák2012-01-151-11/+7
| | | | | | | | | | | | | | | | | | | | | There are 3 changes: 1) stride is specified for each buffer, not just one, so that drivers don't have to derive it from the outputs 2) new per-output property dst_offset, which specifies the offset into the buffer in dwords where the output should be stored, so that drivers don't have to compute the offsets manually; this will also be useful for gl_SkipComponents from ARB_transform_feedback3 3) register_mask is removed, instead, there is start_component and num_components; register_mask with non-consecutive 1s doesn't make much sense (some hardware cannot do packing of components) Christoph Bumiller: fixed nvc0. v2: resolve merge conflicts in Draw and clean it up
* st/mesa: whitespace fixes, 80-column wrappingBrian Paul2012-01-121-14/+21
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* st/mesa: re-order #includes in st_manager.cBrian Paul2012-01-121-10/+10
| | | | | | | | include mesa headers before gallium headers to avoid problem with ffs() being defined in u_math.h and then again in imports.h The next commit will add some #ifdefs to prevent multiple definitions of ffs().
* st/mesa: fix struct vs. class compilation warningBrian Paul2012-01-121-1/+1
| | | | | | | glsl_to_tgsi_visitor is earlier defined as a class, not a struct. Fixes MSVC warning. NOTE: This is a candidate for the 8.0 branch.
* vbo: introduce vbo_get_minmax_indices functionYuanhan Liu2012-01-122-2/+3
| | | | | | | | | | | | | | | | | | | | | | | Introduce vbo_get_minmax_indices() function to handle the min/max index computation for nr_prims(>= 1). The old code just compute the first prim's min/max index; this would results an error rendering if user called functions like glMultiDrawElements(). This patch servers as fixing this issue. As when nr_prims = 1, we can pass 1 to paramter nr_prims, thus I made vbo_get_minmax_index() static. v2: per Roland's suggestion, put the indices address compuation into vbo_get_minmax_index() instead. Also do comination if possible to reduce map/unmap count v3: per Brian's suggestion, use a pointer for start_prim to avoid structure copy per loop. Signed-off-by: Yuanhan Liu <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* linker: Calculate the sampler to texture target mapping during linkingIan Romanick2012-01-111-3/+3
| | | | | | | | | Track the calculated data in gl_shader_program instead of the individual assembly shaders. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* st/mesa: rename translate_texture_target, and make translate_opcode static.Dave Airlie2012-01-113-8/+5
| | | | | | As suggested by Brian. Signed-off-by: Dave Airlie <[email protected]>
* glsl_to_tgsi: add support for shadow cube map sampling.Dave Airlie2012-01-112-2/+4
| | | | | | | This along with the TGSI support lets the piglit sampler-cube-shadow test pass on softpipe. Signed-off-by: Dave Airlie <[email protected]>
* st_extensions: fixup GLSL 1.30 related enables (v3)Dave Airlie2012-01-112-9/+33
| | | | | | | | | | | | | | | | This just fixes up the enables for native integers and EXT_texture_integer support in st/mesa. It also set the MaxClipPlanes to 8. We should consider exposing caps for MCP vs MCD, but since core mesa doesn't care yet maybe we can wait for now. v2: use 32-bit formats as per Marek's mail. v3: add calim's fix for INT_DIV_TO_MUL_RCP disabling. Signed-off-by: Dave Airlie <[email protected]>
* st_glsl_to_tgsi: use ISSG and fixup IABSDave Airlie2012-01-111-4/+4
| | | | | | | It doesn't look like the GLSL compiler will produce sign op for an unsigned anyways (seems insane anyways). Signed-off-by: Dave Airlie <[email protected]>
* st/mesa: remove unnecessary memset()/zero callBrian Paul2012-01-101-1/+0
| | | | | | The u_surface_default_template() function does the memset()/zero now. Jakob Bornecrantz <[email protected]>
* gallium: introduce GLSL based interpolation rules. (v2)Dave Airlie2012-01-101-1/+1
| | | | | | | | | | | | This introduces an unspecified interpolation paramter that is only allowed for color semantics, so a specified GLSL interpolation will override the ShadeModel specified interpolation, but not vice-versa. This fixes a lot of the interpolation tests in piglit. v2: rename from unspecified to color Signed-off-by: Dave Airlie <[email protected]>
* Squash-merge branch 'gallium-clip-state'Marek Olšák2012-01-107-23/+17
