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Age
Files
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*
st/mesa: Ensure dst in compile_instruction is initialized.
Vinson Lee
2012-08-02
1
-1
/
+1
*
mesa: Make ARB_sampler_objects mandatory
Pauli Nieminen
2012-08-01
1
-1
/
+0
*
mesa: Move DepthMode to texture object
Pauli Nieminen
2012-08-01
1
-2
/
+2
*
Revert "gallium: specify resource_resolve destination via a pipe_surface"
Christoph Bumiller
2012-08-01
1
-6
/
+9
*
gallium: specify resource_resolve destination via a pipe_surface
Christoph Bumiller
2012-07-28
1
-9
/
+6
*
st/mesa: call update_renderbuffer_surface for sRGB renderbuffers, too
Christoph Bumiller
2012-07-28
1
-2
/
+3
*
st/mesa: undo a couple static asserts
Brian Paul
2012-07-27
1
-2
/
+2
*
st/mesa: use STATIC_ASSERT in a few places
Brian Paul
2012-07-27
4
-17
/
+17
*
mesa: Make more consistent use of _mesa_is_{user,winsys}_fbo()
Paul Berry
2012-07-26
3
-3
/
+8
*
mesa: move more format helper functions to glformats.c
Brian Paul
2012-07-24
1
-1
/
+2
*
mesa: move some format helper functions to glformats.c
Brian Paul
2012-07-24
1
-0
/
+1
*
st/mesa: fix DDY opcode for FBOs
Marek Olšák
2012-07-23
1
-2
/
+22
*
st/mesa: set the centroid qualifier in fragment shader inputs
Marek Olšák
2012-07-23
3
-4
/
+11
*
st/mesa: flush the glBitmap cache before changing framebuffer state
Marek Olšák
2012-07-23
3
-39
/
+41
*
st/mesa: set the correct window renderbuffer internal format
Marek Olšák
2012-07-23
1
-1
/
+9
*
st/mesa: remove st_flush_bitmap wrapper
Marek Olšák
2012-07-22
3
-17
/
+1
*
mesa: add glformats integer type/format detection routines
Jordan Justen
2012-07-21
1
-1
/
+2
*
mesa: Move the _mesa_uniform_merge_location_offset to glGetUniformLocation().
Eric Anholt
2012-07-20
1
-3
/
+5
*
mesa: Set gl_fragment_program::UsesKill in do_set_program_inouts.
Paul Berry
2012-07-20
1
-4
/
+0
*
mesa/st: Generates TGSI that always recognizes INSTANCEID/VERTEXID as integers.
José Fonseca
2012-07-13
2
-0
/
+38
*
mesa,st/mesa: implement GL_RGB565 from ARB_ES2_compatibility
Marek Olšák
2012-07-13
2
-0
/
+6
*
st/mesa: expose new transform feedback extensions
Marek Olšák
2012-07-12
1
-0
/
+6
*
st/mesa: implement accelerated stencil blitting using shader stencil export
Marek Olšák
2012-07-12
4
-12
/
+41
*
st/mesa: set colormask to zero when blitting depth
Marek Olšák
2012-07-12
1
-2
/
+2
*
gallium/u_blit: drop not-very-useful wrapper around util_blit_pixels_writemask
Marek Olšák
2012-07-12
2
-15
/
+15
*
gallium: add util_format_stencil_only helper function
Marek Olšák
2012-07-12
1
-21
/
+2
*
st/mesa: implement ARB_timer_query
Marek Olšák
2012-07-10
2
-0
/
+19
*
st/mesa: only expose ARB_shader_bit_encoding with GLSL 1.3
Marek Olšák
2012-07-06
1
-4
/
+1
*
mesa/st: gl_ClipDistance must be interpolated in 3d space.
Olivier Galibert
2012-07-04
1
-2
/
+2
*
st/mesa: use DEBUG_INCOMPLETE_FBO debug flag
Brian Paul
2012-06-29
1
-7
/
+3
*
mesa: rename MaxTransformFeedbackSeparateAttribs to MaxTransformFeedbackBuffers
Marek Olšák
2012-06-28
1
-1
/
+2
*
st/mesa: added some simple fbo debugging/helper code
Brian Paul
2012-06-25
1
-1
/
+25
*
st/mesa: fix transform feedback of unsubscripted gl_ClipDistance array
Marcin Slusarz
2012-06-20
2
-44
/
+6
*
st/mesa: clamp glDrawPixels size to max texture size
Brian Paul
2012-06-19
1
-0
/
+31
*
st/mesa: move st_validate_state() call earlier in st_DrawPixels()
Brian Paul
2012-06-19
1
-5
/
+5
*
st/mesa: Add support for GL_ARB_base_instance
Fredrik Höglund
2012-06-19
2
-0
/
+2
*
st/mesa: properly allocate MSAA renderbuffers
Marek Olšák
2012-06-16
1
-3
/
+31
*
st/mesa: make unsupported renderbuffer formats always fail as FBO incomplete
Marek Olšák
2012-06-16
1
-4
/
+10
*
st/mesa: separate sw renderbuffer allocation from hw one
Marek Olšák
2012-06-16
1
-75
/
+93
*
st/mesa: don't do srgb->linear conversion in decompress_with_blit
Marek Olšák
2012-06-15
1
-0
/
+1
*
gallium: Add support for ir_unop_f2u to tgsi backend.
Paul Berry
2012-06-15
1
-0
/
+6
*
st/mesa: atomize vertex array state
Marek Olšák
2012-06-15
6
-578
/
+624
*
st/mesa: fix glDrawPixels(GL_DEPTH_COMPONENT) color output
Brian Paul
2012-06-14
1
-2
/
+11
*
st/mesa: Finally activate the ARB_shader_bit_encoding extension.
Olivier Galibert
2012-06-07
1
-0
/
+4
*
glsl: Bitwise conversion operator support in the software renderers.
Olivier Galibert
2012-06-07
1
-0
/
+6
*
mesa: consolidate internal glCompressedTexSubImage1/2/3D code
Brian Paul
2012-06-06
1
-3
/
+1
*
mesa: consolidate internal glCompressedTexImage1/2/3D code
Brian Paul
2012-06-06
1
-9
/
+9
*
mesa: consolidate internal glCopyTexSubImage1/2/3D code
Brian Paul
2012-06-06
1
-52
/
+6
*
mesa: consolidate internal glTexSubImage1/2/3D code
Brian Paul
2012-06-06
1
-3
/
+1
*
mesa: consolidate internal glTexImage1/2/3D code
Brian Paul
2012-06-06
1
-42
/
+9
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