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/gallium/auxiliary/tgsi/tgsi_strings.c src/mesa/state_tracker/st_atom_clip.c commit d919791f2742e913173d6b335128e7d4c63c0840 Author: Christoph Bumiller <[email protected]> Date: Fri Jan 6 17:59:22 2012 +0100 d3d1x: adapt to new clip state commit cfec82bca3fefcdefafca3f4555285ec1d1ae421 Author: Christoph Bumiller <[email protected]> Date: Fri Jan 6 14:16:51 2012 +0100 gallium/docs: update for clip state changes commit c02bfeb81ad9f62041a2285ea6373bbbd602912a Author: Christoph Bumiller <[email protected]> Date: Fri Jan 6 14:21:43 2012 +0100 tgsi: add TGSI_PROPERTY_PROHIBIT_UCPS commit d4e0a785a6a23ad2f6819fd72e236acb9750028d Author: Brian Paul <[email protected]> Date: Thu Jan 5 08:30:00 2012 -0700 tgsi: consolidate TGSI string arrays in new tgsi_strings.h There was some duplication between the tgsi_dump.c and tgsi_text.c files. Also use some static assertions to help catch errors when adding new TGSI values. v2: put strings in tgsi_strings.c file instead of the .h file. Reviewed-by: Dave Airlie <[email protected]> commit c28584ce0d8c62bd92c8f140729d344f88a0b3cd Author: Christoph Bumiller <[email protected]> Date: Fri Jan 6 12:48:09 2012 +0100 gallium: extend user_clip_plane_enable to apply to clip distances commit f1d5016c07f786229ed057effbe55fbfd160b019 Author: Marek Olšák <[email protected]> Date: Fri Jan 6 02:39:09 2012 +0100 nvfx: adapt to new clip state commit 6f6fa1c26bd19f797c1996731708e3569c9bfe24 Author: Marek Olšák <[email protected]> Date: Fri Jan 6 01:41:39 2012 +0100 st/mesa: fix DrawPixels with GL_DEPTH_CLAMP commit c86ad730aa1c017788ae88a55f54071bf222be12 Author: Christoph Bumiller <[email protected]> Date: Tue Jan 3 23:51:30 2012 +0100 nv50: adapt to new clip state commit 3a8ae6ac243bae5970729dc4057fe02d992543dc Author: Christoph Bumiller <[email protected]> Date: Tue Jan 3 23:32:36 2012 +0100 nvc0: adapt to new clip state commit 6243a8246997f8d2fcc69ab741a2c2dea080ff11 Author: Marek Olšák <[email protected]> Date: Thu Dec 29 01:32:51 2011 +0100 draw: initalize pt.user.planes in draw_init This fixes a crash in glean/fpexceptions. commit e3056524b19b56d473f4faff84ffa0eb41497408 Author: Marek Olšák <[email protected]> Date: Mon Dec 26 06:26:55 2011 +0100 svga: adapt to new clip state commit c5bfa8b37d6d489271df457229081d6bbb51b4b7 Author: Marek Olšák <[email protected]> Date: Sun Dec 25 14:11:51 2011 +0100 r600g: adapt to new clip state commit f11890905362f62627c4a28a8255b76eb7de7df2 Author: Marek Olšák <[email protected]> Date: Sun Dec 25 14:10:26 2011 +0100 r300g: adapt to new clip state commit e37465327c79a01112f15f6278d9accc5bf3103f Author: Marek Olšák <[email protected]> Date: Sun Dec 25 12:39:16 2011 +0100 draw: adapt to new clip state This adds a regression in the LLVM clipping path. Can anybody see anything wrong with the code? It works for every other case, just glean/fpexceptions crashes when doing the "Infinite clip plane test". commit b474d2b18c72d965eefae4e427c269cba5ce6ba2 Author: Marek Olšák <[email protected]> Date: Sun Dec 25 13:14:59 2011 +0100 u_blitter: don't save/set/restore clip state commit 9dd240ea91f523a677af45e8d0adb9e661e28602 Author: Marek Olšák <[email protected]> Date: Sun Dec 25 13:11:56 2011 +0100 gallium: don't cso_save/set/restore clip state The enable bits are in the rasterizer state. commit a4f7031179f5f4ad524b34b394214b984ac950f6 Author: Marek Olšák <[email protected]> Date: Sun Dec 25 12:58:55 2011 +0100 gallium: default depth_clip to 1 depth_clip = !depth_clamp commit fe21147a00ab90e549d63fe12ee4625c9c2ffcc3 Author: Marek Olšák <[email protected]> Date: Mon Dec 26 06:14:19 2011 +0100 trace,util: update state logging to new clip state Also dump the other missing flags. commit 2a3b96e84ac872dcc5bc1de049fe76bb58d64b23 Author: Marek Olšák <[email protected]> Date: Sun Dec 25 10:43:43 2011 +0100 st/mesa: adapt to new clip state commit b7b656a42fca19d7c85267f42649a206a85a2c72 Author: Marek Olšák <[email protected]> Date: Sat Dec 17 15:45:19 2011 +0100 gallium: move state enable bits from clip_state to rasterizer_state
* glsl_to_tgsi: emit IABS for absolute value of integersBryan Cain2012-01-071-2/+4
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* mesa: rework ctx->Driver.CopyTexSubImage() parametersBrian Paul2012-01-071-19/+21
| | | | | | | | | | | Replace target, level parameters with gl_texture_image. Add gl_renderbuffer parameter to indicate source buffer for the copy. This removes some redundant code in the drivers to find the source renderbuffer and the destination texture image (which we already had in _mesa_CopyTexSubImage). Signed-off-by: Brian Paul <[email protected]>
* glsl_to_tgsi: fix emission of boolean constantsBryan Cain2012-01-071-1/+1
| | | | We use 0xffffffff for true, but visit(ir_constant *) was emitting 1.
* glsl_to_tgsi: remove bad assertionBryan Cain2012-01-071-2/+1
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* st/mesa: add support for clip vertex.Dave Airlie2012-01-072-6/+18
| | | | | | | | We need to pass the pre-projection matrix clip planes into the driver, instead of the post for the case we have a vertex shader that writes clip vertex. Signed-off-by: Dave Airlie <[email protected]>
* st/mesa: fix default interpolation for colors.Dave Airlie2012-01-071-4/+10
| | | | | | | | | | Brian mentioned that mesa-demos/reflect was broken on softpipe, by my previous commit. The problem was were blindly translating none to perspective, when color/pntc at least need it linear. this is the final version that fixes the reflect regression. Signed-off-by: Dave Airlie <[email protected]>
* glsl_to_tgsi: Remove the obsolete remove_output_reads pass.Kenneth Graunke2012-01-061-84/+0
| | | | | | This is now handled by the GLSL compiler, so this code is dead. Signed-off-by: Dave Airlie <[email protected]>
* glsl_to_tgsi: Use the GLSL compiler's new remove-output-reads pass.Vincent Lejeune2012-01-061-8/+7
| | | | | | | | | | | | The existing glsl_to_tgsi::remove_output_read pass did not work properly when indirect addressing was involved; this commit replaces it with a lowering pass that occurs before TGSI code generation. Fixes varying-array related piglit tests. Signed-off-by: Vincent Lejeune <[email protected]> Signed-off-by: Kenneth Graunke <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* gallium: Make use of gl_transform_feedback_info::ComponentOffset.Paul Berry2012-01-051-1/+2
| | | | | Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* st/mesa: add support for gl_ClipDistanceBryan Cain2012-01-052-5/+61
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* gallium: fix behavior of pipe_buffer_map_rangeMarek Olšák2012-01-052-9/+6
| | | | | | | To match what transfer_map returns. Really, subtracting the offset leads to bugs if someone expects it to work exactly like transfer_map. Reviewed-by: Brian Paul <[email protected]>
* st/mesa: 80-column wrappingBrian Paul2012-01-051-1/+2
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* st/mesa: remove st_CompressedTexSubImage1D/2D/3D()Brian Paul2012-01-041-81/+3
| | | | | | Just use the core Mesa functions instead. Signed-off-by: Brian Paul <[email protected]>
* st/mesa: fix indentation in st_copy_texsubimage()Brian Paul2012-01-041-5/+5
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* st/mesa: remove st_TexImage(), use core Mesa code insteadBrian Paul2012-01-042-242/+41
| | | | | | | | | | | | | The core Mesa code does the equivalent memory allocation, image mapping, storing and unmapping. We just need to call prep_teximage() first to handle the 'surface_based' stuff. The other change is to always use the level=0 mipmap image when accessing individual mipmap level images that are stored in resources/buffers. Apparently, we were always using malloc'd memory for individual mipmap images, not resource buffers, before. Signed-off-by: Brian Paul <[email protected]>
* st/mesa: refactor gl_TexImage() code into prep_teximage()Brian Paul2012-01-041-17/+38
| | | | | | Preparation for st_TexImage() removal/refactoring. Signed-off-by: Brian Paul <[email protected]>